Player Matchup

Khepri
Khepri
AllGamersMatter
Khepri
Level 201
God Stats
22W - 3L
1,909 SR
Queue Stats
139W - 66L
1,734 Elo+
Party 1
Skadi
Skadi
KP10
Skadi
Level 267
God Stats
1W - 0L
1,898 SR
Queue Stats
151W - 60L
1,831 Elo+
Party 1
Mulan
Mulan
QuocamoIe
Mulan
Level 174
God Stats
2W - 1L
1,753 SR
Queue Stats
256W - 122L
1,671 Elo+
Party 1
Serqet
Serqet
imascrub
Serqet
Level 245
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 98L
1,736 Elo+
Party 1
Ra
Ra
xc3lsior
Ra
Level 149
God Stats
3W - 0L
1,686 SR
Queue Stats
152W - 147L
1,505 Elo+
Solo
Team Averages
Level 207
1,749 SR
1,695 Elo+

VS

Team Averages
Level 152
1,437 SR
1,634 Elo+
Artio
Artio
 
Artio
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MichaelWave3000
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 111L
1,603 Elo+
Party 2
Anhur
Anhur
ReaICooIGuy
Anhur
Level 159
God Stats
1W - 7L
1,347 SR
Queue Stats
148W - 61L
1,747 Elo+
Party 2
Ra
Ra
gymguy
Ra
Level 172
God Stats
0W - 3L
1,221 SR
Queue Stats
126W - 66L
1,722 Elo+
Party 2
Loki
Loki
underdog83
Loki
Level 159
God Stats
9W - 6L
1,619 SR
Queue Stats
754W - 711L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,828
621
2,964
7,263
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
KP10
Skadi
13
3 / 0 / 2
7,445
677
6,229
4,800
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
QuocamoIe
Mulan
13
4 / 1 / 1
7,718
702
5,614
8,582
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
imascrub
Serqet
11
3 / 4 / 7
6,413
583
7,835
10,715
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 3
6,908
628
5,904
6,083
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 2
5,411
492
2,113
8,579
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 2
7,208
655
9,095
7,310
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 5 / 0
6,245
568
6,925
11,496
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
12
1 / 2 / 3
6,422
584
5,310
5,881
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
5,757
523
4,644
9,079
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
9
9
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
3
2
6
3
W
Skadi
KP10
Skadi
3
0
2
4
L
4
2
2
2.5
W
Mulan
QuocamoIe
Mulan
4
1
1
4.5
L
2
5
0
0.4
L
Ra
1
2
3
1.25
W
Serqet
imascrub
Serqet
3
4
7
1.63
L
2
3
0
0.67
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
28,087
37,443
Taken
42,345
15,550
Mitigated
14,631
13,267
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,113
468
300
2,407
8,579
4,222
0
3,057
5,522
8,847
0
W
2,964
509
1,628
1,502
7,263
4,699
0
2,733
4,320
10,993
0
W
Skadi
KP10
Skadi
6,229
2,114
0
1,317
4,800
1,425
0
664
4,082
0
62,105
L
9,095
3,872
0
1,801
7,310
2,296
0
1,566
5,744
0
60,718
W
Mulan
QuocamoIe
Mulan
5,614
652
0
3,863
8,582
3,981
0
0
8,582
0
47,462
L
6,925
3,690
0
4,590
11,496
3,552
0
122
11,172
0
43,167
L
Ra
5,310
458
295
1,377
5,881
1,992
0
2,748
2,910
53,577
952
W
Serqet
imascrub
Serqet
7,835
2,025
0
2,600
10,715
2,841
0
1,465
9,092
0
34,817
L
4,644
1,283
0
3,642
9,079
2,569
0
1,435
7,489
0
44,202
W
5,904
183
326
2,031
6,083
2,604
0
1,932
3,963
57,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
31,043
392
Minions Killed
380
0
Camps Cleared
0
1,254,941
Distance Traveled
1,140,082
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,411
492
15
1
0
225,912
0
W
Khepri
6,828
621
16
1
0
235,763
3
W
Skadi
7,445
677
112
10
0
225,194
4
L
Medusa
7,208
655
102
9
0
213,692
0
W
Mulan
7,718
702
90
8
0
237,713
0
L
Anhur
6,245
568
78
7
0
201,347
0
L
Ra
6,422
584
105
10
0
226,533
0
W
Serqet
6,413
583
56
5
0
291,568
0
L
Loki
5,757
523
80
7
0
272,598
0
W
Ra
6,908
628
118
11
0
264,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role