Player Matchup

Zeus
Zeus
Chrispeezy
Zeus
Level 105
God Stats
11W - 10L
1,553 SR
Queue Stats
147W - 149L
1,414 Elo+
Party 1
Fenrir
Fenrir
GanqBanqer
Fenrir
Level 105
God Stats
39W - 37L
1,502 SR
Queue Stats
240W - 235L
1,382 Elo+
Party 1
Achilles
Achilles
SneakyScribbles
Achilles
Level 17
God Stats
5W - 7L
1,470 SR
Queue Stats
35W - 40L
1,337 Elo+
Party 1
Team Averages
Level 76
1,508 SR
1,378 Elo+

VS

Team Averages
Level 87
1,591 SR
1,490 Elo+
Sylvanus
Sylvanus
KillerOnAction
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Krookidalfa
Sun Wukong
Level 97
God Stats
4W - 5L
1,577 SR
Queue Stats
546W - 536L
1,421 Elo+
Solo
Cupid
Cupid
byAutomata
Cupid
Level 18
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 7
10,671
821
5,725
4,291
1,448
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
GanqBanqer
Fenrir
17
7 / 1 / 1
11,354
873
9,061
12,012
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
16
1 / 1 / 4
10,006
770
1,581
5,253
3,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 1 / 1
9,029
695
3,374
11,013
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Krookidalfa
Sun Wukong
5
0 / 1 / 0
5,548
427
0
1,218
232
Cupid
15
1 / 6 / 0
8,572
659
1,595
7,932
2,508
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
3
3
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Fenrir
GanqBanqer
Fenrir
7
1
1
7.5
L
Sylvanus
2
1
1
2.5
L
Sun Wukong
Krookidalfa
Sun Wukong
0
1
0
0
W
Achilles
1
1
4
3
L
Cupid
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
4,969
21,556
Taken
20,163
10,456
Mitigated
12,395
3,831
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,725
748
0
552
4,291
1,448
1,613
1,673
2,589
49,628
555
W
Fenrir
GanqBanqer
Fenrir
9,061
1,533
0
2,766
12,012
5,056
861
1,582
8,840
0
50,765
L
Sylvanus
3,374
337
179
2,321
11,013
9,655
0
3,956
6,888
19,073
0
L
Sun Wukong
Krookidalfa
Sun Wukong
0
0
0
0
1,218
232
0
0
1,169
0
0
W
Achilles
1,581
38
0
513
5,253
3,952
776
606
4,514
0
12,082
L
Cupid
1,595
298
150
0
7,932
2,508
0
1,795
5,712
0
19,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
23,149
176
Minions Killed
76
0
Camps Cleared
0
779,002
Distance Traveled
384,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,671
821
96
7
0
242,337
0
W
Fenrir
11,354
873
66
5
0
268,473
3
L
Sylvanus
9,029
695
30
2
0
176,560
0
L
Sun Wukong
5,548
427
0
0
0
0
0
W
Achilles
10,006
770
14
1
0
268,192
0
L
Cupid
8,572
659
46
4
0
208,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role