Player Matchup

Odin
Odin
DR0PG0DSH0TZ
Odin
Level 48
God Stats
2W - 3L
1,422 SR
Queue Stats
238W - 231L
1,409 Elo+
Party 1
Ix Chel
Ix Chel
FTB Snickers
Ix Chel
Level 147
God Stats
2W - 1L
1,279 SR
Queue Stats
234W - 232L
1,406 Elo+
Party 1
Freya
Freya
FUnKii MOnKii67
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
NiniPaninii
Baba Yaga
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 101L
1,469 Elo+
Solo
Bakasura
Bakasura
SN3KEBITE
Bakasura
Level 35
God Stats
0W - 2L
1,260 SR
Queue Stats
58W - 95L
1,404 Elo+
Solo
Team Averages
Level 77
1,392 SR
1,427 Elo+

VS

Team Averages
Level 107
1,533 SR
1,429 Elo+
Bacchus
Bacchus
AdamTheGRE4t
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,516 Elo+
Solo
Izanami
Izanami
Hate Creates
Izanami
Level 154
God Stats
3W - 4L
1,538 SR
Queue Stats
375W - 407L
1,452 Elo+
Solo
Ra
Ra
YuckyDonut
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Kukulkan
Kukulkan
daryle_stevens
Kukulkan
Level 144
God Stats
10W - 5L
1,629 SR
Queue Stats
244W - 261L
1,388 Elo+
Solo
Zeus
Zeus
polodadsocks
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,965
633
4,368
13,173
15,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
FTB Snickers
Ix Chel
14
0 / 4 / 2
7,375
670
7,395
10,376
3,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 0
7,303
664
4,069
9,678
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
NiniPaninii
Baba Yaga
15
2 / 5 / 1
7,503
682
11,321
9,943
3,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SN3KEBITE
Bakasura
8
0 / 2 / 0
6,082
553
706
3,273
1,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdamTheGRE4t
Bacchus
15
5 / 2 / 14
9,310
846
5,691
12,200
11,985
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Hate Creates
Izanami
16
3 / 0 / 16
9,573
870
7,745
6,646
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
4 / 1 / 13
9,628
875
10,341
6,805
2,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
3 / 0 / 12
9,672
879
10,935
7,239
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 11
9,748
886
8,658
5,707
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
2
Kills
22
22
Deaths
3
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdamTheGRE4t
Bacchus
5
2
14
6
L
0
6
3
0.25
L
Ix Chel
FTB Snickers
Ix Chel
0
4
2
0.25
L
0
5
0
0
W
Izanami
Hate Creates
Izanami
3
0
16
11
L
Baba Yaga
NiniPaninii
Baba Yaga
2
5
1
0.5
L
Bakasura
SN3KEBITE
Bakasura
0
2
0
0
W
4
1
13
10.5
W
Kukulkan
3
0
12
9
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
43,370
46,443
Taken
38,597
26,965
Mitigated
21,429
13,562
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdamTheGRE4t
Bacchus
5,691
341
556
2,180
12,200
11,985
521
5,784
6,386
12,136
773
L
4,368
1,001
699
1,956
13,173
15,137
0
8,984
4,039
0
10,234
L
Ix Chel
FTB Snickers
Ix Chel
7,395
867
3,004
3,707
10,376
3,526
0
8,444
1,932
23,890
0
L
4,069
934
579
1,171
9,678
3,416
0
7,831
1,847
13,786
503
W
Izanami
Hate Creates
Izanami
7,745
3,421
1,439
760
6,646
2,495
3,104
3,989
2,657
0
24,526
L
Baba Yaga
NiniPaninii
Baba Yaga
11,321
628
174
1,740
9,943
3,664
0
8,316
1,514
18,085
0
L
Bakasura
SN3KEBITE
Bakasura
706
274
140
392
3,273
1,222
0
1,581
1,692
0
2,037
W
10,341
1,155
11,975
3,694
6,805
2,385
903
4,119
2,686
25,760
0
W
Kukulkan
10,935
936
1,686
714
7,239
2,780
552
4,678
2,561
30,209
422
W
8,658
713
1,276
495
5,707
1,784
822
4,191
1,516
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
47,931
87
Minions Killed
140
0
Camps Cleared
0
852,291
Distance Traveled
1,082,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,310
846
14
1
0
188,272
0
L
Odin
6,965
633
14
1
0
197,540
0
L
Ix Chel
7,375
670
29
3
0
205,465
0
L
Freya
7,303
664
24
2
0
174,671
0
W
Izanami
9,573
870
38
3
0
212,534
0
L
Baba Yaga
7,503
682
16
1
0
187,767
0
L
Bakasura
6,082
553
4
0
0
86,848
0
W
Ra
9,628
875
38
3
0
243,053
0
W
Kukulkan
9,672
879
37
3
0
217,885
0
W
Zeus
9,748
886
13
1
0
220,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role