Player Matchup

Zhong Kui
Zhong Kui
Lavante901
Zhong Kui
Level 156
God Stats
9W - 15L
1,523 SR
Queue Stats
411W - 415L
1,530 Elo+
Party 2
Rama
Rama
MrMcSavory
Rama
Level 203
God Stats
1W - 5L
1,511 SR
Queue Stats
92W - 104L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
P3T4R
Morgan Le Fay
Level 152
God Stats
4W - 2L
1,948 SR
Queue Stats
291W - 310L
1,483 Elo+
Solo
Achilles
Achilles
Radioactive8760
Achilles
Level 149
God Stats
3W - 1L
1,912 SR
Queue Stats
299W - 294L
1,614 Elo+
Solo
Bacchus
Bacchus
YachtMasterDrew
Bacchus
Level 142
God Stats
4W - 7L
1,386 SR
Queue Stats
386W - 395L
1,488 Elo+
Party 2
Team Averages
Level 160
1,656 SR
1,531 Elo+

VS

Team Averages
Level 130
1,685 SR
1,516 Elo+
Cthulhu
Cthulhu
Crownstein
Cthulhu
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
33W - 44L
1,432 Elo+
Party 1
Cerberus
Cerberus
Itll-Buff-Out069
Cerberus
Level 149
God Stats
11W - 1L
1,945 SR
Queue Stats
358W - 350L
1,543 Elo+
Party 1
Hachiman
Hachiman
Jüstin
Hachiman
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 304L
1,536 Elo+
Solo
Atlas
Atlas
ShrinkusDinkus
Atlas
Level 127
God Stats
3W - 0L
1,840 SR
Queue Stats
97W - 92L
1,508 Elo+
Party 1
Thanatos
Thanatos
UberWhiteG
Thanatos
Level 84
God Stats
5W - 6L
1,408 SR
Queue Stats
267W - 270L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lavante901
Zhong Kui
12
0 / 8 / 6
6,910
691
8,964
12,274
11,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 4
6,373
637
0
8,702
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
P3T4R
Morgan Le Fay
15
1 / 7 / 2
7,762
776
4,532
10,149
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
6 / 6 / 2
7,964
796
13,337
19,367
20,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 5
7,754
775
5,213
13,401
16,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crownstein
Cthulhu
14
2 / 3 / 25
8,913
891
11,524
13,626
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 22
9,861
986
12,638
11,386
12,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Jüstin
Hachiman
17
7 / 0 / 22
9,871
987
12,745
5,743
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 22
9,295
930
9,514
9,491
11,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
UberWhiteG
Thanatos
16
14 / 3 / 14
10,522
1,052
12,294
9,860
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
8
Kills
33
33
Deaths
8
19
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crownstein
Cthulhu
2
3
25
4.83
W
8
0
22
19
W
Hachiman
Jüstin
Hachiman
7
0
22
18
L
Zhong Kui
Lavante901
Zhong Kui
0
8
6
0.38
L
0
7
4
0.29
L
Morgan Le Fay
P3T4R
Morgan Le Fay
1
7
2
0.29
L
Achilles
6
6
2
1.17
W
2
2
22
6.5
W
Thanatos
UberWhiteG
Thanatos
14
3
14
7
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
58,715
63,893
Taken
50,106
56,507
Mitigated
45,186
9,636
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crownstein
Cthulhu
11,524
474
853
3,988
13,626
13,485
347
5,537
7,809
21,553
697
W
12,638
802
3,230
5,516
11,386
12,383
579
3,678
7,508
18,966
1,295
W
Hachiman
Jüstin
Hachiman
12,745
7,239
1,518
1,261
5,743
3,042
2,800
1,274
4,386
0
27,444
L
Zhong Kui
Lavante901
Zhong Kui
8,964
163
527
1,626
12,274
11,729
0
5,073
7,051
14,521
0
L
0
0
0
0
8,702
3,852
0
4,959
3,664
0
0
L
Morgan Le Fay
P3T4R
Morgan Le Fay
4,532
290
584
925
10,149
4,179
0
6,101
4,015
19,106
0
L
Achilles
13,337
1,630
39
3,926
19,367
20,291
0
9,469
9,425
0
17,184
W
9,514
3,849
959
1,369
9,491
11,133
245
3,939
5,425
20,064
284
W
Thanatos
UberWhiteG
Thanatos
12,294
1,314
1,639
7,085
9,860
5,143
1,099
4,281
5,305
0
18,625
L
5,213
193
507
1,502
13,401
16,456
0
5,906
7,183
15,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
48,462
62
Minions Killed
123
0
Camps Cleared
0
869,425
Distance Traveled
1,053,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,913
891
40
4
0
215,020
0
W
Cerberus
9,861
986
18
2
0
239,613
0
W
Hachiman
9,871
987
26
3
0
208,976
0
L
Zhong Kui
6,910
691
17
2
0
152,475
0
L
Rama
6,373
637
0
0
0
153,518
0
L
Morgan Le Fay
7,762
776
25
3
0
174,297
0
L
Achilles
7,964
796
7
1
0
184,405
0
W
Atlas
9,295
930
16
2
0
171,984
0
W
Thanatos
10,522
1,052
23
2
0
218,327
0
L
Bacchus
7,754
775
13
1
0
204,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role