Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AtomBombss
Scylla
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
Jurbs
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
TAKEMIKADUCHI
Jormungandr
Level 157
God Stats
22W - 19L
1,566 SR
Queue Stats
131W - 142L
1,440 Elo+
Party 1
Odin
Odin
iKill4Fun187
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,754 Elo+
Party 2
Team Averages
Level 95
1,513 SR
1,522 Elo+

VS

Team Averages
Level 121
1,471 SR
1,443 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChargedMite
Hou Yi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,493 Elo+
Party 3
Horus
Horus
FunkyBunny27
Horus
Level 125
God Stats
11W - 5L
1,583 SR
Queue Stats
132W - 120L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
Sujiiana
Nu Wa
Level 79
God Stats
47W - 25L
1,272 SR
Queue Stats
87W - 72L
1,183 Elo+
Solo
Da Ji
Da Ji
xGOLDENxTAURUSx
Da Ji
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 3
6,130
557
4,320
8,832
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
AtomBombss
Scylla
11
3 / 2 / 4
6,577
598
3,630
4,954
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Jurbs
Jing Wei
8
0 / 7 / 2
5,397
491
4,977
7,740
1,884
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TAKEMIKADUCHI
Jormungandr
9
1 / 3 / 3
6,162
560
4,121
9,992
7,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 6 / 1
5,781
526
3,985
7,915
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 6
6,439
585
5,539
9,515
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
11
6 / 1 / 3
6,516
592
5,812
5,487
1,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 8
7,093
645
3,927
8,822
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Sujiiana
Nu Wa
10
2 / 1 / 5
6,084
553
5,043
4,284
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
7 / 2 / 5
7,033
639
6,883
7,832
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
7
Kills
20
20
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
3
1.75
W
Artio
 
Artio
3
1
6
6
L
Scylla
AtomBombss
Scylla
3
2
4
2.5
W
Hou Yi
6
1
3
7.5
W
2
2
8
3
L
Jing Wei
Jurbs
Jing Wei
0
7
2
0.14
W
Nu Wa
Sujiiana
Nu Wa
2
1
5
4.5
L
Jormungandr
TAKEMIKADUCHI
Jormungandr
1
3
3
0.83
L
1
6
1
0.25
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
27,204
39,433
Taken
35,940
18,816
Mitigated
19,982
6,591
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,320
575
0
2,168
8,832
3,576
0
1,303
7,451
0
40,945
W
Artio
 
Artio
5,539
401
160
2,942
9,515
6,882
0
831
8,226
26,474
3,339
L
Scylla
AtomBombss
Scylla
3,630
999
0
350
4,954
1,199
0
1,712
3,205
34,393
0
W
Hou Yi
5,812
2,632
0
2,188
5,487
1,795
0
1,579
3,908
0
36,990
W
3,927
1,730
840
3,253
8,822
7,127
0
2,220
6,563
0
22,897
L
Jing Wei
Jurbs
Jing Wei
4,977
3,414
0
617
7,740
1,884
0
449
7,251
0
26,013
W
Nu Wa
Sujiiana
Nu Wa
5,043
1,284
0
1,036
4,284
1,352
739
1,846
2,399
31,555
0
L
Jormungandr
TAKEMIKADUCHI
Jormungandr
4,121
610
0
2,613
9,992
7,201
0
2,226
7,724
25,965
796
L
3,985
1,797
0
843
7,915
4,956
0
3,535
3,874
0
20,333
W
6,883
1,492
0
2,368
7,832
2,826
0
1,275
6,492
0
38,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
33,165
264
Minions Killed
259
0
Camps Cleared
0
1,147,358
Distance Traveled
1,137,723
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,130
557
67
6
0
264,654
0
W
Artio
6,439
585
36
3
0
208,204
4
L
Scylla
6,577
598
66
6
0
219,330
2
W
Hou Yi
6,516
592
63
6
0
222,144
0
W
Horus
7,093
645
41
4
0
219,705
0
L
Jing Wei
5,397
491
62
6
0
224,808
0
W
Nu Wa
6,084
553
47
4
0
226,812
1
L
Jormungandr
6,162
560
35
3
0
229,850
3
L
Odin
5,781
526
34
3
0
208,716
0
W
Da Ji
7,033
639
72
7
0
260,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role