Player Matchup

Anubis
Anubis
C0nfus3dIdk
Anubis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 45L
1,521 Elo+
Party 1
Izanami
Izanami
Figure40
Izanami
Level 68
God Stats
1W - 2L
1,216 SR
Queue Stats
8W - 16L
1,178 Elo+
Party 2
Ravana
Ravana
LeftLeaner91
Ravana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
RehoundHighgrate
Cu Chulainn
Level 104
God Stats
11W - 19L
1,430 SR
Queue Stats
370W - 367L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
shadowmanuwu
Cthulhu
Level 43
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Team Averages
Level 53
1,394 SR
1,375 Elo+

VS

Team Averages
Level 91
1,662 SR
1,597 Elo+
Fafnir
Fafnir
BlackReaper3047
Fafnir
Level 119
God Stats
36W - 29L
1,447 SR
Queue Stats
172W - 157L
1,490 Elo+
Solo
Ra
Ra
BloodStar2468
Ra
Level 49
God Stats
13W - 8L
1,525 SR
Queue Stats
75W - 64L
1,509 Elo+
Solo
Nut
Nut
DoctorDolor
Nut
Level 44
God Stats
2W - 0L
1,806 SR
Queue Stats
13W - 16L
1,459 Elo+
Solo
Mercury
Mercury
jerry697
Mercury
Level 108
God Stats
7W - 1L
1,856 SR
Queue Stats
23W - 10L
1,759 Elo+
Party 3
Amaterasu
Amaterasu
thefrix42
Amaterasu
Level 136
God Stats
2W - 0L
1,675 SR
Queue Stats
19W - 6L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 3 / 0
5,798
580
3,940
4,914
1,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Figure40
Izanami
7
0 / 5 / 1
4,535
454
1,889
5,758
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ravana
12
3 / 2 / 2
6,500
650
3,258
6,444
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
RehoundHighgrate
Cu Chulainn
9
0 / 5 / 1
4,812
481
3,520
9,696
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
shadowmanuwu
Cthulhu
8
1 / 0 / 1
4,921
492
4,415
5,945
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
5,897
590
3,917
6,572
5,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
5 / 2 / 2
6,231
623
3,239
4,022
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 2 / 1
5,110
511
3,385
4,406
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
jerry697
Mercury
10
3 / 1 / 4
5,861
586
3,346
4,861
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
thefrix42
Amaterasu
12
5 / 1 / 0
7,645
765
5,985
9,144
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
5
2
2
3
L
Anubis
2
3
0
0.67
W
1
2
1
0.75
L
Izanami
Figure40
Izanami
0
5
1
0.1
L
Ravana
3
2
2
2
L
Cu Chulainn
RehoundHighgrate
Cu Chulainn
0
5
1
0.1
W
Mercury
jerry697
Mercury
3
1
4
5
L
Cthulhu
shadowmanuwu
Cthulhu
1
0
1
1.5
W
Amaterasu
thefrix42
Amaterasu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,022
Damage
19,872
32,757
Taken
29,005
12,337
Mitigated
14,719
7,515
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
1,191
0
3,296
6,572
5,178
182
2,426
3,806
17,145
1,686
W
3,239
322
12
556
4,022
1,123
0
2,460
1,491
28,804
0
L
Anubis
3,940
137
0
1,191
4,914
1,825
0
1,952
2,784
34,188
1,514
W
3,385
1,804
0
552
4,406
1,120
624
1,601
2,644
0
24,412
L
Izanami
Figure40
Izanami
1,889
1,269
0
308
5,758
1,553
0
2,043
3,715
0
20,630
L
Ravana
3,258
570
0
3,654
6,444
2,282
0
1,080
5,259
0
50,004
L
Cu Chulainn
RehoundHighgrate
Cu Chulainn
3,520
779
0
520
9,696
4,290
0
0
9,259
0
23,982
W
Mercury
jerry697
Mercury
3,346
1,692
0
710
4,861
1,700
0
1,240
3,621
0
31,978
L
Cthulhu
shadowmanuwu
Cthulhu
4,415
340
86
1,756
5,945
2,387
0
1,755
4,144
25,828
0
W
Amaterasu
thefrix42
Amaterasu
5,985
2,555
0
4,546
9,144
5,598
519
0
9,144
0
50,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
30,744
271
Minions Killed
268
0
Camps Cleared
0
940,523
Distance Traveled
1,009,166
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,897
590
20
2
0
203,570
4
W
Ra
6,231
623
56
6
0
215,486
1
L
Anubis
5,798
580
76
8
0
174,816
1
W
Nut
5,110
511
45
5
0
171,377
0
L
Izanami
4,535
454
32
3
0
165,637
2
L
Ravana
6,500
650
89
9
0
205,656
0
L
Cu Chulainn
4,812
481
37
4
0
190,600
2
W
Mercury
5,861
586
55
6
0
247,437
0
L
Cthulhu
4,921
492
37
4
0
203,814
0
W
Amaterasu
7,645
765
92
9
0
171,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role