Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Zertho
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,505 Elo+
Party 3
Pele
Pele
elmataancianos
Pele
Level 81
God Stats
7W - 5L
1,711 SR
Queue Stats
101W - 94L
1,517 Elo+
Solo
Jing Wei
Jing Wei
iFinchyy
Jing Wei
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
karmello7
Poseidon
Level 128
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,522 Elo+

VS

Team Averages
Level 63
1,561 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deus Regem1705
Ra
Level 114
God Stats
19W - 12L
1,503 SR
Queue Stats
201W - 208L
1,476 Elo+
Solo
Mulan
Mulan
Fleija--
Mulan
Level 51
God Stats
0W - 2L
1,327 SR
Queue Stats
113W - 128L
1,454 Elo+
Party 1
Serqet
Serqet
ivHxpe
Serqet
Level 62
God Stats
5W - 3L
1,700 SR
Queue Stats
104W - 116L
1,462 Elo+
Party 1
Skadi
Skadi
ugotshotbyataco
Skadi
Level 28
God Stats
5W - 6L
1,775 SR
Queue Stats
30W - 41L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 0 / 1
6,086
468
1,667
8,160
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Zertho
Sylvanus
11
2 / 2 / 4
6,444
496
4,884
9,242
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 0
7,947
611
9,602
13,270
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
iFinchyy
Jing Wei
11
4 / 4 / 4
6,521
502
5,697
10,002
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
karmello7
Poseidon
13
1 / 2 / 0
7,548
581
2,096
3,658
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 3
6,254
481
3,597
8,895
7,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 1
6,913
532
1,738
3,248
972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
Fleija--
Mulan
11
1 / 2 / 0
6,539
503
8,022
12,199
11,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Serqet
ivHxpe
Serqet
11
4 / 4 / 2
6,911
532
4,195
9,193
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 1 / 1
6,902
531
10,488
8,051
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
10
10
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
1
1.5
L
Ares
 
Ares
0
4
3
0.38
L
0
0
1
0.5
L
Mulan
Fleija--
Mulan
1
2
0
0.5
W
Sylvanus
Zertho
Sylvanus
2
2
4
2
W
3
2
0
1.5
W
Jing Wei
iFinchyy
Jing Wei
4
4
4
1.5
L
Serqet
ivHxpe
Serqet
4
4
2
1.25
W
Poseidon
karmello7
Poseidon
1
2
0
0.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
28,040
44,332
Taken
41,586
21,901
Mitigated
25,971
19,429
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,667
208
0
4,970
8,160
3,093
0
872
7,288
0
40,720
L
Ares
 
Ares
3,597
115
262
1,455
8,895
7,738
35
1,702
7,193
22,615
0
L
1,738
488
115
1,520
3,248
972
0
1,263
1,985
51,121
528
L
Mulan
Fleija--
Mulan
8,022
2,217
0
2,245
12,199
11,189
0
0
12,199
0
41,342
W
Sylvanus
Zertho
Sylvanus
4,884
1,498
1,506
3,728
9,242
8,109
0
1,524
7,558
20,773
0
W
9,602
3,593
0
6,150
13,270
6,795
0
0
12,964
0
57,916
W
Jing Wei
iFinchyy
Jing Wei
5,697
4,049
0
2,276
10,002
3,114
0
1,828
7,963
0
33,047
L
Serqet
ivHxpe
Serqet
4,195
724
0
1,309
9,193
3,500
0
1,057
8,136
0
40,889
W
Poseidon
karmello7
Poseidon
2,096
70
0
799
3,658
790
176
1,111
2,547
52,366
1,094
L
10,488
4,941
0
1,937
8,051
2,572
476
2,929
5,122
0
50,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
33,519
358
Minions Killed
340
0
Camps Cleared
0
1,260,809
Distance Traveled
1,185,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,086
468
71
5
0
269,339
1
L
Ares
6,254
481
20
2
0
263,853
4
L
Ra
6,913
532
91
7
0
219,094
0
L
Mulan
6,539
503
79
6
0
221,076
0
W
Sylvanus
6,444
496
20
2
0
200,548
0
W
Pele
7,947
611
98
8
0
259,989
1
W
Jing Wei
6,521
502
55
4
0
255,248
0
L
Serqet
6,911
532
61
5
0
243,719
0
W
Poseidon
7,548
581
114
9
0
275,685
3
L
Skadi
6,902
531
89
7
0
238,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role