Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Poedbielski
Ra
Level 69
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2
Raijin
Raijin
SmokinWaffles43
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2
Hachiman
Hachiman
Stubefy
Hachiman
Level 124
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2
Bacchus
Bacchus
SweetBigG
Bacchus
Level 84
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2
Team Averages
Level 102
1,346 SR
1,232 Elo+

VS

Team Averages
Level 165
1,592 SR
1,486 Elo+
Anubis
Anubis
Ayee KILtit
Anubis
Level 155
God Stats
33W - 22L
1,628 SR
Queue Stats
441W - 413L
1,512 Elo+
Solo
Terra
Terra
Hey GG Fam
Terra
Level 170
God Stats
4W - 2L
1,661 SR
Queue Stats
237W - 225L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
JinDanSaint
Danzaburou
Level 158
God Stats
16W - 9L
1,680 SR
Queue Stats
224W - 201L
1,492 Elo+
Party 1
Charybdis
Charybdis
ReignBeauty
Charybdis
Level 172
God Stats
30W - 23L
1,529 SR
Queue Stats
241W - 222L
1,504 Elo+
Party 1
King Arthur
King Arthur
lecutusin
King Arthur
Level 169
God Stats
44W - 46L
1,463 SR
Queue Stats
387W - 374L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 1 / 1
9,241
578
11,135
19,427
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 5 / 1
7,538
471
1,689
8,051
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
7,243
453
6,922
9,011
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Stubefy
Hachiman
12
1 / 3 / 1
6,912
432
7,901
8,909
2,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SweetBigG
Bacchus
10
0 / 3 / 2
6,387
399
3,494
13,003
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 3 / 0
9,625
602
11,680
11,511
5,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
3 / 0 / 6
9,080
568
6,788
9,988
6,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
JinDanSaint
Danzaburou
13
1 / 2 / 2
7,605
475
5,461
10,354
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
ReignBeauty
Charybdis
14
3 / 1 / 3
8,495
531
7,177
9,586
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lecutusin
King Arthur
15
4 / 1 / 3
9,597
600
8,551
14,142
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
18
18
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
1
1
5.5
W
Anubis
7
3
0
2.33
W
Terra
3
0
6
6
W
Danzaburou
JinDanSaint
Danzaburou
1
2
2
1
L
0
5
1
0.1
W
Charybdis
ReignBeauty
Charybdis
3
1
3
4.5
L
1
6
1
0.25
L
Hachiman
Stubefy
Hachiman
1
3
1
0.5
L
Bacchus
SweetBigG
Bacchus
0
3
2
0.33
W
King Arthur
lecutusin
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
39,657
58,401
Taken
55,581
26,191
Mitigated
27,007
22,733
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,135
8,524
0
12,740
19,427
8,715
0
3,114
16,313
0
53,367
W
Anubis
11,680
168
0
5,877
11,511
5,036
0
4,870
6,114
71,114
1,395
W
Terra
6,788
441
4,338
5,858
9,988
6,331
437
2,350
7,638
25,665
2,180
W
Danzaburou
JinDanSaint
Danzaburou
5,461
944
0
2,012
10,354
3,048
1,283
1,792
7,967
0
53,381
L
1,689
188
39
1,614
8,051
2,353
610
1,345
6,706
44,670
0
W
Charybdis
ReignBeauty
Charybdis
7,177
2,941
0
3,147
9,586
3,524
1,142
1,231
8,355
0
63,743
L
6,922
454
0
914
9,011
1,892
0
6,368
2,643
46,984
0
L
Hachiman
Stubefy
Hachiman
7,901
4,814
0
3,939
8,909
2,657
0
2,007
6,902
0
41,071
L
Bacchus
SweetBigG
Bacchus
3,494
208
0
3,487
13,003
10,574
0
5,500
7,503
14,329
0
W
King Arthur
lecutusin
King Arthur
8,551
617
0
3,692
14,142
9,068
112
1,779
11,021
0
65,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
44,402
381
Minions Killed
476
0
Camps Cleared
0
1,510,668
Distance Traveled
1,477,198
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,241
578
134
8
0
368,875
0
W
Anubis
9,625
602
109
7
0
276,435
0
W
Terra
9,080
568
49
3
0
303,918
6
W
Danzaburou
7,605
475
100
6
0
326,008
0
L
Ra
7,538
471
82
5
0
286,417
3
W
Charybdis
8,495
531
114
7
0
279,959
6
L
Raijin
7,243
453
85
5
0
290,616
2
L
Hachiman
6,912
432
64
4
0
234,964
0
L
Bacchus
6,387
399
16
1
0
329,796
0
W
King Arthur
9,597
600
104
7
0
290,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role