Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JohnKnight9
King Arthur
Level 126
God Stats
21W - 17L
1,609 SR
Queue Stats
86W - 91L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
KJLucilfer
Ao Kuang
Level 129
God Stats
9W - 6L
1,632 SR
Queue Stats
164W - 173L
1,500 Elo+
Party 1
Fafnir
Fafnir
STRIKER_0047
Fafnir
Level 143
God Stats
8W - 17L
1,392 SR
Queue Stats
181W - 195L
1,494 Elo+
Party 1
Neith
Neith
jonathantellezh
Neith
Level 144
God Stats
3W - 3L
1,098 SR
Queue Stats
112W - 114L
1,494 Elo+
Solo
Team Averages
Level 137
1,446 SR
1,500 Elo+

VS

Team Averages
Level 128
1,599 SR
1,538 Elo+
Bellona
Bellona
Esquizosam
Bellona
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2
Artio
Artio
George iz awsom
Artio
Level 159
God Stats
1W - 2L
1,833 SR
Queue Stats
161W - 143L
1,504 Elo+
Solo
Fenrir
Fenrir
HTADAKATSU
Fenrir
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 2
Poseidon
Poseidon
IronMipi09
Poseidon
Level 152
God Stats
1W - 1L
1,854 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
Izanami
Izanami
Xinor75
Izanami
Level 159
God Stats
0W - 2L
1,338 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 4 / 4
7,617
586
4,737
6,978
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JohnKnight9
King Arthur
12
5 / 3 / 4
7,960
612
8,728
10,986
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
KJLucilfer
Ao Kuang
14
3 / 3 / 1
7,691
592
6,381
11,704
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
11
3 / 4 / 4
7,424
571
4,939
13,364
11,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 2
7,912
609
5,603
8,023
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esquizosam
Bellona
10
1 / 5 / 1
5,814
447
2,213
7,524
4,728
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 4 / 1
5,601
431
5,294
12,399
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
HTADAKATSU
Fenrir
14
7 / 5 / 4
8,055
620
7,944
13,181
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
IronMipi09
Poseidon
13
5 / 2 / 4
8,015
617
8,867
6,680
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Xinor75
Izanami
12
1 / 1 / 2
6,881
529
4,302
8,380
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
16
Kills
15
15
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
4
1.25
L
Bellona
Esquizosam
Bellona
1
5
1
0.3
L
1
4
1
0.38
L
Fenrir
HTADAKATSU
Fenrir
7
5
4
1.8
L
Poseidon
IronMipi09
Poseidon
5
2
4
3.5
W
King Arthur
JohnKnight9
King Arthur
5
3
4
2.33
W
Ao Kuang
KJLucilfer
Ao Kuang
3
3
1
1.17
W
Fafnir
3
4
4
1.25
L
Izanami
Xinor75
Izanami
1
1
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
28,620
51,055
Taken
48,164
25,496
Mitigated
20,745
10,327
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,737
154
0
689
6,978
1,903
194
3,288
3,622
47,542
636
L
Bellona
Esquizosam
Bellona
2,213
914
0
484
7,524
4,728
0
1,698
5,826
0
21,455
L
5,294
490
845
3,165
12,399
5,975
0
3,224
9,037
20,702
0
L
Fenrir
HTADAKATSU
Fenrir
7,944
1,627
0
4,381
13,181
4,790
0
4,977
8,070
0
51,160
L
Poseidon
IronMipi09
Poseidon
8,867
1,833
0
1,515
6,680
1,902
482
3,538
2,958
60,061
0
W
King Arthur
JohnKnight9
King Arthur
8,728
1,750
0
1,802
10,986
5,161
398
1,482
9,440
0
46,890
W
Ao Kuang
KJLucilfer
Ao Kuang
6,381
1,088
0
1,186
11,704
4,187
0
3,051
8,653
64,619
2,956
W
Fafnir
4,939
1,303
0
3,359
13,364
11,808
116
4,005
8,763
16,871
905
L
Izanami
Xinor75
Izanami
4,302
2,770
0
2,229
8,380
3,350
0
1,571
6,769
0
49,472
W
5,603
2,304
0
3,291
8,023
2,437
107
1,329
6,416
0
66,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
34,366
431
Minions Killed
369
0
Camps Cleared
0
1,349,200
Distance Traveled
1,280,778
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,617
586
95
7
0
286,636
4
L
Bellona
5,814
447
40
3
0
227,029
0
L
Artio
5,601
431
48
4
0
250,018
0
L
Fenrir
8,055
620
81
6
0
295,065
0
L
Poseidon
8,015
617
110
8
0
268,725
0
W
King Arthur
7,960
612
83
6
0
256,075
0
W
Ao Kuang
7,691
592
94
7
0
303,212
0
W
Fafnir
7,424
571
24
2
0
260,382
0
L
Izanami
6,881
529
90
7
0
239,941
7
W
Neith
7,912
609
135
10
0
242,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role