Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BillBillyBob
Medusa
Level 89
God Stats
38W - 35L
1,493 SR
Queue Stats
640W - 706L
1,528 Elo+
Solo
Cliodhna
Cliodhna
DrillT00TH
Cliodhna
Level 139
God Stats
4W - 6L
1,469 SR
Queue Stats
97W - 93L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
GUBvGUB
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Mulan
Mulan
PGGrenedier
Mulan
Level 145
God Stats
0W - 1L
1,647 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 1
Team Averages
Level 133
1,522 SR
1,478 Elo+

VS

Team Averages
Level 142
1,530 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RemedyLyfe
Chiron
Level 146
God Stats
5W - 5L
1,785 SR
Queue Stats
221W - 220L
1,557 Elo+
Solo
Nu Wa
Nu Wa
SupadupaFlash70
Nu Wa
Level 170
God Stats
2W - 0L
1,234 SR
Queue Stats
45W - 52L
1,532 Elo+
Solo
Achilles
Achilles
YodaMinch
Achilles
Level 79
God Stats
102W - 101L
1,543 SR
Queue Stats
135W - 146L
1,483 Elo+
Solo
Discordia
Discordia
smokey_glass
Discordia
Level 158
God Stats
192W - 194L
1,589 SR
Queue Stats
531W - 558L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 2
6,144
1,229
2,263
1,232
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
11
0 / 0 / 1
5,781
1,156
2,594
2,996
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
DrillT00TH
Cliodhna
10
0 / 1 / 0
5,451
1,090
2,161
3,255
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GUBvGUB
Kuzenbo
11
1 / 1 / 1
6,154
1,231
3,221
3,364
3,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
5,996
1,199
3,862
4,917
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

365

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 2
6,033
1,207
3,639
4,666
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
RemedyLyfe
Chiron
11
2 / 1 / 0
6,750
1,350
2,425
2,814
984
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
5,846
1,169
2,204
2,537
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
YodaMinch
Achilles
11
1 / 0 / 2
6,667
1,333
2,494
4,555
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
smokey_glass
Discordia
11
0 / 0 / 3
6,018
1,204
3,062
970
224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
3
3
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
2
1
W
Sun Wukong
 
Sun Wukong
0
0
2
1
L
Medusa
0
0
1
0.5
L
Cliodhna
DrillT00TH
Cliodhna
0
1
0
0
L
Kuzenbo
GUBvGUB
Kuzenbo
1
1
1
1.5
L
1
1
1
1.5
W
Chiron
RemedyLyfe
Chiron
2
1
0
2
W
0
1
3
1.5
W
Achilles
YodaMinch
Achilles
1
0
2
2
W
Discordia
smokey_glass
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,101
Damage
13,824
15,764
Taken
15,542
8,860
Mitigated
7,715
2,744
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,263
114
0
0
1,232
364
0
247
985
19,198
0
W
Sun Wukong
 
Sun Wukong
3,639
346
0
1,394
4,666
2,244
0
1,264
3,213
0
10,198
L
Medusa
2,594
550
0
1,122
2,996
970
0
1,340
1,656
0
13,579
L
Cliodhna
DrillT00TH
Cliodhna
2,161
58
0
505
3,255
912
0
880
2,375
0
5,636
L
Kuzenbo
GUBvGUB
Kuzenbo
3,221
1,274
0
224
3,364
3,160
0
1,171
2,193
10,470
0
L
3,862
631
0
893
4,917
3,454
0
1,628
3,289
0
9,223
W
Chiron
RemedyLyfe
Chiron
2,425
1,002
252
555
2,814
984
0
1,391
1,314
0
24,387
W
2,204
890
0
479
2,537
732
0
1,012
1,404
9,242
329
W
Achilles
YodaMinch
Achilles
2,494
213
0
2,206
4,555
3,531
0
1,006
3,302
0
6,484
W
Discordia
smokey_glass
Discordia
3,062
164
0
0
970
224
0
433
433
13,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
31,314
105
Minions Killed
124
4
Camps Cleared
8
502,532
Distance Traveled
564,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,144
1,229
55
11
2
104,211
0
W
Sun Wukong
6,033
1,207
22
4
3
127,987
0
L
Medusa
5,781
1,156
14
3
0
128,601
0
L
Cliodhna
5,451
1,090
9
2
0
62,883
0
L
Kuzenbo
6,154
1,231
15
3
2
99,311
0
L
Mulan
5,996
1,199
12
2
0
107,526
0
W
Chiron
6,750
1,350
50
10
0
105,053
0
W
Nu Wa
5,846
1,169
15
3
1
102,128
0
W
Achilles
6,667
1,333
11
2
0
124,913
0
W
Discordia
6,018
1,204
26
5
4
104,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role