Player Matchup

Gilgamesh
Gilgamesh
Blixkies
Gilgamesh
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 130L
1,534 Elo+
Solo
Charybdis
Charybdis
GodSend0117
Charybdis
Level 102
God Stats
8W - 7L
1,673 SR
Queue Stats
242W - 249L
1,429 Elo+
Party 1
Bake Kujira
Bake Kujira
GroveMother
Bake Kujira
Level 123
God Stats
9W - 6L
1,855 SR
Queue Stats
105W - 133L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LOH-D
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,666 Elo+
Party 1
Janus
Janus
xealots
Janus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,481 Elo+
Solo
Team Averages
Level 116
1,606 SR
1,516 Elo+

VS

Team Averages
Level 117
1,440 SR
1,523 Elo+
Arachne
Arachne
ASoggyZekrom
Arachne
Level 124
God Stats
2W - 3L
1,381 SR
Queue Stats
278W - 252L
1,489 Elo+
Party 3
Izanami
Izanami
LiliMii
Izanami
Level 149
God Stats
3W - 5L
1,256 SR
Queue Stats
209W - 198L
1,543 Elo+
Solo
Achilles
Achilles
RicFlairDriip
Achilles
Level 85
God Stats
33W - 24L
1,563 SR
Queue Stats
76W - 50L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
babynomoney
Aphrodite
Level 107
God Stats
24W - 27L
1,483 SR
Queue Stats
244W - 224L
1,485 Elo+
Party 3
Janus
Janus
i8 HypNoSiS 8i
Janus
Level 121
God Stats
6W - 9L
1,514 SR
Queue Stats
77W - 55L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blixkies
Gilgamesh
9
2 / 4 / 0
5,277
528
3,841
7,348
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
GodSend0117
Charybdis
10
2 / 4 / 0
5,318
532
2,886
6,533
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
GroveMother
Bake Kujira
7
0 / 5 / 2
4,383
438
3,612
8,215
6,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
LOH-D
Cu Chulainn
9
0 / 4 / 1
5,064
506
3,472
9,066
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
xealots
Janus
10
1 / 5 / 1
5,634
563
3,540
5,595
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASoggyZekrom
Arachne
12
4 / 1 / 6
6,438
644
3,803
7,893
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
LiliMii
Izanami
10
5 / 1 / 5
6,020
602
6,968
5,102
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RicFlairDriip
Achilles
12
4 / 1 / 2
7,080
708
5,112
7,546
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
babynomoney
Aphrodite
10
3 / 1 / 7
5,482
548
5,177
6,590
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
6 / 1 / 5
6,674
667
4,185
4,117
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
22
22
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASoggyZekrom
Arachne
4
1
6
7
L
Gilgamesh
Blixkies
Gilgamesh
2
4
0
0.5
L
Charybdis
GodSend0117
Charybdis
2
4
0
0.5
L
Bake Kujira
GroveMother
Bake Kujira
0
5
2
0.2
L
Cu Chulainn
LOH-D
Cu Chulainn
0
4
1
0.13
W
Izanami
LiliMii
Izanami
5
1
5
7.5
W
Achilles
RicFlairDriip
Achilles
4
1
2
5
W
Aphrodite
babynomoney
Aphrodite
3
1
7
6.5
W
6
1
5
8.5
L
Janus
xealots
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
25,245
36,757
Taken
31,248
16,168
Mitigated
13,595
5,336
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASoggyZekrom
Arachne
3,803
2,260
0
4,510
7,893
2,314
0
1,238
6,575
0
38,864
L
Gilgamesh
Blixkies
Gilgamesh
3,841
1,404
0
333
7,348
2,837
0
1,447
5,821
0
31,362
L
Charybdis
GodSend0117
Charybdis
2,886
1,545
0
1,966
6,533
1,857
0
2,009
4,522
0
30,087
L
Bake Kujira
GroveMother
Bake Kujira
3,612
2,227
0
567
8,215
6,924
0
2,710
5,465
13,083
0
L
Cu Chulainn
LOH-D
Cu Chulainn
3,472
577
0
1,952
9,066
2,957
0
453
8,613
0
33,948
W
Izanami
LiliMii
Izanami
6,968
4,752
0
1,472
5,102
1,473
985
1,093
4,009
0
39,391
W
Achilles
RicFlairDriip
Achilles
5,112
714
0
1,790
7,546
5,440
216
343
7,163
130
47,107
W
Aphrodite
babynomoney
Aphrodite
5,177
1,100
1,861
4,256
6,590
3,290
168
2,764
3,744
15,231
346
W
4,185
275
0
549
4,117
1,078
0
1,310
2,605
36,464
668
L
Janus
xealots
Janus
3,540
59
0
518
5,595
1,593
0
2,358
3,039
27,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
31,694
257
Minions Killed
316
0
Camps Cleared
0
960,358
Distance Traveled
981,577
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,438
644
67
7
0
212,388
0
L
Gilgamesh
5,277
528
55
6
0
202,336
0
L
Charybdis
5,318
532
57
6
0
184,477
3
L
Bake Kujira
4,383
438
23
2
0
194,736
4
L
Cu Chulainn
5,064
506
58
6
0
190,023
2
W
Izanami
6,020
602
60
6
0
180,566
2
W
Achilles
7,080
708
85
9
0
176,116
0
W
Aphrodite
5,482
548
28
3
0
185,090
0
W
Janus
6,674
667
76
8
0
227,417
0
L
Janus
5,634
563
64
6
0
188,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role