Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
FearlessJeemz
Ymir
Gold II
Level 158
God Stats
0W - 1L
1,795 SR
Queue Stats
16W - 6L
1,827 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
GankOrF6
Danzaburou
Platinum IV
Level 87
God Stats
2W - 2L
1,749 SR
Queue Stats
22W - 7L
2,100 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,681 SR
1,809 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 80
1,622 SR
1,868 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
FentanylFapper57
Ah Muzen Cab
Diamond IV
Level 69
God Stats
5W - 5L
1,507 SR
Queue Stats
176W - 187L
1,944 MMR
Party 2
Discordia
Discordia
Platinum II
ModeratelyToxic
Discordia
Platinum II
Level 89
God Stats
2W - 0L
1,853 SR
Queue Stats
59W - 53L
1,623 MMR
Solo
Jormungandr
Jormungandr
Diamond V
instinct3211
Jormungandr
Diamond V
Level 82
God Stats
4W - 6L
1,505 SR
Queue Stats
105W - 100L
2,036 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 5 / 1
9,419
725
10,280
10,926
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 1
8,887
684
3,224
16,402
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
GankOrF6
Danzaburou
15
1 / 7 / 0
9,515
732
8,012
12,624
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuSerqetKumbhakarnaAchillesVamana

VS

Bans
CerberusHorusAresOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FentanylFapper57
Ah Muzen Cab
18
8 / 1 / 8
11,808
908
16,338
9,787
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Discordia
ModeratelyToxic
Discordia
16
2 / 1 / 9
10,875
837
9,028
7,202
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
instinct3211
Jormungandr
18
7 / 0 / 10
11,577
891
11,640
12,607
9,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
17
17
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
1
0.3
L
0
5
1
0.1
W
Ah Muzen Cab
FentanylFapper57
Ah Muzen Cab
8
1
8
12
L
Danzaburou
GankOrF6
Danzaburou
1
7
0
0.14
W
Discordia
ModeratelyToxic
Discordia
2
1
9
6.5
W
Jormungandr
instinct3211
Jormungandr
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
37,006
39,952
Taken
29,596
20,552
Mitigated
14,874
4,630
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,280
31
0
1,441
10,926
3,464
180
5,187
5,142
26,396
0
L
3,224
250
0
1,204
16,402
12,453
0
7,556
8,039
17,068
313
W
Ah Muzen Cab
FentanylFapper57
Ah Muzen Cab
16,338
5,150
0
1,698
9,787
3,304
2,146
4,378
4,798
0
44,505
L
Danzaburou
GankOrF6
Danzaburou
8,012
1,594
0
1,985
12,624
4,635
200
5,423
6,811
0
33,838
W
Discordia
ModeratelyToxic
Discordia
9,028
125
0
2,853
7,202
2,073
1,432
2,913
3,977
45,110
1,715
W
Jormungandr
instinct3211
Jormungandr
11,640
1,792
0
4,519
12,607
9,497
501
4,811
7,119
29,068
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
34,260
142
Minions Killed
182
0
Camps Cleared
0
653,844
Distance Traveled
810,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,419
725
57
4
0
225,594
4
L
Ymir
8,887
684
26
2
0
196,971
0
W
Ah Muzen Cab
11,808
908
49
4
0
277,385
0
L
Danzaburou
9,515
732
59
5
0
231,279
0
W
Discordia
10,875
837
84
6
0
257,161
2
W
Jormungandr
11,577
891
49
4
0
275,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role