Player Matchup

Anubis
Anubis
FatMoo
Anubis
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
32W - 33L
1,471 Elo+
Party 2
Bacchus
Bacchus
LpGaming786
Bacchus
Level 43
God Stats
7W - 7L
1,511 SR
Queue Stats
35W - 52L
1,436 Elo+
Party 2
Fenrir
Fenrir
justin10123651
Fenrir
Level 54
God Stats
41W - 49L
1,514 SR
Queue Stats
220W - 245L
1,443 Elo+
Solo
Team Averages
Level 55
1,590 SR
1,450 Elo+

VS

Team Averages
Level 75
1,336 SR
1,526 Elo+
Nike
Nike
DwarvinDude550
Nike
Level 68
God Stats
3W - 5L
1,328 SR
Queue Stats
32W - 23L
1,630 Elo+
Party 1
Janus
Janus
archanemaster
Janus
Level 129
God Stats
0W - 4L
1,235 SR
Queue Stats
112W - 102L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
zukokitty
Kuzenbo
Level 28
God Stats
8W - 6L
1,446 SR
Queue Stats
39W - 49L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatMoo
Anubis
16
3 / 1 / 10
9,725
884
9,016
8,378
4,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LpGaming786
Bacchus
14
3 / 3 / 9
8,880
807
6,621
11,417
11,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 5
9,788
890
7,683
6,390
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,749
704
5,142
10,202
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,045
731
5,075
6,914
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
zukokitty
Kuzenbo
13
2 / 3 / 1
7,922
720
2,900
8,370
7,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Anubis
FatMoo
Anubis
3
1
10
8
W
Bacchus
LpGaming786
Bacchus
3
3
9
2.5
L
0
4
2
0.25
W
7
1
5
9.5
L
Kuzenbo
zukokitty
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
13,117
26,185
Taken
25,486
19,089
Mitigated
15,922
9,540
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,142
299
0
740
10,202
6,856
0
4,970
4,681
0
16,614
W
Anubis
FatMoo
Anubis
9,016
177
0
5,453
8,378
4,007
747
3,000
5,257
51,339
1,210
W
Bacchus
LpGaming786
Bacchus
6,621
942
0
2,057
11,417
11,952
36
2,404
8,815
12,673
2,089
L
5,075
456
0
1,103
6,914
1,911
0
4,414
1,986
31,962
0
W
7,683
1,073
0
2,030
6,390
3,130
1,428
2,610
3,695
0
21,054
L
Kuzenbo
zukokitty
Kuzenbo
2,900
1,138
0
100
8,370
7,155
0
4,941
3,162
8,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
23,716
151
Minions Killed
96
0
Camps Cleared
0
598,061
Distance Traveled
545,681
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,749
704
21
2
0
179,552
0
W
Anubis
9,725
884
98
9
0
187,086
1
W
Bacchus
8,880
807
20
2
0
181,980
0
L
Janus
8,045
731
64
6
0
168,460
0
W
Fenrir
9,788
890
33
3
0
228,995
2
L
Kuzenbo
7,922
720
11
1
0
197,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role