Player Matchup

Zeus
Zeus
LowHigh24
Zeus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
babydeerturnt
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
callme_clouds
Sun Wukong
Level 68
God Stats
0W - 2L
1,824 SR
Queue Stats
32W - 33L
1,513 Elo+
Party 2
Team Averages
Level 61
1,608 SR
1,505 Elo+

VS

Team Averages
Level 70
1,456 SR
1,568 Elo+
Cerberus
Cerberus
BoVacGod
Cerberus
Level 100
God Stats
5W - 4L
1,577 SR
Queue Stats
89W - 71L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
BoVacNorth
Hou Yi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 12L
1,720 Elo+
Party 1
The Morrigan
The Morrigan
UrMomm
The Morrigan
Level 82
God Stats
3W - 9L
1,289 SR
Queue Stats
111W - 103L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 5 / 2
9,342
779
6,997
9,401
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
babydeerturnt
Hun Batz
13
2 / 7 / 1
8,442
704
9,781
10,137
3,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
callme_clouds
Sun Wukong
15
1 / 4 / 2
9,294
775
7,623
16,422
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoVacGod
Cerberus
17
7 / 1 / 9
10,983
915
13,237
15,359
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
BoVacNorth
Hou Yi
17
5 / 1 / 9
10,671
889
8,538
7,869
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
UrMomm
The Morrigan
17
4 / 2 / 12
10,750
896
10,054
9,932
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
16
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoVacGod
Cerberus
7
1
9
11.5
W
Hou Yi
BoVacNorth
Hou Yi
5
1
9
9.5
L
Zeus
1
5
2
0.4
W
The Morrigan
UrMomm
The Morrigan
4
2
12
5
L
Hun Batz
babydeerturnt
Hun Batz
2
7
1
0.36
L
Sun Wukong
callme_clouds
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
31,829
35,960
Taken
33,160
14,456
Mitigated
19,116
4,808
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoVacGod
Cerberus
13,237
159
0
5,325
15,359
12,740
131
2,206
13,107
28,553
1,875
W
Hou Yi
BoVacNorth
Hou Yi
8,538
4,902
0
3,504
7,869
2,657
1,165
2,133
5,701
0
31,718
L
Zeus
6,997
402
0
831
9,401
2,267
0
4,785
4,321
38,565
0
W
The Morrigan
UrMomm
The Morrigan
10,054
1,617
0
3,405
9,932
3,719
892
2,523
7,342
43,776
393
L
Hun Batz
babydeerturnt
Hun Batz
9,781
958
78
479
10,137
3,661
0
5,573
4,047
0
23,963
L
Sun Wukong
callme_clouds
Sun Wukong
7,623
557
0
3,420
16,422
8,528
0
10,369
5,127
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
32,404
146
Minions Killed
178
0
Camps Cleared
0
584,693
Distance Traveled
656,761
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,983
915
47
4
0
239,322
3
W
Hou Yi
10,671
889
55
5
0
214,430
0
L
Zeus
9,342
779
75
6
0
185,183
0
W
The Morrigan
10,750
896
76
6
0
203,009
0
L
Hun Batz
8,442
704
27
2
0
176,171
0
L
Sun Wukong
9,294
775
44
4
0
223,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role