Player Matchup

Hades
Hades
Gold I
AWeeeeLilGuy
Hades
Gold I
Level 102
God Stats
1W - 5L
1,721 SR
Queue Stats
58W - 53L
1,703 MMR
Solo
Agni
Agni
Gold IV
ELVER000
Agni
Gold IV
Level 83
God Stats
18W - 9L
1,689 SR
Queue Stats
187W - 187L
1,438 MMR
Solo
Geb
Geb
Gold I
Weirsy19
Geb
Gold I
Level 189
God Stats
3W - 11L
1,359 SR
Queue Stats
212W - 202L
1,614 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
qrafiti
Tsukuyomi
Platinum V
Level 142
God Stats
1W - 2L
1,754 SR
Queue Stats
165W - 155L
1,643 MMR
Solo
Neith
Neith
Silver III
xGHOSTxKINGx880
Neith
Silver III
Level 108
God Stats
6W - 6L
1,624 SR
Queue Stats
11W - 16L
1,367 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,629 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,425 SR
1,508 MMR
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Platinum V
Bol8ussaur
Martichoras
Platinum V
Level 140
God Stats
2W - 4L
1,422 SR
Queue Stats
279W - 291L
1,563 MMR
Solo
Bacchus
Bacchus
Gold V
ChinoFriki
Bacchus
Gold V
Level 129
God Stats
5W - 5L
1,108 SR
Queue Stats
89W - 92L
1,341 MMR
Solo
Discordia
Discordia
Platinum IV
Exiedus
Discordia
Platinum IV
Level 149
God Stats
71W - 46L
1,595 SR
Queue Stats
133W - 132L
1,447 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
incorporate
Zhong Kui
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,392
646
6,783
14,252
6,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
13
5 / 2 / 2
7,545
580
7,747
8,754
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
6,488
499
2,951
8,426
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
qrafiti
Tsukuyomi
13
2 / 5 / 4
6,977
537
6,614
11,200
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
6,777
521
6,521
6,277
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Chang'eKumbhakarnaLokiThanatos

VS

Bans
Ao KuangShivaAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 2 / 2
8,237
634
6,668
12,452
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Martichoras
Bol8ussaur
Martichoras
13
0 / 1 / 1
7,197
554
3,840
7,442
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ChinoFriki
Bacchus
12
1 / 1 / 1
7,241
557
4,436
11,033
11,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Exiedus
Discordia
12
2 / 4 / 3
7,272
559
6,733
6,257
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
incorporate
Zhong Kui
12
4 / 5 / 3
7,824
602
10,581
12,251
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
14
14
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
2
4
L
4
4
1
1.13
W
Martichoras
Bol8ussaur
Martichoras
0
1
1
0.5
W
Bacchus
ChinoFriki
Bacchus
1
1
1
1.5
L
Agni
5
2
2
3
W
Discordia
Exiedus
Discordia
2
4
3
0.88
L
0
1
7
3.5
W
Zhong Kui
incorporate
Zhong Kui
4
5
3
1.1
L
Tsukuyomi
qrafiti
Tsukuyomi
2
5
4
0.8
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
32,258
48,909
Taken
49,435
19,985
Mitigated
30,163
20,328
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,668
4,919
0
6,295
12,452
5,199
850
1,705
10,615
0
41,055
L
6,783
507
80
9,936
14,252
6,581
112
7,524
6,728
58,249
1,175
W
Martichoras
Bol8ussaur
Martichoras
3,840
980
0
2,192
7,442
3,108
349
1,138
6,296
0
65,044
W
Bacchus
ChinoFriki
Bacchus
4,436
255
0
3,547
11,033
11,633
0
4,163
6,519
18,651
3,654
L
Agni
7,747
569
0
3,092
8,754
2,766
0
5,356
3,268
42,686
0
W
Discordia
Exiedus
Discordia
6,733
373
0
1,070
6,257
1,722
147
2,692
3,271
35,562
1,708
L
2,951
414
0
2,407
8,426
5,145
0
3,764
4,592
14,953
0
W
Zhong Kui
incorporate
Zhong Kui
10,581
4,187
0
5,110
12,251
8,501
13
6,807
5,408
44,870
12,572
L
Tsukuyomi
qrafiti
Tsukuyomi
6,614
1,649
0
3,971
11,200
3,620
10
2,315
8,399
0
57,108
L
6,521
1,491
0
842
6,277
1,873
0
1,279
4,860
0
48,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
37,771
410
Minions Killed
407
0
Camps Cleared
0
1,323,485
Distance Traveled
1,270,991
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,237
634
106
8
0
318,846
2
L
Hades
8,392
646
111
9
0
236,583
0
W
Martichoras
7,197
554
121
9
0
243,428
0
W
Bacchus
7,241
557
30
2
0
260,845
3
L
Agni
7,545
580
89
7
0
267,057
3
W
Discordia
7,272
559
66
5
0
239,918
5
L
Geb
6,488
499
17
1
0
282,258
4
W
Zhong Kui
7,824
602
84
6
0
207,954
1
L
Tsukuyomi
6,977
537
95
7
0
287,981
0
L
Neith
6,777
521
98
8
0
249,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role