Player Matchup

Fenrir
Fenrir
Gold III
Carmine Wick
Fenrir
Gold III
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
28W - 35L
1,485 MMR
Party 1
Hachiman
Hachiman
Gold II
Elsamus2920
Hachiman
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,510 MMR
Party 1
Tyr
Tyr
Platinum V
Kxvinnn
Tyr
Platinum V
Level 161
God Stats
5W - 9L
1,529 SR
Queue Stats
80W - 80L
1,504 MMR
Solo
Vulcan
Vulcan
Gold I
erhxy
Vulcan
Gold I
Level 64
God Stats
0W - 1L
1,717 SR
Queue Stats
87W - 95L
1,534 MMR
Solo
Ymir
Ymir
Silver III
xbEsTofThEbRoS
Ymir
Silver III
Level 147
God Stats
5W - 6L
1,495 SR
Queue Stats
53W - 57L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,599 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,609 SR
1,511 MMR
Xbalanque
Xbalanque
Silver II
BonCleezy
Xbalanque
Silver II
Level 61
God Stats
10W - 11L
1,677 SR
Queue Stats
48W - 58L
1,534 MMR
Solo
The Morrigan
The Morrigan
Gold II
ChronosIsisYT
The Morrigan
Gold II
Level 169
God Stats
7W - 8L
1,497 SR
Queue Stats
109W - 106L
1,518 MMR
Solo
Cerberus
Cerberus
Gold III
IcyKiwee
Cerberus
Gold III
Level 148
God Stats
16W - 15L
1,598 SR
Queue Stats
190W - 188L
1,520 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Nerfed_Noe
Amaterasu
Gold IV
Level 129
God Stats
1W - 6L
1,483 SR
Queue Stats
74W - 81L
1,290 MMR
Party 2
Chang'e
Chang'e
Gold II
noestopfeeding
Chang'e
Gold II
Level 55
God Stats
6W - 5L
1,791 SR
Queue Stats
31W - 24L
1,693 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 0
5,436
544
2,964
8,156
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Elsamus2920
Hachiman
9
0 / 2 / 1
5,283
528
2,399
5,573
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
11
3 / 1 / 0
6,588
659
4,987
8,550
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
erhxy
Vulcan
11
0 / 2 / 0
6,124
612
3,059
6,282
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,391
539
1,384
7,348
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BacchusKumbhakarnaAgniArachneApollo

VS

Bans
LancelotAthenaCthulhuBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BonCleezy
Xbalanque
11
1 / 0 / 2
5,580
558
5,138
3,188
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
ChronosIsisYT
The Morrigan
11
3 / 1 / 1
6,000
600
3,398
5,468
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
IcyKiwee
Cerberus
10
3 / 1 / 1
5,344
534
4,366
5,906
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
Nerfed_Noe
Amaterasu
9
1 / 3 / 1
5,260
526
3,618
7,754
7,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 0 / 3
6,445
645
5,919
6,444
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
9
9
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BonCleezy
Xbalanque
1
0
2
2
L
Fenrir
1
4
0
0.25
W
The Morrigan
ChronosIsisYT
The Morrigan
3
1
1
3.5
L
Hachiman
Elsamus2920
Hachiman
0
2
1
0.25
W
Cerberus
IcyKiwee
Cerberus
3
1
1
3.5
L
Tyr
3
1
0
3
W
Amaterasu
Nerfed_Noe
Amaterasu
1
3
1
0.5
L
Vulcan
erhxy
Vulcan
0
2
0
0
W
1
0
3
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,793
Damage
22,439
35,909
Taken
28,760
13,387
Mitigated
13,711
11,422
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BonCleezy
Xbalanque
5,138
2,574
0
1,897
3,188
898
0
575
2,613
0
48,007
L
Fenrir
2,964
633
0
1,106
8,156
2,792
0
2,835
5,099
0
36,463
W
The Morrigan
ChronosIsisYT
The Morrigan
3,398
975
0
2,382
5,468
1,694
0
339
5,129
33,558
11,042
L
Hachiman
Elsamus2920
Hachiman
2,399
1,445
0
1,240
5,573
1,367
0
1,732
3,585
0
34,674
W
Cerberus
IcyKiwee
Cerberus
4,366
392
0
1,920
5,906
2,337
0
1,395
4,511
18,765
748
L
Tyr
4,987
1,080
0
3,779
8,550
3,731
0
1,932
6,574
0
35,994
W
Amaterasu
Nerfed_Noe
Amaterasu
3,618
1,153
0
2,962
7,754
7,013
0
0
7,754
0
25,385
L
Vulcan
erhxy
Vulcan
3,059
344
0
2,334
6,282
1,829
0
4,031
1,851
47,147
1,120
W
5,919
526
620
2,787
6,444
1,769
0
2,126
4,318
48,468
0
L
1,384
374
0
2,963
7,348
3,668
0
1,312
5,829
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
28,629
336
Minions Killed
320
0
Camps Cleared
0
1,056,527
Distance Traveled
1,072,096
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,580
558
75
8
0
210,030
0
L
Fenrir
5,436
544
64
6
0
237,519
0
W
The Morrigan
6,000
600
70
7
0
218,580
0
L
Hachiman
5,283
528
67
7
0
207,144
0
W
Cerberus
5,344
534
49
5
0
208,762
4
L
Tyr
6,588
659
83
8
0
219,475
0
W
Amaterasu
5,260
526
45
5
0
204,477
3
L
Vulcan
6,124
612
93
9
0
209,299
1
W
Chang'e
6,445
645
81
8
0
230,247
1
L
Ymir
5,391
539
29
3
0
183,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role