Player Matchup

Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hitzu
Sol
Level 165
God Stats
178W - 96L
1,656 SR
Queue Stats
297W - 244L
1,539 Elo+
Solo
Medusa
Medusa
JeaneDarc9193
Medusa
Level 55
God Stats
27W - 16L
1,628 SR
Queue Stats
71W - 63L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
NihïL
Sylvanus
Level 208
God Stats
5W - 1L
1,933 SR
Queue Stats
122W - 77L
1,628 Elo+
Solo
Janus
Janus
NohanCo2
Janus
Level 60
God Stats
12W - 10L
1,478 SR
Queue Stats
79W - 69L
1,490 Elo+
Party 1
Team Averages
Level 129
1,639 SR
1,518 Elo+

VS

Team Averages
Level 141
1,585 SR
1,495 Elo+
Fenrir
Fenrir
ChelOver
Fenrir
Level 182
God Stats
16W - 9L
1,779 SR
Queue Stats
163W - 153L
1,542 Elo+
Solo
Hou Yi
Hou Yi
Empyreum
Hou Yi
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
134W - 115L
1,558 Elo+
Solo
Ares
Ares
Infernous99
Ares
Level 159
God Stats
0W - 1L
1,430 SR
Queue Stats
86W - 86L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
catchinwreck89
Baron Samedi
Level 119
God Stats
9W - 13L
1,500 SR
Queue Stats
253W - 258L
1,318 Elo+
Solo
Ratatoskr
Ratatoskr
ddk80-ggyyyuuuu
Ratatoskr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 1 / 6
7,495
577
5,631
9,547
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Hitzu
Sol
14
3 / 1 / 7
8,792
676
11,270
10,999
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 2 / 4
7,630
587
2,870
5,756
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
NihïL
Sylvanus
14
5 / 2 / 13
8,016
617
9,184
11,726
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
NohanCo2
Janus
13
4 / 1 / 6
7,395
569
7,445
3,533
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChelOver
Fenrir
11
2 / 3 / 2
6,338
488
5,423
12,322
8,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Empyreum
Hou Yi
12
0 / 2 / 0
6,565
505
3,722
6,866
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 4
6,869
528
7,817
14,641
10,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
catchinwreck89
Baron Samedi
10
2 / 4 / 2
6,310
485
3,632
6,588
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
ddk80-ggyyyuuuu
Ratatoskr
12
2 / 5 / 4
6,707
516
4,433
11,641
3,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
7
7
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
6
8
L
Fenrir
ChelOver
Fenrir
2
3
2
1
L
Hou Yi
Empyreum
Hou Yi
0
2
0
0
W
Sol
Hitzu
Sol
3
1
7
6.5
L
1
6
4
0.5
W
2
2
4
2
W
Sylvanus
NihïL
Sylvanus
5
2
13
5.75
W
Janus
NohanCo2
Janus
4
1
6
7
L
Baron Samedi
catchinwreck89
Baron Samedi
2
4
2
0.75
L
Ratatoskr
ddk80-ggyyyuuuu
Ratatoskr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,400
Damage
25,027
41,561
Taken
52,058
15,580
Mitigated
27,095
18,853
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,631
2,785
0
3,810
9,547
3,889
462
1,764
7,783
0
38,967
L
Fenrir
ChelOver
Fenrir
5,423
876
0
5,105
12,322
8,315
0
6,856
5,404
0
26,990
L
Hou Yi
Empyreum
Hou Yi
3,722
1,608
0
3,396
6,866
1,926
829
2,519
4,328
0
54,562
W
Sol
Hitzu
Sol
11,270
5,302
0
8,191
10,999
3,285
118
1,540
9,459
71,880
1,945
L
7,817
258
0
3,177
14,641
10,575
0
7,681
6,794
25,280
2,001
W
2,870
835
0
927
5,756
1,920
0
1,295
4,461
0
46,421
W
Sylvanus
NihïL
Sylvanus
9,184
2,922
1,018
4,412
11,726
5,308
378
5,623
6,103
32,843
9,499
W
Janus
NohanCo2
Janus
7,445
202
0
495
3,533
1,178
308
1,095
2,438
41,941
995
L
Baron Samedi
catchinwreck89
Baron Samedi
3,632
96
338
1,730
6,588
2,382
0
5,218
1,098
23,113
716
L
Ratatoskr
ddk80-ggyyyuuuu
Ratatoskr
4,433
352
0
500
11,641
3,897
0
4,352
7,161
0
44,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
32,789
412
Minions Killed
286
0
Camps Cleared
0
1,327,310
Distance Traveled
1,250,556
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,495
577
56
4
0
277,204
2
L
Fenrir
6,338
488
40
3
0
295,521
0
L
Hou Yi
6,565
505
95
7
0
213,065
2
W
Sol
8,792
676
120
9
0
238,865
0
L
Ares
6,869
528
38
3
0
272,605
3
W
Medusa
7,630
587
91
7
0
293,850
0
W
Sylvanus
8,016
617
62
5
0
247,560
2
W
Janus
7,395
569
83
6
0
269,831
0
L
Baron Samedi
6,310
485
38
3
0
192,241
0
L
Ratatoskr
6,707
516
75
6
0
277,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role