Player Matchup

Mercury
Mercury
BananaHacker
Mercury
Level 158
God Stats
1W - 1L
2,084 SR
Queue Stats
197W - 117L
1,675 Elo+
Party 4
Tyr
Tyr
Beethøven
Tyr
Level 170
God Stats
2W - 4L
1,524 SR
Queue Stats
228W - 134L
1,653 Elo+
Party 4
Hun Batz
Hun Batz
Malcovia
Hun Batz
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 317L
1,458 Elo+
Party 3
Ah Puch
Ah Puch
WunjoAlgiz
Ah Puch
Level 26
God Stats
2W - 3L
1,727 SR
Queue Stats
127W - 217L
1,403 Elo+
Party 3
Camazotz
Camazotz
ΝeRay
Camazotz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 82L
1,682 Elo+
Party 4
Team Averages
Level 128
1,667 SR
1,574 Elo+

VS

Team Averages
Level 144
1,554 SR
1,609 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Angęlo
Merlin
Level 183
God Stats
7W - 1L
1,838 SR
Queue Stats
391W - 277L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Boxî
Tsukuyomi
Level 218
God Stats
2W - 0L
1,704 SR
Queue Stats
251W - 46L
1,881 Elo+
Party 2
Osiris
Osiris
xxMartin__69
Osiris
Level 44
God Stats
1W - 0L
1,226 SR
Queue Stats
30W - 29L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BananaHacker
Mercury
13
2 / 4 / 4
7,414
741
3,698
6,128
3,200
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 4
7,070
707
7,365
17,332
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
Malcovia
Hun Batz
14
2 / 6 / 4
7,644
764
4,012
9,343
7,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
WunjoAlgiz
Ah Puch
11
1 / 5 / 4
6,743
674
7,413
6,852
2,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
ΝeRay
Camazotz
14
4 / 4 / 4
7,895
790
9,338
15,838
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 14
9,838
984
9,854
5,744
2,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
 
Jormungandr
16
4 / 3 / 14
9,760
976
10,913
11,414
14,291
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Angęlo
Merlin
14
7 / 4 / 9
9,383
938
10,204
9,301
4,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Boxî
Tsukuyomi
15
5 / 4 / 17
9,562
956
15,079
10,225
4,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
15
4 / 1 / 12
8,836
884
4,431
6,216
5,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
10
Kills
25
25
Deaths
13
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
14
12
W
Jormungandr
 
Jormungandr
4
3
14
3.67
W
Merlin
Angęlo
Merlin
7
4
9
2.88
L
Mercury
BananaHacker
Mercury
2
4
4
1
L
1
6
4
0.5
W
Tsukuyomi
Boxî
Tsukuyomi
5
4
17
3.38
L
Hun Batz
Malcovia
Hun Batz
2
6
4
0.67
L
Ah Puch
WunjoAlgiz
Ah Puch
1
5
4
0.6
W
Osiris
4
1
12
10
L
Camazotz
ΝeRay
Camazotz
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
50,481
55,493
Taken
42,900
29,564
Mitigated
30,773
10,585
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,854
537
165
369
5,744
2,436
1,876
434
5,310
25,813
762
W
Jormungandr
 
Jormungandr
10,913
2,611
872
2,110
11,414
14,291
711
2,514
8,900
20,784
830
W
Merlin
Angęlo
Merlin
10,204
1,326
89
1,607
9,301
4,096
226
1,122
8,179
19,085
0
L
Mercury
BananaHacker
Mercury
3,698
1,062
30
528
6,128
3,200
0
3,812
2,316
0
12,817
L
7,365
1,019
194
4,659
17,332
8,211
0
8,933
8,399
0
16,295
W
Tsukuyomi
Boxî
Tsukuyomi
15,079
4,208
821
1,404
10,225
4,406
1,734
2,461
7,764
0
28,823
L
Hun Batz
Malcovia
Hun Batz
4,012
348
0
0
9,343
7,378
0
5,327
4,016
0
9,061
L
Ah Puch
WunjoAlgiz
Ah Puch
7,413
44
45
290
6,852
2,350
0
4,806
2,046
10,683
418
W
Osiris
4,431
1,022
372
654
6,216
5,544
1,325
682
5,534
0
7,541
L
Camazotz
ΝeRay
Camazotz
9,338
1,458
0
4,839
15,838
8,425
0
7,167
8,671
0
12,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
47,379
61
Minions Killed
143
0
Camps Cleared
0
876,089
Distance Traveled
993,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,838
984
55
6
0
214,238
0
W
Jormungandr
9,760
976
25
3
0
188,536
0
W
Merlin
9,383
938
19
2
0
168,457
0
L
Mercury
7,414
741
8
1
0
206,615
0
L
Tyr
7,070
707
17
2
0
181,147
0
W
Tsukuyomi
9,562
956
34
3
0
219,006
0
L
Hun Batz
7,644
764
16
2
0
170,961
0
L
Ah Puch
6,743
674
9
1
0
138,060
0
W
Osiris
8,836
884
10
1
0
203,220
0
L
Camazotz
7,895
790
11
1
0
179,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role