Player Matchup

Sol
Sol
Sympie
Sol
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,406 Elo+
Solo
Loki
Loki
Thor20
Loki
Level 103
God Stats
30W - 16L
1,654 SR
Queue Stats
59W - 53L
1,504 Elo+
Solo
Odin
Odin
Yazagaming
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,480 Elo+
Party 1
Neith
Neith
dagunner243
Neith
Level 102
God Stats
1W - 1L
1,230 SR
Queue Stats
23W - 23L
1,498 Elo+
Party 1
Chronos
Chronos
ïmaginaerun
Chronos
Level 138
God Stats
2W - 1L
1,755 SR
Queue Stats
247W - 223L
1,473 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,472 Elo+

VS

Team Averages
Level 122
1,410 SR
1,501 Elo+
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 153
God Stats
131W - 110L
1,617 SR
Queue Stats
187W - 194L
1,569 Elo+
Solo
Neith
Neith
P0_vm
Neith
Level 147
God Stats
1W - 5L
1,313 SR
Queue Stats
341W - 358L
1,471 Elo+
Solo
Thoth
Thoth
Thechill4208017
Thoth
Level 93
God Stats
28W - 47L
1,377 SR
Queue Stats
203W - 197L
1,447 Elo+
Solo
Thanatos
Thanatos
Xell3nt_1
Thanatos
Level 62
God Stats
8W - 14L
1,500 SR
Queue Stats
160W - 153L
1,500 Elo+
Solo
Maui
Maui
御驾清蒸
Maui
Level 156
God Stats
2W - 1L
1,243 SR
Queue Stats
450W - 440L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Sympie
Sol
9
0 / 1 / 2
5,133
570
3,927
5,821
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Loki
Thor20
Loki
11
3 / 0 / 0
5,788
643
1,860
6,132
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
4,887
543
2,373
6,104
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 1 / 1
6,678
742
4,705
4,815
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ïmaginaerun
Chronos
11
2 / 0 / 0
6,451
717
2,204
4,845
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MazeMachinima
Jormungandr
2
0 / 0 / 0
3,375
375
63
419
116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
P0_vm
Neith
9
0 / 2 / 1
4,553
506
6,048
5,515
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,180
576
3,386
5,554
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Xell3nt_1
Thanatos
6
0 / 5 / 0
3,910
434
1,035
6,046
1,696
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 0 / 0
4,522
502
3,333
5,988
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
2
2
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
MazeMachinima
Jormungandr
0
0
0
0
L
Neith
P0_vm
Neith
0
2
1
0.25
W
Sol
Sympie
Sol
0
1
2
1
L
1
5
0
0.2
W
Loki
Thor20
Loki
3
0
0
3
L
Thanatos
Xell3nt_1
Thanatos
0
5
0
0
W
1
0
1
1.5
W
6
1
1
6.5
W
Chronos
ïmaginaerun
Chronos
2
0
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
13,865
27,717
Taken
23,522
9,275
Mitigated
9,029
10,226
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
MazeMachinima
Jormungandr
63
0
0
250
419
116
0
95
324
2,568
0
L
Neith
P0_vm
Neith
6,048
1,149
0
1,030
5,515
1,829
0
1,902
3,613
0
31,846
W
Sol
Sympie
Sol
3,927
2,082
0
2,693
5,821
1,343
0
1,345
4,384
35,029
3,728
L
3,386
146
0
750
5,554
1,447
0
0
5,554
26,030
323
W
Loki
Thor20
Loki
1,860
515
0
1,000
6,132
1,702
0
413
5,610
0
45,462
L
Thanatos
Xell3nt_1
Thanatos
1,035
352
0
2,148
6,046
1,696
0
1,589
4,457
0
13,367
W
2,373
200
0
2,213
6,104
3,390
0
855
5,093
0
11,632
W
4,705
1,143
0
1,434
4,815
1,216
318
2,584
1,813
0
35,519
W
Chronos
ïmaginaerun
Chronos
2,204
782
0
2,886
4,845
1,624
1,235
655
4,116
43,348
9,670
L
3,333
941
130
1,773
5,988
3,941
0
2,158
3,830
23,265
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
21,540
333
Minions Killed
177
0
Camps Cleared
0
898,057
Distance Traveled
709,858
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,375
375
6
1
0
23,292
0
L
Neith
4,553
506
49
5
0
170,010
2
W
Sol
5,133
570
72
8
0
168,454
0
L
Thoth
5,180
576
61
7
0
155,760
0
W
Loki
5,788
643
78
9
0
202,594
0
L
Thanatos
3,910
434
30
3
0
176,407
0
W
Odin
4,887
543
18
2
0
195,949
2
W
Neith
6,678
742
61
7
0
170,768
1
W
Chronos
6,451
717
104
12
0
160,292
0
L
Maui
4,522
502
31
3
0
184,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role