Player Matchup

Danzaburou
Danzaburou
Gold I
FrenzyTank
Danzaburou
Gold I
Level 156
God Stats
12W - 13L
1,467 SR
Queue Stats
484W - 479L
1,477 MMR
Solo
Olorun
Olorun
Silver III
SUNNYBEAR1033
Olorun
Silver III
Level 128
God Stats
0W - 1L
1,927 SR
Queue Stats
9W - 9L
1,433 MMR
Party 1
Athena
Athena
Bronze V
Wolf LSK
Athena
Bronze V
Level 81
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 13L
1,411 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,652 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,502 SR
1,480 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
mtomasetti
Ah Puch
Gold V
Level 62
God Stats
9W - 4L
1,616 SR
Queue Stats
62W - 68L
1,447 MMR
Solo
Hou Yi
Hou Yi
Silver I
stan45
Hou Yi
Silver I
Level 69
God Stats
8W - 6L
1,392 SR
Queue Stats
12W - 10L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrenzyTank
Danzaburou
18
7 / 3 / 1
12,343
882
12,321
17,802
7,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 3
10,682
763
6,122
12,437
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Wolf LSK
Athena
17
0 / 1 / 3
9,966
712
4,922
18,770
21,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CthulhuAchillesCerberusPersephoneXing Tian

VS

Bans
CupidHerculesKumbhakarnaCabrakanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 5
10,738
767
12,719
16,511
14,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
mtomasetti
Ah Puch
18
4 / 2 / 4
11,652
832
16,857
8,312
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
stan45
Hou Yi
17
2 / 3 / 4
11,125
795
11,957
7,754
3,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
8
8
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
5
1.5
L
Danzaburou
FrenzyTank
Danzaburou
7
3
1
2.5
L
1
4
3
0.63
L
Athena
Wolf LSK
Athena
0
1
3
1.5
W
Ah Puch
mtomasetti
Ah Puch
4
2
4
3
W
Hou Yi
stan45
Hou Yi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
41,533
49,009
Taken
32,577
33,997
Mitigated
20,931
13,006
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,719
3,332
0
860
16,511
14,577
615
6,714
9,709
26,736
0
L
Danzaburou
FrenzyTank
Danzaburou
12,321
4,076
0
6,258
17,802
7,601
114
8,073
8,819
0
55,789
L
6,122
2,549
789
3,765
12,437
4,954
180
8,549
3,008
44,856
0
L
Athena
Wolf LSK
Athena
4,922
1,158
0
2,194
18,770
21,442
0
9,674
7,730
9,509
1,571
W
Ah Puch
mtomasetti
Ah Puch
16,857
433
0
1,137
8,312
3,150
590
1,203
7,087
49,532
1,415
W
Hou Yi
stan45
Hou Yi
11,957
5,484
0
1,217
7,754
3,204
2,876
2,432
5,296
0
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
33,515
173
Minions Killed
178
0
Camps Cleared
0
745,887
Distance Traveled
746,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,738
767
28
2
0
268,362
1
L
Danzaburou
12,343
882
70
5
0
249,788
0
L
Olorun
10,682
763
84
6
0
216,267
0
L
Athena
9,966
712
19
1
0
279,832
0
W
Ah Puch
11,652
832
85
6
0
239,533
0
W
Hou Yi
11,125
795
65
5
0
238,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role