Player Matchup

Sun Wukong
Sun Wukong
DirtyCorgi
Sun Wukong
Level 133
God Stats
5W - 2L
1,730 SR
Queue Stats
201W - 205L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FuhckYew
Ah Muzen Cab
Level 120
God Stats
2W - 5L
1,495 SR
Queue Stats
78W - 92L
1,447 Elo+
Party 1
Poseidon
Poseidon
TheAdmiral95
Poseidon
Level 4
God Stats
2W - 1L
1,674 SR
Queue Stats
9W - 19L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
jackofsnipers
Xing Tian
Level 127
God Stats
6W - 12L
1,506 SR
Queue Stats
179W - 156L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
strongherat
Erlang Shen
Level 129
God Stats
1W - 2L
1,325 SR
Queue Stats
105W - 107L
1,479 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,465 Elo+

VS

Team Averages
Level 88
1,605 SR
1,468 Elo+
He Bo
He Bo
BigBoyTts
He Bo
Level 64
God Stats
1W - 1L
1,671 SR
Queue Stats
60W - 67L
1,436 Elo+
Party 3
Mulan
Mulan
Impsquirrels
Mulan
Level 111
God Stats
5W - 6L
1,567 SR
Queue Stats
149W - 132L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
OrdinaryStag53
Heimdallr
Level 119
God Stats
4W - 3L
1,790 SR
Queue Stats
158W - 153L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
WOBIGMAN
Baba Yaga
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 152L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Yatusabes95
Cthulhu
Level 16
God Stats
8W - 10L
1,497 SR
Queue Stats
18W - 21L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DirtyCorgi
Sun Wukong
17
4 / 1 / 7
10,513
956
10,077
12,820
8,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
FuhckYew
Ah Muzen Cab
17
3 / 1 / 5
10,782
980
12,386
9,080
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
TheAdmiral95
Poseidon
16
4 / 4 / 5
10,335
940
4,573
8,260
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
jackofsnipers
Xing Tian
16
4 / 0 / 8
11,060
1,005
8,978
20,371
21,227
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
strongherat
Erlang Shen
16
3 / 2 / 5
10,010
910
7,320
12,095
11,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBoyTts
He Bo
16
5 / 7 / 0
10,124
920
9,499
12,213
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 2
8,862
806
9,075
13,070
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
OrdinaryStag53
Heimdallr
16
1 / 2 / 2
9,423
857
8,907
8,831
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
WOBIGMAN
Baba Yaga
15
1 / 1 / 3
9,269
843
11,585
6,010
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Yatusabes95
Cthulhu
15
0 / 4 / 3
8,970
815
7,254
13,404
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
8
8
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
BigBoyTts
He Bo
5
7
0
0.71
W
Sun Wukong
DirtyCorgi
Sun Wukong
4
1
7
7.5
W
Ah Muzen Cab
FuhckYew
Ah Muzen Cab
3
1
5
5.5
L
1
4
2
0.5
L
Heimdallr
OrdinaryStag53
Heimdallr
1
2
2
1
W
Poseidon
TheAdmiral95
Poseidon
4
4
5
1.63
L
Baba Yaga
WOBIGMAN
Baba Yaga
1
1
3
2.5
L
Cthulhu
Yatusabes95
Cthulhu
0
4
3
0.38
W
Xing Tian
jackofsnipers
Xing Tian
4
0
8
8
W
Erlang Shen
strongherat
Erlang Shen
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
46,320
62,626
Taken
53,528
47,380
Mitigated
38,035
13,537
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BigBoyTts
He Bo
9,499
556
0
898
12,213
4,130
0
2,681
9,252
22,438
0
W
Sun Wukong
DirtyCorgi
Sun Wukong
10,077
995
0
1,814
12,820
8,782
0
5,057
7,420
0
30,495
W
Ah Muzen Cab
FuhckYew
Ah Muzen Cab
12,386
2,083
0
627
9,080
3,105
2,180
5,058
3,796
0
47,080
L
9,075
621
0
2,591
13,070
13,301
0
4,422
8,284
0
16,232
L
Heimdallr
OrdinaryStag53
Heimdallr
8,907
4,261
0
1,881
8,831
3,794
669
1,335
7,368
0
31,840
W
Poseidon
TheAdmiral95
Poseidon
4,573
308
0
0
8,260
2,446
303
6,000
2,150
17,389
0
L
Baba Yaga
WOBIGMAN
Baba Yaga
11,585
1,026
0
1,972
6,010
2,782
0
1,555
4,321
32,819
0
L
Cthulhu
Yatusabes95
Cthulhu
7,254
598
0
675
13,404
14,028
180
1,868
11,476
23,851
158
W
Xing Tian
jackofsnipers
Xing Tian
8,978
413
2,797
4,475
20,371
21,227
45
6,929
12,743
19,134
2,086
W
Erlang Shen
strongherat
Erlang Shen
7,320
3,070
0
3,824
12,095
11,820
0
4,234
7,437
0
24,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
46,648
236
Minions Killed
228
0
Camps Cleared
0
1,219,823
Distance Traveled
1,047,294
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,124
920
40
4
0
218,103
0
W
Sun Wukong
10,513
956
47
4
0
301,608
0
W
Ah Muzen Cab
10,782
980
76
7
0
241,954
0
L
Mulan
8,862
806
23
2
0
206,162
0
L
Heimdallr
9,423
857
71
6
0
194,519
0
W
Poseidon
10,335
940
48
4
0
220,074
0
L
Baba Yaga
9,269
843
56
5
0
208,257
0
L
Cthulhu
8,970
815
38
3
0
220,253
0
W
Xing Tian
11,060
1,005
27
2
0
232,483
0
W
Erlang Shen
10,010
910
38
3
0
223,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role