Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Lil_Poop_Juice
Bastet
Level 157
God Stats
4W - 3L
1,758 SR
Queue Stats
301W - 311L
1,432 Elo+
Party 1
Nut
Nut
OlivertheHound
Nut
Level 138
God Stats
3W - 3L
1,374 SR
Queue Stats
144W - 142L
1,492 Elo+
Party 1
Tiamat
Tiamat
PhilpReset
Tiamat
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Vonthickford
Amaterasu
Level 128
God Stats
2W - 4L
1,383 SR
Queue Stats
152W - 145L
1,494 Elo+
Party 1
Team Averages
Level 114
1,503 SR
1,491 Elo+

VS

Team Averages
Level 122
1,571 SR
1,459 Elo+
Surtr
Surtr
Corrupted_Axe
Surtr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,464 Elo+
Solo
Charon
Charon
FRENCHIEE123
Charon
Level 127
God Stats
3W - 0L
1,833 SR
Queue Stats
122W - 137L
1,441 Elo+
Solo
Pele
Pele
Icydude
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Soulbanker
Gilgamesh
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,467 Elo+
Solo
Anubis
Anubis
alottatrauma
Anubis
Level 129
God Stats
6W - 1L
1,523 SR
Queue Stats
207W - 202L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
2,510
251
0
0
0
14
4 / 5 / 4
7,431
743
8,783
8,590
2,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
1 / 2 / 5
7,724
772
6,471
5,814
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
PhilpReset
Tiamat
17
3 / 2 / 5
8,852
885
14,888
7,884
5,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
Vonthickford
Amaterasu
11
0 / 6 / 6
6,610
661
5,570
12,960
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
7,673
767
5,742
9,349
7,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon
16
5 / 0 / 10
9,329
933
7,154
7,220
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Icydude
Pele
14
2 / 1 / 12
7,956
796
6,160
5,226
1,731
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Soulbanker
Gilgamesh
14
3 / 2 / 9
7,751
775
6,416
10,602
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
5 / 4 / 7
8,581
858
5,946
6,902
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
15
15
Deaths
8
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
0
1
13
6.5
W
Charon
5
0
10
10
W
Pele
Icydude
Pele
2
1
12
8
L
4
5
4
1.2
L
1
2
5
1.75
L
Tiamat
PhilpReset
Tiamat
3
2
5
2.75
W
Gilgamesh
Soulbanker
Gilgamesh
3
2
9
3.75
L
Amaterasu
Vonthickford
Amaterasu
0
6
6
0.5
W
Anubis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
31,418
35,248
Taken
39,299
22,223
Mitigated
26,413
8,877
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
5,742
921
524
1,935
9,349
7,324
22
3,360
5,648
3,345
7,368
W
Charon
7,154
1,563
2,031
2,834
7,220
5,612
0
2,970
4,023
13,356
0
W
Pele
Icydude
Pele
6,160
1,624
2,204
1,889
5,226
1,731
0
2,563
2,607
0
13,052
L
8,783
595
443
1,465
8,590
2,406
0
3,017
5,422
0
10,128
L
6,471
2,389
152
1,255
5,814
2,295
0
2,643
3,095
0
20,967
L
Tiamat
PhilpReset
Tiamat
14,888
228
839
2,500
7,884
5,496
0
3,823
3,911
41,154
0
W
Gilgamesh
Soulbanker
Gilgamesh
6,416
1,393
1,729
1,409
10,602
8,790
0
3,908
6,313
0
12,921
L
Amaterasu
Vonthickford
Amaterasu
5,570
1,247
215
2,008
12,960
12,026
0
5,632
7,116
0
8,246
W
Anubis
5,946
205
690
1,208
6,902
2,956
0
1,484
5,372
28,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
41,290
111
Minions Killed
135
0
Camps Cleared
0
797,896
Distance Traveled
1,063,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,510
251
0
0
0
0
0
W
Surtr
7,673
767
21
2
0
223,207
0
W
Charon
9,329
933
17
2
0
208,372
0
W
Pele
7,956
796
21
2
0
224,366
0
L
Bastet
7,431
743
4
0
0
209,347
0
L
Nut
7,724
772
34
3
0
185,255
0
L
Tiamat
8,852
885
60
6
0
229,809
0
W
Gilgamesh
7,751
775
31
3
0
218,858
0
L
Amaterasu
6,610
661
13
1
0
173,485
0
W
Anubis
8,581
858
45
5
0
188,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role