Player Matchup

Medusa
Medusa
Aidenous
Medusa
Level 159
God Stats
1W - 1L
1,561 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DreamyyLCTTV
Kumbhakarna
Level 143
God Stats
4W - 3L
1,361 SR
Queue Stats
101W - 101L
1,521 Elo+
Party 1
Achilles
Achilles
Drumstick5586
Achilles
Level 104
God Stats
0W - 1L
1,519 SR
Queue Stats
69W - 64L
1,547 Elo+
Party 1
Persephone
Persephone
Kingmalmar09717
Persephone
Level 65
God Stats
0W - 1L
1,383 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Lancelot
Lancelot
Leo of Sins
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,526 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,564 Elo+

VS

Team Averages
Level 129
1,578 SR
1,519 Elo+
Fafnir
Fafnir
Chefzitoo
Fafnir
Level 141
God Stats
1W - 1L
1,540 SR
Queue Stats
36W - 33L
1,478 Elo+
Party 2
Janus
Janus
Dvsquezi
Janus
Level 156
God Stats
1W - 1L
1,691 SR
Queue Stats
29W - 24L
1,516 Elo+
Party 2
Charybdis
Charybdis
alottatrauma
Charybdis
Level 129
God Stats
9W - 7L
1,551 SR
Queue Stats
157W - 148L
1,466 Elo+
Solo
Ares
Ares
calamityregionz
Ares
Level 113
God Stats
7W - 4L
1,616 SR
Queue Stats
666W - 627L
1,561 Elo+
Solo
Vulcan
Vulcan
iN__The__cLouDs
Vulcan
Level 108
God Stats
3W - 1L
1,490 SR
Queue Stats
194W - 174L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aidenous
Medusa
15
6 / 4 / 1
8,483
848
11,778
7,640
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DreamyyLCTTV
Kumbhakarna
11
0 / 5 / 6
7,091
709
4,518
15,385
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Drumstick5586
Achilles
12
1 / 5 / 6
7,093
709
7,599
12,314
12,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
Kingmalmar09717
Persephone
11
0 / 7 / 3
6,726
673
7,330
9,835
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Leo of Sins
Lancelot
13
0 / 5 / 4
6,988
699
5,484
10,055
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chefzitoo
Fafnir
13
1 / 3 / 18
9,110
911
6,353
15,952
19,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Dvsquezi
Janus
16
14 / 3 / 11
10,185
1,019
9,758
6,605
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
alottatrauma
Charybdis
15
5 / 1 / 16
9,217
922
14,640
6,478
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 18
9,069
907
6,944
13,015
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 16
9,619
962
10,340
4,448
3,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
7
Kills
26
26
Deaths
9
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aidenous
Medusa
6
4
1
1.63
W
Fafnir
Chefzitoo
Fafnir
1
3
18
3.33
L
Kumbhakarna
DreamyyLCTTV
Kumbhakarna
0
5
6
0.6
L
Achilles
Drumstick5586
Achilles
1
5
6
0.8
W
Janus
Dvsquezi
Janus
14
3
11
6.5
L
Persephone
Kingmalmar09717
Persephone
0
7
3
0.21
L
Lancelot
Leo of Sins
Lancelot
0
5
4
0.4
W
Charybdis
alottatrauma
Charybdis
5
1
16
13
W
2
2
18
5.5
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
48,035
55,229
Taken
46,498
35,940
Mitigated
44,977
10,269
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aidenous
Medusa
11,778
2,578
0
0
7,640
3,129
0
4,413
3,227
0
27,580
W
Fafnir
Chefzitoo
Fafnir
6,353
1,774
2,663
5,360
15,952
19,925
696
4,026
11,926
10,217
2,355
L
Kumbhakarna
DreamyyLCTTV
Kumbhakarna
4,518
248
646
3,764
15,385
11,979
0
6,782
8,603
8,795
0
L
Achilles
Drumstick5586
Achilles
7,599
600
1,152
1,199
12,314
12,585
0
7,277
5,037
0
14,843
W
Janus
Dvsquezi
Janus
9,758
152
1,155
792
6,605
3,128
1,208
1,332
5,273
20,629
348
L
Persephone
Kingmalmar09717
Persephone
7,330
497
199
1,386
9,835
3,262
0
6,734
3,056
16,206
0
L
Lancelot
Leo of Sins
Lancelot
5,484
197
0
1,923
10,055
4,985
0
6,413
3,642
0
11,988
W
Charybdis
alottatrauma
Charybdis
14,640
5,079
493
1,536
6,478
3,151
2,503
1,633
4,845
0
30,868
W
6,944
143
1,977
3,061
13,015
15,722
843
3,434
9,581
9,450
1,364
W
10,340
29
0
1,090
4,448
3,051
996
1,423
3,025
30,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
47,200
92
Minions Killed
113
0
Camps Cleared
0
986,942
Distance Traveled
942,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,483
848
46
5
0
206,495
0
W
Fafnir
9,110
911
5
1
0
156,282
0
L
Kumbhakarna
7,091
709
5
1
0
183,924
0
L
Achilles
7,093
709
1
0
0
197,111
0
W
Janus
10,185
1,019
25
3
0
194,270
0
L
Persephone
6,726
673
20
2
0
189,921
0
L
Lancelot
6,988
699
20
2
0
209,491
0
W
Charybdis
9,217
922
38
4
0
173,154
0
W
Ares
9,069
907
10
1
0
194,073
0
W
Vulcan
9,619
962
35
4
0
224,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role