Player Matchup

Kukulkan
Kukulkan
CrimsonSamurott
Kukulkan
Level 63
God Stats
0W - 4L
1,471 SR
Queue Stats
49W - 58L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
King-_-Drax-
Sun Wukong
Level 119
God Stats
1W - 2L
1,543 SR
Queue Stats
50W - 55L
1,457 Elo+
Party 2
Charon
Charon
TheAlmighty1466
Charon
Level 86
God Stats
3W - 6L
1,503 SR
Queue Stats
27W - 35L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
WoahADummy
Cernunnos
Level 41
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 7L
1,328 Elo+
Party 2
Maman Brigitte
Maman Brigitte
dragonmaid0
Maman Brigitte
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,512 Elo+
Party 2
Team Averages
Level 66
1,456 SR
1,431 Elo+

VS

Team Averages
Level 133
1,585 SR
1,480 Elo+
Fenrir
Fenrir
DarkX2000
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 1
Bacchus
Bacchus
DonS3x0
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,623 Elo+
Party 1
Ganesha
Ganesha
Horusgebel
Ganesha
Level 188
God Stats
3W - 1L
1,686 SR
Queue Stats
76W - 79L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Mahesha
Nu Wa
Level 146
God Stats
25W - 22L
1,491 SR
Queue Stats
117W - 96L
1,469 Elo+
Solo
Guan Yu
Guan Yu
sha moke
Guan Yu
Level 169
God Stats
3W - 1L
1,748 SR
Queue Stats
68W - 81L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 5 / 0
9,119
507
5,303
9,910
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
King-_-Drax-
Sun Wukong
14
4 / 6 / 1
9,431
524
12,263
18,606
14,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 3 / 0
8,378
465
6,746
11,438
9,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WoahADummy
Cernunnos
12
1 / 4 / 0
7,396
411
9,488
10,767
3,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
dragonmaid0
Maman Brigitte
13
0 / 6 / 0
7,323
407
4,412
15,427
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkX2000
Fenrir
16
7 / 1 / 9
9,992
555
4,999
13,456
13,466
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DonS3x0
Bacchus
18
10 / 0 / 10
10,585
588
11,934
14,111
10,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Horusgebel
Ganesha
16
0 / 4 / 14
8,989
499
11,379
15,403
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Mahesha
Nu Wa
17
4 / 2 / 9
10,300
572
11,735
7,592
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sha moke
Guan Yu
15
3 / 0 / 3
8,975
499
5,626
12,623
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
7
Kills
24
24
Deaths
7
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
0
0.2
W
Fenrir
DarkX2000
Fenrir
7
1
9
11.5
W
Bacchus
DonS3x0
Bacchus
10
0
10
15
W
Ganesha
Horusgebel
Ganesha
0
4
14
1.75
L
Sun Wukong
King-_-Drax-
Sun Wukong
4
6
1
0.75
W
Nu Wa
Mahesha
Nu Wa
4
2
9
4.25
L
1
3
0
0.33
L
Cernunnos
WoahADummy
Cernunnos
1
4
0
0.25
L
Maman Brigitte
dragonmaid0
Maman Brigitte
0
6
0
0
W
Guan Yu
sha moke
Guan Yu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
45,673
66,148
Taken
63,185
35,209
Mitigated
43,657
16,701
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,303
1,271
0
250
9,910
3,362
0
6,287
3,603
92,130
0
W
Fenrir
DarkX2000
Fenrir
4,999
439
0
3,790
13,456
13,466
267
3,729
9,727
0
48,471
W
Bacchus
DonS3x0
Bacchus
11,934
1,291
0
6,220
14,111
10,329
132
3,299
10,812
76,959
0
W
Ganesha
Horusgebel
Ganesha
11,379
826
0
4,170
15,403
6,914
191
1,735
13,668
57,180
1,794
L
Sun Wukong
King-_-Drax-
Sun Wukong
12,263
2,138
0
4,056
18,606
14,739
0
10,878
6,810
0
68,097
W
Nu Wa
Mahesha
Nu Wa
11,735
2,040
0
442
7,592
2,427
395
5,100
2,492
75,665
1,366
L
6,746
1,751
2,253
2,079
11,438
9,762
0
6,193
4,797
30,760
0
L
Cernunnos
WoahADummy
Cernunnos
9,488
4,862
0
2,732
10,767
3,218
0
2,741
7,783
0
53,573
L
Maman Brigitte
dragonmaid0
Maman Brigitte
4,412
109
0
5,331
15,427
4,128
0
7,346
7,913
57,372
0
W
Guan Yu
sha moke
Guan Yu
5,626
592
680
4,467
12,623
10,521
0
2,598
10,025
0
58,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
48,841
483
Minions Killed
544
0
Camps Cleared
0
1,644,876
Distance Traveled
1,750,891
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,119
507
180
10
0
298,896
10
W
Fenrir
9,992
555
81
5
0
353,940
0
W
Bacchus
10,585
588
138
8
0
388,667
0
W
Ganesha
8,989
499
76
4
0
342,878
0
L
Sun Wukong
9,431
524
101
6
0
299,962
1
W
Nu Wa
10,300
572
148
8
0
339,651
0
L
Charon
8,378
465
31
2
0
349,044
2
L
Cernunnos
7,396
411
82
5
0
311,883
0
L
Maman Brigitte
7,323
407
89
5
0
385,091
1
W
Guan Yu
8,975
499
101
6
0
325,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role