Player Matchup

Bakasura
Bakasura
DiovOvervHeaven
Bakasura
Level 76
God Stats
3W - 3L
1,390 SR
Queue Stats
177W - 171L
1,533 Elo+
Solo
Bellona
Bellona
PapaKaz
Bellona
Level 125
God Stats
2W - 3L
1,660 SR
Queue Stats
47W - 46L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
SmallJoints
Kukulkan
Level 67
God Stats
8W - 13L
1,449 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 1
Cupid
Cupid
UrLocalThugSemon
Cupid
Level 128
God Stats
2W - 0L
1,784 SR
Queue Stats
99W - 95L
1,524 Elo+
Party 1
Sobek
Sobek
darỵ
Sobek
Level 100
God Stats
3W - 6L
1,338 SR
Queue Stats
81W - 80L
1,515 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,525 Elo+

VS

Team Averages
Level 119
1,544 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ScoringManiac99
Odin
Level 125
God Stats
0W - 3L
1,342 SR
Queue Stats
66W - 62L
1,545 Elo+
Solo
Olorun
Olorun
SnipesEveryDay99
Olorun
Level 146
God Stats
4W - 2L
1,764 SR
Queue Stats
146W - 124L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
josscan003
Morgan Le Fay
Level 158
God Stats
33W - 26L
1,612 SR
Queue Stats
365W - 323L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
6 / 0 / 0
6,551
655
4,537
7,159
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bellona
PapaKaz
Bellona
10
1 / 1 / 0
5,816
582
5,602
9,868
8,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
SmallJoints
Kukulkan
10
1 / 3 / 0
5,323
532
1,317
5,794
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 3
5,914
591
6,708
6,114
1,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
darỵ
Sobek
10
1 / 0 / 5
5,571
557
3,724
8,806
6,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
6,357
636
6,372
9,231
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
 
Mercury
9
0 / 3 / 1
5,002
500
2,512
8,114
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 2 / 0
5,238
524
3,680
8,506
5,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,377
538
4,387
5,735
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
josscan003
Morgan Le Fay
10
2 / 4 / 1
5,421
542
6,145
5,487
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Mercury
 
Mercury
0
3
1
0.17
W
Bakasura
6
0
0
6
W
Bellona
PapaKaz
Bellona
1
1
0
1
L
1
2
0
0.5
W
Kukulkan
SmallJoints
Kukulkan
1
3
0
0.33
L
0
2
0
0
W
3
0
3
4.5
W
Sobek
darỵ
Sobek
1
0
5
3.5
L
Morgan Le Fay
josscan003
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
23,096
37,741
Taken
37,073
21,656
Mitigated
20,443
15,684
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,372
2,281
0
3,124
9,231
9,522
0
0
9,231
0
45,450
L
Mercury
 
Mercury
2,512
663
0
4,092
8,114
2,079
0
374
7,620
0
33,369
W
Bakasura
4,537
3,193
0
4,092
7,159
3,148
0
972
6,061
0
46,644
W
Bellona
PapaKaz
Bellona
5,602
2,259
0
3,886
9,868
8,704
0
0
9,027
0
40,090
L
3,680
1,360
0
1,952
8,506
5,602
0
2,268
6,043
799
15,236
W
Kukulkan
SmallJoints
Kukulkan
1,317
104
0
1,232
5,794
1,718
124
3,271
2,111
30,353
0
L
4,387
1,538
236
2,895
5,735
1,735
0
772
4,963
36,039
3,182
W
6,708
4,216
170
3,342
6,114
1,863
1
2,617
3,497
0
45,155
W
Sobek
darỵ
Sobek
3,724
404
0
2,962
8,806
6,223
0
2,962
5,676
12,476
2,479
L
Morgan Le Fay
josscan003
Morgan Le Fay
6,145
817
0
452
5,487
1,505
0
1,154
4,016
31,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
27,395
342
Minions Killed
310
0
Camps Cleared
0
1,034,967
Distance Traveled
1,026,472
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,357
636
84
8
0
195,001
3
L
Mercury
5,002
500
67
7
0
223,612
0
W
Bakasura
6,551
655
100
10
0
263,104
1
W
Bellona
5,816
582
86
9
0
164,289
0
L
Odin
5,238
524
25
3
0
216,587
0
W
Kukulkan
5,323
532
62
6
0
190,396
0
L
Olorun
5,377
538
80
8
0
198,383
0
W
Cupid
5,914
591
76
8
0
179,572
0
W
Sobek
5,571
557
18
2
0
237,606
3
L
Morgan Le Fay
5,421
542
54
5
0
192,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role