Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Aeronxox
Charon
Level 78
God Stats
4W - 2L
1,726 SR
Queue Stats
352W - 353L
1,360 Elo+
Solo
Maui
Maui
IG0TJUKEZ
Maui
Level 159
God Stats
20W - 15L
1,541 SR
Queue Stats
573W - 563L
1,522 Elo+
Solo
Ne Zha
Ne Zha
NutzSaggin
Ne Zha
Level 129
God Stats
13W - 16L
1,381 SR
Queue Stats
513W - 510L
1,499 Elo+
Party 1
Bastet
Bastet
Serelinity
Bastet
Level 157
God Stats
9W - 5L
1,709 SR
Queue Stats
244W - 260L
1,433 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,463 Elo+

VS

Team Averages
Level 108
1,489 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ABO3TAB
Bacchus
Level 106
God Stats
5W - 2L
1,779 SR
Queue Stats
113W - 89L
1,549 Elo+
Solo
Xbalanque
Xbalanque
ForcingThe4th
Xbalanque
Level 106
God Stats
4W - 2L
1,794 SR
Queue Stats
170W - 185L
1,418 Elo+
Solo
Thanatos
Thanatos
MrBalsagna
Thanatos
Level 116
God Stats
5W - 17L
1,251 SR
Queue Stats
439W - 438L
1,508 Elo+
Party 2
Ullr
Ullr
SmellingColors
Ullr
Level 53
God Stats
0W - 4L
1,120 SR
Queue Stats
101W - 102L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 0 / 19
8,928
992
8,907
5,736
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Charon
Aeronxox
Charon
14
3 / 3 / 18
9,003
1,000
6,086
11,450
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
14
6 / 2 / 13
9,157
1,017
3,690
9,592
10,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
NutzSaggin
Ne Zha
15
8 / 1 / 12
9,230
1,026
11,761
7,189
3,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Serelinity
Bastet
15
5 / 1 / 18
8,830
981
10,020
10,540
10,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 4 / 3
7,665
852
3,746
8,700
2,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ABO3TAB
Bacchus
7
0 / 4 / 1
5,767
641
1,572
6,257
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
ForcingThe4th
Xbalanque
13
2 / 6 / 3
7,220
802
6,678
8,867
3,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MrBalsagna
Thanatos
12
3 / 5 / 0
7,243
805
4,590
9,613
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 7 / 1
6,179
687
3,118
10,181
3,880
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
15
26
Kills
7
7
Deaths
26
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
19
13.5
L
Rama
 
Rama
2
4
3
0.88
L
Bacchus
ABO3TAB
Bacchus
0
4
1
0.13
W
Charon
Aeronxox
Charon
3
3
18
4
L
Xbalanque
ForcingThe4th
Xbalanque
2
6
3
0.58
W
Maui
6
2
13
6.25
L
Thanatos
MrBalsagna
Thanatos
3
5
0
0.6
W
Ne Zha
NutzSaggin
Ne Zha
8
1
12
14
W
Bastet
Serelinity
Bastet
5
1
18
14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,464
Damage
19,704
44,507
Taken
43,618
38,602
Mitigated
17,594
13,784
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,907
2,026
909
511
5,736
2,854
2,920
214
5,522
0
24,804
L
Rama
 
Rama
3,746
2,450
224
2,172
8,700
2,991
0
1,904
6,796
0
15,777
L
Bacchus
ABO3TAB
Bacchus
1,572
78
42
374
6,257
4,237
0
2,095
4,162
2,524
0
W
Charon
Aeronxox
Charon
6,086
944
114
1,407
11,450
10,831
352
411
10,274
14,306
0
L
Xbalanque
ForcingThe4th
Xbalanque
6,678
4,220
271
312
8,867
3,219
0
2,252
6,615
0
13,332
W
Maui
3,690
346
2,205
2,158
9,592
10,656
347
207
9,385
8,210
0
L
Thanatos
MrBalsagna
Thanatos
4,590
724
1,209
2,950
9,613
3,267
0
1,864
7,749
0
6,116
W
Ne Zha
NutzSaggin
Ne Zha
11,761
725
1,657
2,084
7,189
3,960
1,786
160
7,029
0
28,415
W
Bastet
Serelinity
Bastet
10,020
2,969
537
2,202
10,540
10,301
1,291
580
9,960
0
19,061
L
3,118
1,097
0
192
10,181
3,880
0
1,661
8,520
0
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
34,074
103
Minions Killed
84
0
Camps Cleared
0
969,489
Distance Traveled
573,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,928
992
53
6
0
194,469
0
L
Rama
7,665
852
42
5
0
143,450
0
L
Bacchus
5,767
641
1
0
0
58,675
0
W
Charon
9,003
1,000
4
0
0
198,553
0
L
Xbalanque
7,220
802
24
3
0
135,562
0
W
Maui
9,157
1,017
10
1
0
174,443
0
L
Thanatos
7,243
805
5
1
0
141,747
0
W
Ne Zha
9,230
1,026
23
3
0
192,615
0
W
Bastet
8,830
981
13
1
0
209,409
0
L
Ullr
6,179
687
12
1
0
94,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role