Player Matchup

Bakasura
Bakasura
ShadowItachi1
Bakasura
Level 129
God Stats
3W - 8L
1,543 SR
Queue Stats
175W - 178L
1,424 Elo+
Party 1
Surtr
Surtr
SolOnFire
Surtr
Level 127
God Stats
2W - 3L
1,572 SR
Queue Stats
76W - 64L
1,537 Elo+
Party 2
Khepri
Khepri
akitenshii
Khepri
Level 59
God Stats
1W - 2L
1,531 SR
Queue Stats
50W - 40L
1,530 Elo+
Party 2
Artemis
Artemis
phobiaz
Artemis
Level 107
God Stats
27W - 23L
1,470 SR
Queue Stats
40W - 28L
1,514 Elo+
Solo
Anubis
Anubis
slime_mara
Anubis
Level 67
God Stats
1W - 8L
1,274 SR
Queue Stats
86W - 120L
1,348 Elo+
Party 1
Team Averages
Level 98
1,478 SR
1,471 Elo+

VS

Team Averages
Level 106
1,530 SR
1,444 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KCG-_-DUBZTTV
Thor
Level 105
God Stats
3W - 2L
1,730 SR
Queue Stats
108W - 141L
1,357 Elo+
Party 3
Kuzenbo
Kuzenbo
Redhood599-TTV
Kuzenbo
Level 116
God Stats
8W - 17L
1,323 SR
Queue Stats
258W - 272L
1,461 Elo+
Party 3
Vulcan
Vulcan
drewdanko
Vulcan
Level 93
God Stats
167W - 126L
1,578 SR
Queue Stats
364W - 353L
1,463 Elo+
Solo
Chaac
Chaac
queenOfDaRez
Chaac
Level 86
God Stats
28W - 25L
1,518 SR
Queue Stats
157W - 171L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ShadowItachi1
Bakasura
11
2 / 1 / 0
6,449
461
4,855
10,686
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
SolOnFire
Surtr
11
2 / 6 / 0
6,538
467
8,838
14,654
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
akitenshii
Khepri
11
2 / 5 / 2
6,885
492
4,477
12,736
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
phobiaz
Artemis
12
2 / 6 / 3
6,715
480
8,022
10,343
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
slime_mara
Anubis
13
1 / 3 / 0
6,989
499
3,525
7,685
2,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 2 / 2
8,744
625
8,830
9,179
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 4
8,044
575
2,108
9,036
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 4 / 7
8,061
576
5,394
15,061
14,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
drewdanko
Vulcan
14
3 / 0 / 2
7,871
562
9,483
3,788
1,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 4
8,225
588
11,357
13,264
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
21
21
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
2
3.5
W
6
1
4
8
W
3
4
7
1.63
L
Bakasura
ShadowItachi1
Bakasura
2
1
0
2
L
Surtr
SolOnFire
Surtr
2
6
0
0.33
L
Khepri
akitenshii
Khepri
2
5
2
0.6
W
Vulcan
drewdanko
Vulcan
3
0
2
4
L
Artemis
phobiaz
Artemis
2
6
3
0.58
W
3
2
4
2.5
L
Anubis
slime_mara
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
37,172
56,104
Taken
50,328
26,028
Mitigated
36,546
13,650
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,830
5,676
0
3,702
9,179
3,465
864
1,761
7,418
0
62,760
W
2,108
281
0
739
9,036
3,671
0
576
8,439
0
48,410
W
5,394
2,467
332
4,126
15,061
14,744
362
4,689
10,216
15,600
504
L
Bakasura
ShadowItachi1
Bakasura
4,855
3,545
0
3,210
10,686
3,990
57
2,916
7,770
0
31,479
L
Surtr
SolOnFire
Surtr
8,838
3,045
0
2,936
14,654
8,693
18
562
14,092
2,106
36,441
L
Khepri
akitenshii
Khepri
4,477
701
327
2,705
12,736
7,880
0
5,108
7,628
23,423
800
W
Vulcan
drewdanko
Vulcan
9,483
432
0
0
3,788
1,178
0
743
2,965
56,095
2,188
L
Artemis
phobiaz
Artemis
8,022
2,753
0
2,102
10,343
3,076
0
930
9,413
0
45,596
W
11,357
1,431
0
4,069
13,264
13,488
224
740
12,410
1,953
58,409
L
Anubis
slime_mara
Anubis
3,525
49
0
2,370
7,685
2,389
0
5,765
1,920
53,629
1,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
40,945
352
Minions Killed
428
0
Camps Cleared
0
1,363,107
Distance Traveled
1,320,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,744
625
99
7
0
241,551
0
W
Thor
8,044
575
76
5
0
275,742
0
W
Kuzenbo
8,061
576
26
2
0
252,984
2
L
Bakasura
6,449
461
73
5
0
311,262
0
L
Surtr
6,538
467
56
4
0
257,697
0
L
Khepri
6,885
492
49
4
0
282,430
0
W
Vulcan
7,871
562
103
7
0
277,267
0
L
Artemis
6,715
480
55
4
0
276,408
0
W
Chaac
8,225
588
124
9
0
273,341
0
L
Anubis
6,989
499
119
9
0
235,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role