Player Matchup

Tyr
Tyr
Platinum I
DarkZheitYT
Tyr
Platinum I
Level 145
God Stats
1W - 4L
1,307 SR
Queue Stats
55W - 55L
1,841 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Farexo
Kuzenbo
Platinum I
Level 139
God Stats
13W - 7L
1,779 SR
Queue Stats
55W - 55L
1,841 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
SurghicaL
Danzaburou
Platinum III
Level 162
God Stats
1W - 0L
1,742 SR
Queue Stats
43W - 24L
1,894 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,609 SR
1,859 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,424 SR
1,793 MMR
Athena
Athena
Silver I
CESAR TXZ FD
Athena
Silver I
Level 186
God Stats
0W - 2L
1,467 SR
Queue Stats
12W - 11L
1,670 MMR
Solo
Awilix
Awilix
Platinum V
Tx Wolfgang
Awilix
Platinum V
Level 158
God Stats
3W - 1L
1,504 SR
Queue Stats
69W - 69L
1,877 MMR
Solo
Scylla
Scylla
Platinum III
zVOLLLT
Scylla
Platinum III
Level 129
God Stats
5W - 10L
1,301 SR
Queue Stats
394W - 455L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 13
12,953
864
11,762
16,983
15,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Farexo
Kuzenbo
18
5 / 1 / 13
12,490
833
11,736
18,712
24,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SurghicaL
Danzaburou
20
9 / 2 / 12
14,270
951
21,038
12,321
5,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SerqetKumbhakarnaFafnirNe ZhaHou Yi

VS

Bans
ThothCu ChulainnPersephoneGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 11 / 1
10,110
674
7,710
21,467
23,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
17
1 / 4 / 0
10,967
731
4,980
15,994
18,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
zVOLLLT
Scylla
18
2 / 6 / 1
11,985
799
8,973
13,201
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
3
3
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
11
1
0.05
W
6
0
13
12.5
W
Kuzenbo
Farexo
Kuzenbo
5
1
13
11.5
W
Danzaburou
SurghicaL
Danzaburou
9
2
12
7.5
L
Awilix
1
4
0
0.25
L
Scylla
zVOLLLT
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,536
Damage
21,663
48,016
Taken
50,662
45,783
Mitigated
46,976
12,299
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,710
1,018
0
510
21,467
23,497
0
3,047
17,878
21,897
314
W
11,762
1,566
0
5,169
16,983
15,221
720
5,043
11,940
0
41,858
W
Kuzenbo
Farexo
Kuzenbo
11,736
3,040
0
1,869
18,712
24,695
638
7,073
11,639
24,747
1,448
W
Danzaburou
SurghicaL
Danzaburou
21,038
12,937
0
5,261
12,321
5,867
4,288
4,350
7,971
0
77,731
L
Awilix
4,980
924
0
2,740
15,994
18,843
0
1,918
13,713
0
24,842
L
Scylla
zVOLLLT
Scylla
8,973
291
0
766
13,201
4,636
0
4,922
7,588
55,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
33,062
180
Minions Killed
165
0
Camps Cleared
0
945,669
Distance Traveled
761,008
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,110
674
29
2
0
232,985
0
W
Tyr
12,953
864
47
3
0
341,146
1
W
Kuzenbo
12,490
833
33
2
0
315,746
0
W
Danzaburou
14,270
951
100
7
0
288,777
3
L
Awilix
10,967
731
37
2
0
265,915
8
L
Scylla
11,985
799
99
7
0
262,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role