Player Matchup

Artio
Artio
 
Artio
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ArisenHeart
Lancelot
Level 123
God Stats
18W - 1L
2,011 SR
Queue Stats
539W - 110L
1,860 Elo+
Party 1
Ymir
Ymir
CannabisPiperson
Ymir
Level 194
God Stats
5W - 0L
1,494 SR
Queue Stats
208W - 63L
1,812 Elo+
Party 1
Izanami
Izanami
xOlimpiano
Izanami
Level 275
God Stats
7W - 2L
1,741 SR
Queue Stats
800W - 258L
1,882 Elo+
Party 1
Nu Wa
Nu Wa
xTutupom
Nu Wa
Level 199
God Stats
18W - 2L
1,556 SR
Queue Stats
236W - 54L
1,729 Elo+
Party 1
Team Averages
Level 203
1,660 SR
1,757 Elo+

VS

Team Averages
Level 143
1,461 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GaIIagher
Sol
Level 195
God Stats
0W - 2L
1,311 SR
Queue Stats
238W - 269L
1,456 Elo+
Party 2
King Arthur
King Arthur
MaxiRoldán
King Arthur
Level 109
God Stats
8W - 8L
1,543 SR
Queue Stats
142W - 131L
1,516 Elo+
Solo
Ravana
Ravana
SonOfAn4rchy
Ravana
Level 157
God Stats
32W - 41L
1,453 SR
Queue Stats
429W - 445L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 0 / 0
4,066
581
1,645
3,801
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ArisenHeart
Lancelot
10
3 / 0 / 2
5,017
717
2,029
2,798
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 2
4,636
662
2,115
5,482
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xOlimpiano
Izanami
8
2 / 0 / 1
4,398
628
3,559
3,150
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
xTutupom
Nu Wa
9
0 / 0 / 4
4,753
679
2,527
2,514
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 3 / 0
4,173
596
1,587
3,623
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
 
Ares
7
1 / 2 / 0
4,032
576
2,471
7,904
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,699
528
3,511
2,779
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MaxiRoldán
King Arthur
7
0 / 1 / 0
4,101
586
1,863
5,001
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
7
0 / 0 / 0
3,945
564
615
1,890
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
0
1
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Ares
 
Ares
1
2
0
0.5
W
Lancelot
ArisenHeart
Lancelot
3
0
2
4
W
1
1
2
2
L
0
1
1
0.5
L
King Arthur
MaxiRoldán
King Arthur
0
1
0
0
L
Ravana
0
0
0
0
W
Izanami
xOlimpiano
Izanami
2
0
1
2.5
W
Nu Wa
xTutupom
Nu Wa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,875
Damage
10,047
17,745
Taken
21,197
8,098
Mitigated
7,702
7,730
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,645
112
0
2,242
3,801
2,109
0
0
3,801
15,289
898
L
Morgan Le Fay
 
Morgan Le Fay
1,587
0
0
551
3,623
902
0
1,219
2,268
21,016
1,616
L
Ares
 
Ares
2,471
256
0
2,699
7,904
4,018
0
1,666
6,224
13,022
0
W
Lancelot
ArisenHeart
Lancelot
2,029
476
0
475
2,798
1,111
0
0
2,798
0
31,473
W
2,115
786
0
2,353
5,482
3,372
0
3,740
1,742
7,895
1,129
L
3,511
1,509
0
927
2,779
549
0
674
2,051
16,139
2,687
L
King Arthur
MaxiRoldán
King Arthur
1,863
197
0
1,176
5,001
1,758
0
1,629
3,107
0
19,656
L
Ravana
615
70
0
848
1,890
475
0
484
1,310
0
22,491
W
Izanami
xOlimpiano
Izanami
3,559
3,031
0
2,160
3,150
862
1
1,980
1,170
0
33,961
W
Nu Wa
xTutupom
Nu Wa
2,527
391
0
500
2,514
644
0
1,288
1,018
29,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
19,950
209
Minions Killed
173
0
Camps Cleared
0
749,268
Distance Traveled
687,801
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,066
581
26
4
0
140,008
0
L
Morgan Le Fay
4,173
596
50
7
0
152,781
2
L
Ares
4,032
576
18
3
0
144,513
0
W
Lancelot
5,017
717
67
10
0
187,428
0
W
Ymir
4,636
662
10
1
0
135,604
2
L
Sol
3,699
528
30
4
0
131,425
1
L
King Arthur
4,101
586
31
4
0
113,520
0
L
Ravana
3,945
564
44
6
0
145,562
0
W
Izanami
4,398
628
56
8
0
130,856
1
W
Nu Wa
4,753
679
50
7
0
155,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role