Player Matchup

Ravana
Ravana
DJL4
Ravana
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
38W - 30L
1,596 Elo+
Party 1
Apollo
Apollo
DrJDM
Apollo
Level 124
God Stats
2W - 2L
1,240 SR
Queue Stats
125W - 119L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
TimFluffin
Baron Samedi
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 137L
1,537 Elo+
Party 2
Poseidon
Poseidon
namechanged8603
Poseidon
Level 148
God Stats
33W - 20L
1,634 SR
Queue Stats
212W - 194L
1,557 Elo+
Solo
Horus
Horus
spacecowboy42000
Horus
Level 129
God Stats
3W - 4L
1,328 SR
Queue Stats
197W - 192L
1,525 Elo+
Party 2
Team Averages
Level 123
1,438 SR
1,551 Elo+

VS

Team Averages
Level 85
1,622 SR
1,618 Elo+
Ymir
Ymir
GuntoSeven
Ymir
Level 29
God Stats
1W - 3L
1,779 SR
Queue Stats
10W - 12L
1,772 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Horrorcry
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 58L
1,610 Elo+
Solo
Bacchus
Bacchus
WarOnBread
Bacchus
Level 149
God Stats
3W - 2L
1,723 SR
Queue Stats
80W - 76L
1,582 Elo+
Party 3
Erlang Shen
Erlang Shen
second_life45
Erlang Shen
Level 122
God Stats
27W - 22L
1,609 SR
Queue Stats
300W - 284L
1,530 Elo+
Solo
Janus
Janus
tusupervieja2
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 101L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DJL4
Ravana
12
9 / 0 / 2
7,221
722
6,325
2,588
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
DrJDM
Apollo
12
1 / 0 / 1
6,373
637
2,320
4,124
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TimFluffin
Baron Samedi
11
4 / 1 / 6
6,592
659
5,516
4,851
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
12
6 / 0 / 0
7,338
734
8,330
5,380
1,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 4
5,286
529
2,748
5,814
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,614
461
3,303
9,235
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
Horrorcry
Ah Muzen Cab
11
1 / 1 / 0
5,708
571
1,211
4,170
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
WarOnBread
Bacchus
8
1 / 4 / 1
4,802
480
1,766
6,850
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
second_life45
Erlang Shen
8
0 / 5 / 0
4,305
431
2,061
8,781
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 6 / 0
4,771
477
1,560
5,611
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
3
3
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
DJL4
Ravana
9
0
2
10
W
Apollo
DrJDM
Apollo
1
0
1
1.5
L
0
4
3
0.38
L
Ah Muzen Cab
Horrorcry
Ah Muzen Cab
1
1
0
1
W
Baron Samedi
TimFluffin
Baron Samedi
4
1
6
7
L
Bacchus
WarOnBread
Bacchus
1
4
1
0.38
W
Poseidon
6
0
0
6
L
Erlang Shen
second_life45
Erlang Shen
0
5
0
0
W
0
2
4
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
9,901
22,757
Taken
34,647
8,267
Mitigated
14,621
12,553
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DJL4
Ravana
6,325
1,565
0
2,139
2,588
762
0
152
2,362
0
49,331
W
Apollo
DrJDM
Apollo
2,320
1,213
0
2,614
4,124
1,390
0
555
3,569
0
50,430
L
3,303
791
0
2,018
9,235
3,063
0
3,612
5,623
16,016
0
L
Ah Muzen Cab
Horrorcry
Ah Muzen Cab
1,211
855
0
699
4,170
1,194
0
0
4,170
0
44,004
W
Baron Samedi
TimFluffin
Baron Samedi
5,516
873
227
1,583
4,851
1,947
0
2,813
1,958
39,952
1,842
L
Bacchus
WarOnBread
Bacchus
1,766
412
0
290
6,850
3,491
0
2,126
4,724
25,694
0
W
Poseidon
8,330
1,696
0
3,537
5,380
1,258
47
905
4,194
48,478
2,543
L
Erlang Shen
second_life45
Erlang Shen
2,061
537
0
1,947
8,781
5,560
0
6,322
2,459
0
17,606
W
2,748
789
302
2,151
5,814
2,910
0
1,964
3,730
0
12,713
L
1,560
135
0
270
5,611
1,313
0
1,367
4,244
21,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
24,200
356
Minions Killed
226
0
Camps Cleared
0
1,001,447
Distance Traveled
958,279
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,221
722
90
9
0
248,332
3
W
Apollo
6,373
637
101
10
0
190,703
0
L
Ymir
4,614
461
25
3
0
184,919
0
L
Ah Muzen Cab
5,708
571
86
9
0
183,831
2
W
Baron Samedi
6,592
659
64
6
0
184,220
1
L
Bacchus
4,802
480
45
5
0
222,449
6
W
Poseidon
7,338
734
79
8
0
186,542
0
L
Erlang Shen
4,305
431
25
3
0
177,363
0
W
Horus
5,286
529
22
2
0
191,650
2
L
Janus
4,771
477
45
5
0
189,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role