Player Matchup

Anubis
Anubis
Jennimorgana
Anubis
Level 46
God Stats
10W - 8L
1,537 SR
Queue Stats
38W - 43L
1,451 Elo+
Solo
Hou Yi
Hou Yi
OddjobGod
Hou Yi
Level 125
God Stats
5W - 1L
1,558 SR
Queue Stats
25W - 17L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
TySykez
Danzaburou
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
27W - 18L
1,532 Elo+
Party 1
Nox
Nox
VRMXI
Nox
Level 42
God Stats
4W - 3L
1,521 SR
Queue Stats
48W - 54L
1,447 Elo+
Solo
Chang'e
Chang'e
YoshDog24
Chang'e
Level 145
God Stats
3W - 2L
1,751 SR
Queue Stats
27W - 18L
1,557 Elo+
Party 1
Team Averages
Level 93
1,610 SR
1,506 Elo+

VS

Team Averages
Level 54
1,459 SR
1,429 Elo+
Charybdis
Charybdis
AlexisInTexas
Charybdis
Level 47
God Stats
28W - 30L
1,597 SR
Queue Stats
264W - 286L
1,483 Elo+
Solo
Achilles
Achilles
Fatchback
Achilles
Level 44
God Stats
3W - 6L
1,321 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Janus
Janus
Lahg
Janus
Level 108
God Stats
1W - 5L
1,281 SR
Queue Stats
64W - 51L
1,547 Elo+
Solo
Nemesis
Nemesis
Maidenwolfe
Nemesis
Level 22
God Stats
3W - 4L
1,497 SR
Queue Stats
7W - 8L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowHS13
Baron Samedi
Level 48
God Stats
26W - 21L
1,602 SR
Queue Stats
64W - 92L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 5 / 6
7,061
471
5,735
11,212
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
OddjobGod
Hou Yi
15
8 / 5 / 4
9,108
607
9,185
12,323
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
TySykez
Danzaburou
14
7 / 3 / 3
8,793
586
14,952
14,843
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
VRMXI
Nox
15
1 / 2 / 0
8,314
554
1,095
8,535
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
YoshDog24
Chang'e
13
3 / 5 / 6
7,988
533
4,995
16,357
4,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexisInTexas
Charybdis
14
5 / 5 / 8
8,514
568
14,380
13,232
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Fatchback
Achilles
13
1 / 2 / 3
7,930
529
5,811
10,447
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Lahg
Janus
12
3 / 4 / 6
7,606
507
4,784
7,277
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Maidenwolfe
Nemesis
14
8 / 6 / 5
8,995
600
11,737
14,403
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ShadowHS13
Baron Samedi
15
3 / 3 / 0
8,398
560
10,751
7,761
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
19
Kills
20
20
Deaths
20
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexisInTexas
Charybdis
5
5
8
1.8
L
Achilles
Fatchback
Achilles
1
2
3
1.25
W
Anubis
0
5
6
0.6
L
Janus
Lahg
Janus
3
4
6
1.5
L
Nemesis
Maidenwolfe
Nemesis
8
6
5
1.75
W
Hou Yi
OddjobGod
Hou Yi
8
5
4
2
L
Baron Samedi
ShadowHS13
Baron Samedi
3
3
0
1
W
Danzaburou
TySykez
Danzaburou
7
3
3
2.83
W
Nox
VRMXI
Nox
1
2
0
0.5
W
Chang'e
YoshDog24
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
47,463
63,270
Taken
53,120
22,718
Mitigated
21,246
20,877
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexisInTexas
Charybdis
14,380
5,859
0
4,443
13,232
3,773
1,271
3,771
9,298
0
65,121
L
Achilles
Fatchback
Achilles
5,811
810
0
1,522
10,447
6,610
462
452
9,484
0
28,107
W
Anubis
5,735
172
0
1,281
11,212
4,603
0
675
10,525
49,852
0
L
Janus
Lahg
Janus
4,784
454
0
1,230
7,277
1,940
105
2,444
4,791
37,037
0
L
Nemesis
Maidenwolfe
Nemesis
11,737
5,255
0
5,151
14,403
4,682
0
3,059
11,193
1,225
52,447
W
Hou Yi
OddjobGod
Hou Yi
9,185
3,954
0
3,013
12,323
4,021
0
2,593
9,650
0
43,774
L
Baron Samedi
ShadowHS13
Baron Samedi
10,751
914
0
1,971
7,761
4,241
188
2,083
5,564
58,015
0
W
Danzaburou
TySykez
Danzaburou
14,952
5,707
0
4,692
14,843
7,065
0
1,763
12,994
0
51,921
W
Nox
VRMXI
Nox
1,095
167
0
1,684
8,535
2,617
0
3,610
4,453
63,650
2,139
W
Chang'e
YoshDog24
Chang'e
4,995
364
3,723
6,484
16,357
4,412
0
6,859
9,221
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
41,443
353
Minions Killed
381
0
Camps Cleared
0
1,435,136
Distance Traveled
1,423,082
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,514
568
86
6
0
253,479
2
L
Achilles
7,930
529
38
3
0
277,164
0
W
Anubis
7,061
471
82
5
0
300,015
0
L
Janus
7,606
507
79
5
0
253,338
0
L
Nemesis
8,995
600
74
5
0
321,031
0
W
Hou Yi
9,108
607
62
4
0
271,523
0
L
Baron Samedi
8,398
560
104
7
0
318,070
2
W
Danzaburou
8,793
586
65
4
0
275,614
0
W
Nox
8,314
554
118
8
0
316,417
0
W
Chang'e
7,988
533
26
2
0
271,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role