Player Matchup

Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Angel DKO
Anubis
Level 89
God Stats
58W - 79L
1,490 SR
Queue Stats
428W - 395L
1,497 Elo+
Party 1
Hera
Hera
Jucabio21
Hera
Level 41
God Stats
4W - 9L
1,272 SR
Queue Stats
71W - 93L
1,343 Elo+
Solo
Lancelot
Lancelot
sleeptokens
Lancelot
Level 26
God Stats
14W - 13L
1,543 SR
Queue Stats
51W - 65L
1,522 Elo+
Party 2
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 107
God Stats
242W - 186L
1,563 SR
Queue Stats
491W - 454L
1,502 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,473 Elo+

VS

Team Averages
Level 118
1,673 SR
1,520 Elo+
Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Jesus3793
Camazotz
Level 82
God Stats
3W - 1L
1,658 SR
Queue Stats
75W - 68L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
Shieldwolf19
Hou Yi
Level 148
God Stats
2W - 0L
1,761 SR
Queue Stats
383W - 339L
1,542 Elo+
Solo
Tyr
Tyr
Tony16203
Tyr
Level 124
God Stats
24W - 23L
1,561 SR
Queue Stats
75W - 64L
1,542 Elo+
Party 3
Fafnir
Fafnir
xXBLACKrubyxX
Fafnir
Level 139
God Stats
19W - 4L
1,886 SR
Queue Stats
206W - 186L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 3
6,102
610
5,491
7,542
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Angel DKO
Anubis
8
1 / 5 / 0
4,834
483
4,150
7,273
2,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hera
12
3 / 2 / 1
6,666
667
4,708
3,888
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
sleeptokens
Lancelot
11
3 / 2 / 3
6,279
628
4,064
7,935
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 3
4,748
475
3,647
7,864
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 0
5,798
580
3,161
3,561
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Jesus3793
Camazotz
11
5 / 3 / 2
6,085
609
5,892
9,953
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
11
4 / 2 / 2
6,345
635
5,858
6,872
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 1
6,948
695
5,453
8,817
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 5
6,147
615
4,814
9,532
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
16
16
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
Persephone
 
Persephone
0
1
0
0
L
Anubis
Angel DKO
Anubis
1
5
0
0.2
W
Camazotz
Jesus3793
Camazotz
5
3
2
2
L
Hera
3
2
1
1.75
W
Hou Yi
4
2
2
2.5
W
5
0
1
5.5
L
Lancelot
sleeptokens
Lancelot
3
2
3
2.25
L
0
3
3
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
25,178
34,502
Taken
38,735
13,548
Mitigated
19,473
6,654
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,491
2,236
0
918
7,542
2,313
0
407
7,135
0
43,396
W
Persephone
 
Persephone
3,161
0
0
1,181
3,561
1,009
0
1,389
2,170
39,445
0
L
Anubis
Angel DKO
Anubis
4,150
162
55
1,020
7,273
2,642
0
1,665
5,556
22,118
0
W
Camazotz
Jesus3793
Camazotz
5,892
2,140
0
2,451
9,953
3,493
0
2,289
7,594
0
33,879
L
Hera
4,708
1,405
0
250
3,888
1,021
0
1,416
2,242
43,404
415
W
Hou Yi
5,858
3,086
0
2,436
6,872
2,290
0
0
6,757
0
43,249
W
5,453
605
0
5,201
8,817
4,901
0
3,580
5,167
0
45,301
L
Lancelot
sleeptokens
Lancelot
4,064
1,050
0
2,805
7,935
2,321
0
1,057
6,820
0
28,373
L
3,647
299
0
1,606
7,864
5,251
0
2,849
4,975
622
15,411
W
4,814
1,133
227
3,520
9,532
7,780
12
1,894
7,504
15,426
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
31,323
298
Minions Killed
297
0
Camps Cleared
0
1,101,346
Distance Traveled
1,102,410
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,102
610
79
8
0
204,830
0
W
Persephone
5,798
580
74
7
0
229,749
0
L
Anubis
4,834
483
36
4
0
203,980
0
W
Camazotz
6,085
609
62
6
0
243,466
0
L
Hera
6,666
667
93
9
0
208,841
1
W
Hou Yi
6,345
635
74
7
0
193,034
0
W
Tyr
6,948
695
60
6
0
225,661
1
L
Lancelot
6,279
628
57
6
0
256,949
0
L
Mulan
4,748
475
33
3
0
226,746
0
W
Fafnir
6,147
615
27
3
0
210,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role