Player Matchup

Medusa
Medusa
GraceCarries
Medusa
Level 115
God Stats
12W - 7L
1,686 SR
Queue Stats
130W - 136L
1,511 Elo+
Solo
Merlin
Merlin
Unforsaken_King_
Merlin
Level 156
God Stats
7W - 6L
1,633 SR
Queue Stats
281W - 261L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
WizardPR
Kuzenbo
Level 142
God Stats
3W - 4L
1,624 SR
Queue Stats
46W - 60L
1,441 Elo+
Party 2
Bastet
Bastet
XOceanSpiritX
Bastet
Level 149
God Stats
13W - 15L
1,569 SR
Queue Stats
266W - 241L
1,560 Elo+
Party 2
Mulan
Mulan
XxELBOSSTExX
Mulan
Level 131
God Stats
9W - 11L
1,505 SR
Queue Stats
329W - 323L
1,461 Elo+
Party 2
Team Averages
Level 139
1,603 SR
1,502 Elo+

VS

Team Averages
Level 96
1,496 SR
1,484 Elo+
Scylla
Scylla
DealerofGame
Scylla
Level 149
God Stats
14W - 9L
1,618 SR
Queue Stats
422W - 372L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
DrZwolle
Kuzenbo
Level 42
God Stats
9W - 7L
1,583 SR
Queue Stats
138W - 134L
1,457 Elo+
Party 1
Da Ji
Da Ji
Molotev
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Tyr
Tyr
Taquit0DeAsada
Tyr
Level 116
God Stats
3W - 6L
1,321 SR
Queue Stats
108W - 103L
1,530 Elo+
Solo
Chiron
Chiron
clarifyss
Chiron
Level 67
God Stats
2W - 0L
1,456 SR
Queue Stats
101W - 83L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 1
5,393
539
3,955
5,332
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 0
5,271
527
970
1,514
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
WizardPR
Kuzenbo
9
2 / 1 / 0
4,708
471
2,845
6,319
6,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
5,102
510
3,185
8,011
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,129
513
5,470
11,655
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 0 / 3
5,883
588
2,699
3,748
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
DrZwolle
Kuzenbo
10
3 / 1 / 0
5,851
585
4,717
6,379
5,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Molotev
Da Ji
11
3 / 2 / 0
5,576
558
3,369
7,891
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
6,923
692
7,577
8,883
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
clarifyss
Chiron
10
0 / 0 / 1
5,128
513
3,050
4,199
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
3
1.5
W
Kuzenbo
DrZwolle
Kuzenbo
3
1
0
3
L
Medusa
0
2
1
0.25
W
Da Ji
Molotev
Da Ji
3
2
0
1.5
W
3
0
3
4.5
L
1
0
0
1
L
Kuzenbo
WizardPR
Kuzenbo
2
1
0
2
L
0
2
2
0.5
L
0
4
0
0
W
Chiron
clarifyss
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
21,412
32,831
Taken
31,100
19,130
Mitigated
17,948
7,127
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,699
139
0
750
3,748
918
0
444
3,304
40,823
1,018
W
Kuzenbo
DrZwolle
Kuzenbo
4,717
2,361
0
1,655
6,379
5,095
0
1,543
4,836
19,561
592
L
Medusa
3,955
911
0
650
5,332
1,613
0
2,753
2,539
0
45,082
W
Da Ji
Molotev
Da Ji
3,369
628
0
3,817
7,891
2,666
0
665
7,226
0
37,040
W
7,577
1,523
0
2,252
8,883
7,998
0
0
8,883
0
45,521
L
970
86
0
604
1,514
392
0
266
1,200
28,429
0
L
Kuzenbo
WizardPR
Kuzenbo
2,845
1,243
0
1,919
6,319
6,167
0
2,712
3,539
13,838
446
L
3,185
959
0
1,860
8,011
2,629
0
1,313
6,600
0
35,186
L
5,470
1,549
0
2,094
11,655
8,329
0
0
11,655
0
36,433
W
Chiron
clarifyss
Chiron
3,050
1,189
672
844
4,199
1,271
0
1,018
3,181
0
42,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
29,361
328
Minions Killed
350
0
Camps Cleared
0
955,103
Distance Traveled
1,064,807
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,883
588
91
9
0
208,456
1
W
Kuzenbo
5,851
585
27
3
0
215,509
0
L
Medusa
5,393
539
95
10
0
190,143
0
W
Da Ji
5,576
558
67
7
0
241,253
0
W
Tyr
6,923
692
85
9
0
214,860
0
L
Merlin
5,271
527
76
8
0
165,197
1
L
Kuzenbo
4,708
471
35
4
0
194,405
6
L
Bastet
5,102
510
60
6
0
229,559
2
L
Mulan
5,129
513
62
6
0
175,799
0
W
Chiron
5,128
513
80
8
0
184,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role