Player Matchup

Ares
Ares
Silver III
CaptnCaliber
Ares
Silver III
Level 129
God Stats
2W - 7L
1,538 SR
Queue Stats
381W - 429L
874 MMR
Party 1
Ne Zha
Ne Zha
Silver III
Chichonsal-FC
Ne Zha
Silver III
Level 104
God Stats
6W - 17L
1,458 SR
Queue Stats
116W - 144L
891 MMR
Solo
Hera
Hera
Bronze IV
LordFaarquad926
Hera
Bronze IV
Level 65
God Stats
1W - 6L
1,586 SR
Queue Stats
19W - 35L
1,241 MMR
Party 1
Thanatos
Thanatos
Silver II
RagingR3
Thanatos
Silver II
Level 149
God Stats
10W - 4L
1,598 SR
Queue Stats
157W - 169L
1,093 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Vretux
Sun Wukong
Silver II
Level 143
God Stats
17W - 16L
1,590 SR
Queue Stats
198W - 206L
1,027 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,554 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,484 SR
1,117 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
COMSjon
Chang'e
Silver II
Level 109
God Stats
11W - 5L
1,482 SR
Queue Stats
199W - 226L
1,106 MMR
Solo
Fenrir
Fenrir
Silver II
EMONSTA8
Fenrir
Silver II
Level 144
God Stats
14W - 19L
1,434 SR
Queue Stats
62W - 81L
887 MMR
Solo
Ymir
Ymir
Silver II
Umòja
Ymir
Silver II
Level 183
God Stats
1W - 2L
1,498 SR
Queue Stats
662W - 687L
1,064 MMR
Solo
Artemis
Artemis
Silver II
aikeido
Artemis
Silver II
Level 182
God Stats
249W - 264L
1,507 SR
Queue Stats
727W - 748L
1,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,503
472
4,907
14,747
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 7 / 4
7,837
435
4,803
14,397
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
9,042
502
10,130
8,282
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RagingR3
Thanatos
14
4 / 6 / 2
8,611
478
8,322
15,834
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Vretux
Sun Wukong
13
1 / 5 / 0
8,644
480
8,333
15,075
10,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
PoseidonArachneVulcan

VS

Bans
Nu WaMulanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 10
8,438
469
3,707
11,776
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
COMSjon
Chang'e
15
6 / 2 / 0
8,738
485
5,810
11,270
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
EMONSTA8
Fenrir
16
6 / 3 / 7
8,851
492
11,384
13,502
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Umòja
Ymir
17
5 / 2 / 4
10,240
569
9,505
12,784
14,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
aikeido
Artemis
14
7 / 2 / 6
8,976
499
14,121
11,734
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
25
25
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
10
6
W
Chang'e
COMSjon
Chang'e
6
2
0
3
L
2
3
2
1
L
1
7
4
0.43
W
Fenrir
EMONSTA8
Fenrir
6
3
7
3.17
L
2
4
3
0.88
L
Thanatos
RagingR3
Thanatos
4
6
2
0.83
W
Ymir
Umòja
Ymir
5
2
4
3.5
L
Sun Wukong
Vretux
Sun Wukong
1
5
0
0.2
W
Artemis
aikeido
Artemis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
44,527
68,335
Taken
61,066
33,923
Mitigated
39,950
24,501
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,707
266
0
2,646
11,776
10,413
0
3,472
8,134
28,349
256
W
Chang'e
COMSjon
Chang'e
5,810
759
2,217
4,577
11,270
3,983
640
2,713
8,377
55,053
1,047
L
4,907
0
0
3,248
14,747
10,868
0
3,452
10,908
26,026
0
L
4,803
1,681
314
4,220
14,397
4,550
0
2,205
11,659
0
42,201
W
Fenrir
EMONSTA8
Fenrir
11,384
2,841
0
2,497
13,502
5,994
0
4,555
8,742
0
58,641
L
10,130
2,105
0
2,300
8,282
2,739
0
2,157
6,082
64,411
475
L
Thanatos
RagingR3
Thanatos
8,322
887
0
11,631
15,834
5,654
0
2,129
13,299
0
52,465
W
Ymir
Umòja
Ymir
9,505
1,696
0
1,644
12,784
14,301
0
433
12,311
58,340
2,340
L
Sun Wukong
Vretux
Sun Wukong
8,333
2,529
0
2,788
15,075
10,112
585
7,113
7,137
0
59,699
W
Artemis
aikeido
Artemis
14,121
4,498
0
4,635
11,734
5,259
355
3,038
8,558
0
50,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
45,243
376
Minions Killed
402
0
Camps Cleared
0
1,729,337
Distance Traveled
1,718,493
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,438
469
27
2
0
360,486
2
W
Chang'e
8,738
485
100
6
0
336,221
0
L
Ares
8,503
472
33
2
0
354,726
0
L
Ne Zha
7,837
435
57
3
0
326,049
0
W
Fenrir
8,851
492
81
5
0
388,903
5
L
Hera
9,042
502
125
7
0
350,666
4
L
Thanatos
8,611
478
74
4
0
359,945
0
W
Ymir
10,240
569
124
7
0
316,578
0
L
Sun Wukong
8,644
480
87
5
0
337,951
8
W
Artemis
8,976
499
70
4
0
316,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role