Player Matchup

Hera
Hera
ABYSS0PELAGIC
Hera
Level 8
God Stats
0W - 4L
1,274 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Surtr
Surtr
Goldengames128
Surtr
Level 15
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Thor
Thor
LucasPereira846
Thor
Level 49
God Stats
8W - 8L
1,495 SR
Queue Stats
27W - 56L
1,243 Elo+
Solo
Jormungandr
Jormungandr
ajaxinacan
Jormungandr
Level 52
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Hou Yi
Hou Yi
johnmc27
Hou Yi
Level 8
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Team Averages
Level 26
1,604 SR
1,194 Elo+

VS

Team Averages
Level 46
1,477 SR
1,368 Elo+
Cerberus
Cerberus
Dr3amDrip13
Cerberus
Level 43
God Stats
1W - 1L
1,287 SR
Queue Stats
35W - 45L
1,433 Elo+
Solo
Ymir
Ymir
Roedy199
Ymir
Level 33
God Stats
3W - 1L
1,707 SR
Queue Stats
14W - 27L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
X_phatty_X
Sun Wukong
Level 21
God Stats
4W - 4L
1,443 SR
Queue Stats
15W - 19L
1,391 Elo+
Party 3
Scylla
Scylla
ZomBCow
Scylla
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
21W - 23L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
termonix
Danzaburou
Level 26
God Stats
8W - 9L
1,453 SR
Queue Stats
14W - 25L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,867
458
7,237
7,242
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
8,329
555
11,800
11,830
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 4 / 2
6,068
405
2,882
9,872
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ajaxinacan
Jormungandr
7
0 / 6 / 0
5,723
382
5,958
13,640
7,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
johnmc27
Hou Yi
7
0 / 10 / 1
5,313
354
5,067
9,622
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr3amDrip13
Cerberus
12
2 / 1 / 8
7,365
491
3,528
11,120
6,946
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
12
7 / 0 / 14
8,835
589
5,851
12,961
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
X_phatty_X
Sun Wukong
12
1 / 2 / 1
7,647
510
5,102
14,110
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
ZomBCow
Scylla
14
7 / 3 / 4
8,785
586
8,669
6,924
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
termonix
Danzaburou
12
11 / 1 / 6
9,268
618
13,094
7,521
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
28
28
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Cerberus
Dr3amDrip13
Cerberus
2
1
8
6
L
3
2
1
1.75
L
1
4
2
0.5
W
Ymir
7
0
14
14
W
Sun Wukong
X_phatty_X
Sun Wukong
1
2
1
0.75
W
Scylla
ZomBCow
Scylla
7
3
4
3
L
Jormungandr
ajaxinacan
Jormungandr
0
6
0
0
L
Hou Yi
johnmc27
Hou Yi
0
10
1
0.05
W
Danzaburou
termonix
Danzaburou
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,944
Damage
36,244
52,206
Taken
52,636
23,209
Mitigated
35,185
4,359
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,237
1,575
0
130
7,242
2,102
0
3,546
3,378
37,190
339
W
Cerberus
Dr3amDrip13
Cerberus
3,528
339
0
3,651
11,120
6,946
218
3,144
7,833
31,460
0
L
11,800
4,149
0
1,849
11,830
8,004
0
2,008
9,794
2,167
46,395
L
2,882
356
0
1,348
9,872
3,314
0
3,416
6,340
0
33,619
W
Ymir
5,851
1,601
0
3,701
12,961
12,313
759
3,242
9,719
20,275
1,773
W
Sun Wukong
X_phatty_X
Sun Wukong
5,102
610
0
2,227
14,110
10,915
165
826
12,461
0
49,339
W
Scylla
ZomBCow
Scylla
8,669
936
0
1,000
6,924
2,355
683
3,887
3,037
55,754
611
L
Jormungandr
ajaxinacan
Jormungandr
5,958
1,819
0
722
13,640
7,661
68
4,593
8,921
19,540
0
L
Hou Yi
johnmc27
Hou Yi
5,067
2,586
0
310
9,622
2,128
192
3,682
5,894
0
17,025
W
Danzaburou
termonix
Danzaburou
13,094
6,817
0
4,626
7,521
2,656
1,760
3,139
4,342
0
46,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
41,900
247
Minions Killed
362
0
Camps Cleared
0
1,472,146
Distance Traveled
1,410,622
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,867
458
76
5
0
285,497
0
W
Cerberus
7,365
491
82
5
0
297,131
3
L
Surtr
8,329
555
74
5
0
318,144
0
L
Thor
6,068
405
50
3
0
245,076
0
W
Ymir
8,835
589
25
2
0
296,838
4
W
Sun Wukong
7,647
510
83
6
0
272,710
0
W
Scylla
8,785
586
112
7
0
276,532
0
L
Jormungandr
5,723
382
25
2
0
314,303
0
L
Hou Yi
5,313
354
22
1
0
309,126
0
W
Danzaburou
9,268
618
60
4
0
267,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role