Player Matchup

Mulan
Mulan
ForecastVoice57
Mulan
Level 48
God Stats
44W - 33L
1,610 SR
Queue Stats
100W - 87L
1,493 Elo+
Party 1
Martichoras
Martichoras
Master Kill122
Martichoras
Level 93
God Stats
1W - 1L
1,694 SR
Queue Stats
130W - 118L
1,486 Elo+
Party 1
Anubis
Anubis
NaCl PHD
Anubis
Level 64
God Stats
7W - 1L
1,994 SR
Queue Stats
57W - 43L
1,518 Elo+
Solo
Mercury
Mercury
TrentGx
Mercury
Level 67
God Stats
1W - 2L
1,313 SR
Queue Stats
275W - 278L
1,485 Elo+
Solo
Ganesha
Ganesha
donutbagleman
Ganesha
Level 83
God Stats
6W - 7L
1,613 SR
Queue Stats
143W - 120L
1,482 Elo+
Party 1
Team Averages
Level 71
1,645 SR
1,493 Elo+

VS

Team Averages
Level 87
1,509 SR
1,407 Elo+
Bakasura
Bakasura
GREGSCERATOPS
Bakasura
Level 105
God Stats
8W - 4L
1,749 SR
Queue Stats
465W - 437L
1,524 Elo+
Solo
Scylla
Scylla
GerthBr00KZZ
Scylla
Level 118
God Stats
2W - 6L
1,298 SR
Queue Stats
101W - 94L
1,510 Elo+
Solo
Charon
Charon
Ninj4killer22
Charon
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,093 Elo+
Solo
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 84
God Stats
252W - 258L
1,477 SR
Queue Stats
277W - 289L
1,432 Elo+
Solo
Janus
Janus
wicho369
Janus
Level 88
God Stats
85W - 90L
1,522 SR
Queue Stats
574W - 578L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,099
592
4,226
7,485
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Master Kill122
Martichoras
10
1 / 3 / 1
5,807
484
6,377
6,232
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
NaCl PHD
Anubis
10
0 / 4 / 0
5,938
495
2,585
6,357
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TrentGx
Mercury
10
1 / 6 / 0
5,878
490
1,662
9,743
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 1 / 2
6,722
560
3,374
8,567
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GREGSCERATOPS
Bakasura
13
4 / 0 / 1
7,031
586
3,169
11,239
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
6 / 0 / 3
8,043
670
4,768
3,442
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 7
6,490
541
3,974
6,520
4,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 0 / 2
6,672
556
8,297
5,418
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
wicho369
Janus
13
0 / 2 / 1
7,119
593
3,477
4,889
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Bakasura
GREGSCERATOPS
Bakasura
4
0
1
4.5
W
Scylla
6
0
3
7.5
L
Martichoras
Master Kill122
Martichoras
1
3
1
0.5
L
Anubis
NaCl PHD
Anubis
0
4
0
0
W
0
2
7
1.75
L
Mercury
TrentGx
Mercury
1
6
0
0.17
L
Ganesha
0
1
2
1
W
5
0
2
6
W
Janus
wicho369
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
23,685
38,384
Taken
31,508
17,886
Mitigated
13,285
8,822
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
308
0
2,312
7,485
3,796
0
3,015
4,015
0
44,932
W
Bakasura
GREGSCERATOPS
Bakasura
3,169
2,095
0
4,878
11,239
5,148
0
1,236
9,960
0
45,715
W
Scylla
4,768
467
0
1,386
3,442
762
646
2,009
1,433
47,438
239
L
Martichoras
Master Kill122
Martichoras
6,377
1,757
0
1,066
6,232
2,455
100
805
5,350
0
43,112
L
Anubis
NaCl PHD
Anubis
2,585
91
0
2,429
6,357
2,073
0
2,243
3,646
36,442
0
W
3,974
1,463
0
900
6,520
4,353
78
1,375
5,145
17,930
0
L
Mercury
TrentGx
Mercury
1,662
489
0
390
9,743
3,299
0
1,903
7,722
0
41,907
L
Ganesha
3,374
238
0
2,625
8,567
6,263
0
3,285
5,242
18,604
0
W
8,297
4,502
0
2,857
5,418
1,762
0
1,339
4,079
0
40,693
W
Janus
wicho369
Janus
3,477
143
0
1,726
4,889
1,260
0
0
4,689
46,598
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
35,355
333
Minions Killed
396
0
Camps Cleared
0
1,189,094
Distance Traveled
1,264,959
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,099
592
97
8
0
236,154
0
W
Bakasura
7,031
586
93
8
0
298,982
1
W
Scylla
8,043
670
102
9
0
257,027
0
L
Martichoras
5,807
484
93
8
0
213,144
0
L
Anubis
5,938
495
66
6
0
223,808
0
W
Charon
6,490
541
26
2
0
238,433
3
L
Mercury
5,878
490
72
6
0
276,204
1
L
Ganesha
6,722
560
5
0
0
239,784
1
W
Hou Yi
6,672
556
69
6
0
252,933
7
W
Janus
7,119
593
106
9
0
217,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role