Player Matchup

Sun Wukong
Sun Wukong
PhantomZX2
Sun Wukong
Level 144
God Stats
2W - 0L
1,522 SR
Queue Stats
46W - 87L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 126
God Stats
78W - 115L
1,508 SR
Queue Stats
84W - 130L
1,395 Elo+
Party 1
Terra
Terra
StonedPokemon
Terra
Level 125
God Stats
2W - 0L
1,789 SR
Queue Stats
17W - 16L
1,437 Elo+
Solo
Sol
Sol
The Victory God
Sol
Level 144
God Stats
1W - 0L
1,817 SR
Queue Stats
62W - 98L
1,378 Elo+
Party 1
Hercules
Hercules
xTIME 2 RELOADx
Hercules
Level 148
God Stats
1W - 1L
1,475 SR
Queue Stats
85W - 127L
1,403 Elo+
Party 1
Team Averages
Level 137
1,622 SR
1,397 Elo+

VS

Team Averages
Level 135
1,431 SR
1,418 Elo+
Ganesha
Ganesha
 
Ganesha
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ColJzeE
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,288 Elo+
Solo
Janus
Janus
TheP4leRider4
Janus
Level 156
God Stats
5W - 12L
1,337 SR
Queue Stats
142W - 158L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Yyyy43109
Jing Wei
Level 122
God Stats
28W - 19L
1,559 SR
Queue Stats
201W - 233L
1,486 Elo+
Solo
Chaac
Chaac
ajaaymfstackz
Chaac
Level 108
God Stats
3W - 4L
1,257 SR
Queue Stats
174W - 196L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PhantomZX2
Sun Wukong
9
1 / 0 / 2
5,215
1,043
1,339
2,267
793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 3
5,054
1,011
2,654
1,872
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
5,176
1,035
236
3,990
1,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 2
5,298
1,060
2,648
2,710
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
9
1 / 1 / 1
4,881
976
2,005
4,066
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 0
4,927
985
542
1,333
592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
ColJzeE
Zeus
10
1 / 0 / 0
5,057
1,011
3,769
2,501
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,263
853
0
198
34
Jing Wei
Yyyy43109
Jing Wei
6
0 / 0 / 0
2,763
553
0
200
32
9
0 / 4 / 1
4,708
942
3,472
5,627
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
1
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
Zeus
ColJzeE
Zeus
1
0
0
1
W
Sun Wukong
PhantomZX2
Sun Wukong
1
0
2
2
W
0
0
3
1.5
W
0
0
1
0.5
W
2
0
2
3
L
0
0
0
0
L
Jing Wei
Yyyy43109
Jing Wei
0
0
0
0
L
0
4
1
0.13
W
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
7,783
14,905
Taken
9,859
6,155
Mitigated
5,160
5,214
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
542
0
0
264
1,333
592
0
443
820
6,495
0
L
Zeus
ColJzeE
Zeus
3,769
203
0
678
2,501
512
0
1,658
814
16,142
185
W
Sun Wukong
PhantomZX2
Sun Wukong
1,339
50
0
600
2,267
793
0
1,373
865
0
9,043
W
2,654
998
0
0
1,872
538
0
782
1,027
14,127
460
W
236
0
960
1,377
3,990
1,502
0
1,088
2,873
10,063
772
W
2,648
661
0
1,343
2,710
700
549
488
2,149
9,433
0
L
0
0
0
0
198
34
0
198
0
0
0
L
Jing Wei
Yyyy43109
Jing Wei
0
0
0
0
200
32
0
200
0
0
0
L
3,472
583
0
1,060
5,627
3,990
0
3,039
2,474
0
8,804
W
Hercules
2,005
337
0
934
4,066
2,622
0
574
3,329
0
7,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
21,718
107
Minions Killed
49
0
Camps Cleared
0
520,780
Distance Traveled
255,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,927
985
8
2
0
53,889
0
L
Zeus
5,057
1,011
28
6
0
100,351
0
W
Sun Wukong
5,215
1,043
20
4
0
120,991
0
W
Nu Wa
5,054
1,011
32
6
0
92,378
0
W
Terra
5,176
1,035
13
3
0
90,661
2
W
Sol
5,298
1,060
26
5
0
110,912
0
L
Janus
4,263
853
0
0
0
0
0
L
Jing Wei
2,763
553
0
0
0
0
0
L
Chaac
4,708
942
13
3
0
101,281
0
W
Hercules
4,881
976
16
3
0
105,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role