Player Matchup

Nike
Nike
 
Nike
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KJ TORCEPA
Anubis
Level 119
God Stats
8W - 3L
1,756 SR
Queue Stats
324W - 310L
1,504 Elo+
Solo
Janus
Janus
MichaelWave3000
Janus
Level 56
God Stats
27W - 26L
1,538 SR
Queue Stats
188W - 111L
1,595 Elo+
Party 1
Da Ji
Da Ji
gymguy
Da Ji
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 66L
1,710 Elo+
Party 1
Team Averages
Level 149
1,559 SR
1,562 Elo+

VS

Team Averages
Level 154
1,725 SR
1,566 Elo+
Ra
Ra
BlueBigDaddy635
Ra
Level 156
God Stats
13W - 7L
1,684 SR
Queue Stats
360W - 334L
1,605 Elo+
Solo
Thanatos
Thanatos
Doritoz13
Thanatos
Level 155
God Stats
4W - 1L
1,843 SR
Queue Stats
142W - 119L
1,620 Elo+
Solo
Jing Wei
Jing Wei
FMx Progend
Jing Wei
Level 159
God Stats
21W - 13L
1,670 SR
Queue Stats
349W - 304L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
FMxGAIA
Amaterasu
Level 143
God Stats
44W - 43L
1,554 SR
Queue Stats
329W - 310L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
iVitaal
Kuzenbo
Level 156
God Stats
0W - 1L
1,871 SR
Queue Stats
320W - 309L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 4
7,665
511
12,455
16,432
12,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
 
Artemis
13
1 / 5 / 5
6,987
466
7,282
12,527
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
KJ TORCEPA
Anubis
13
0 / 2 / 3
7,212
481
5,746
7,111
3,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 6
9,609
641
9,101
4,927
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
gymguy
Da Ji
16
9 / 0 / 5
9,388
626
13,602
12,680
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,057
470
4,093
9,658
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Doritoz13
Thanatos
15
3 / 4 / 2
7,728
515
4,239
13,564
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
FMx Progend
Jing Wei
14
4 / 1 / 2
8,389
559
6,754
8,003
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
FMxGAIA
Amaterasu
14
2 / 4 / 2
8,220
548
13,427
21,060
14,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
iVitaal
Kuzenbo
10
0 / 1 / 6
6,888
459
6,365
14,659
15,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
4
1
W
Artemis
 
Artemis
1
5
5
0.7
L
0
6
1
0.08
L
Thanatos
Doritoz13
Thanatos
3
4
2
1
L
Jing Wei
FMx Progend
Jing Wei
4
1
2
5
L
Amaterasu
FMxGAIA
Amaterasu
2
4
2
0.75
W
Anubis
KJ TORCEPA
Anubis
0
2
3
0.75
W
6
0
6
9
W
Da Ji
gymguy
Da Ji
9
0
5
11.5
L
Kuzenbo
iVitaal
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
34,878
53,677
Taken
66,944
27,580
Mitigated
38,322
15,087
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,455
2,672
0
4,018
16,432
12,877
0
334
16,098
70
56,242
W
Artemis
 
Artemis
7,282
3,389
0
3,628
12,527
4,222
1,262
2,551
9,976
0
47,676
L
4,093
0
627
1,907
9,658
2,236
0
3,563
5,859
53,757
0
L
Thanatos
Doritoz13
Thanatos
4,239
1,281
0
8,546
13,564
4,969
0
2,318
11,126
0
70,287
L
Jing Wei
FMx Progend
Jing Wei
6,754
4,838
0
3,923
8,003
1,945
0
1,594
6,409
0
67,465
L
Amaterasu
FMxGAIA
Amaterasu
13,427
8,245
0
9,032
21,060
14,168
56
1,165
19,853
0
65,403
W
Anubis
KJ TORCEPA
Anubis
5,746
280
0
3,138
7,111
3,349
761
1,419
5,692
55,298
480
W
9,101
826
0
500
4,927
1,736
146
2,413
2,514
76,061
1,379
W
Da Ji
gymguy
Da Ji
13,602
3,953
0
3,803
12,680
5,396
0
3,624
8,939
0
76,240
L
Kuzenbo
iVitaal
Kuzenbo
6,365
2,527
0
3,488
14,659
15,004
0
5,320
9,215
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
38,282
552
Minions Killed
444
0
Camps Cleared
0
1,434,339
Distance Traveled
1,585,952
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,665
511
101
7
0
248,769
0
W
Artemis
6,987
466
78
5
0
259,527
4
L
Ra
7,057
470
95
6
0
307,543
2
L
Thanatos
7,728
515
108
7
0
345,784
0
L
Jing Wei
8,389
559
103
7
0
297,407
0
L
Amaterasu
8,220
548
115
8
0
304,297
0
W
Anubis
7,212
481
99
7
0
265,856
7
W
Janus
9,609
641
162
11
0
337,983
0
W
Da Ji
9,388
626
112
7
0
322,204
0
L
Kuzenbo
6,888
459
23
2
0
330,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role