Player Matchup

King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Càos
Baron Samedi
Platinum V
Level 68
God Stats
4W - 5L
1,465 SR
Queue Stats
97W - 134L
1,630 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
Pech9218
Baba Yaga
Gold III
Level 152
God Stats
257W - 198L
1,574 SR
Queue Stats
446W - 514L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,513 SR
1,584 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,586 SR
1,714 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Kreizy9026
Kumbhakarna
Platinum III
Level 83
God Stats
46W - 29L
1,624 SR
Queue Stats
480W - 485L
1,890 MMR
Party 1
Vulcan
Vulcan
Platinum III
Liquid_V1_
Vulcan
Platinum III
Level 158
God Stats
112W - 99L
1,633 SR
Queue Stats
253W - 257L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 2
6,812
681
3,467
10,408
6,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Càos
Baron Samedi
12
2 / 8 / 0
7,568
757
5,138
11,142
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Pech9218
Baba Yaga
13
0 / 3 / 2
7,489
749
5,924
6,545
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AtlasCthulhuKuzenboMedusaCerberus

VS

Bans
SerqetXbalanqueGebOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 0 / 3
10,301
1,030
13,125
8,100
3,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Kreizy9026
Kumbhakarna
15
2 / 1 / 11
8,768
877
3,253
9,099
6,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Liquid_V1_
Vulcan
14
1 / 1 / 8
8,513
851
8,451
4,896
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
2
0.33
W
Anhur
 
Anhur
11
0
3
12.5
L
Baron Samedi
Càos
Baron Samedi
2
8
0
0.25
W
Kumbhakarna
Kreizy9026
Kumbhakarna
2
1
11
7.5
W
Vulcan
Liquid_V1_
Vulcan
1
1
8
5
L
Baba Yaga
Pech9218
Baba Yaga
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
24,829
28,095
Taken
22,095
12,160
Mitigated
11,166
4,613
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,467
47
0
1,406
10,408
6,606
0
5,267
4,713
0
11,236
W
Anhur
 
Anhur
13,125
6,024
0
3,915
8,100
3,167
2,712
3,031
4,681
0
44,378
L
Baron Samedi
Càos
Baron Samedi
5,138
709
393
1,710
11,142
3,347
0
4,001
6,725
19,908
491
W
Kumbhakarna
Kreizy9026
Kumbhakarna
3,253
207
0
1,887
9,099
6,422
157
3,767
4,786
9,930
0
W
Vulcan
Liquid_V1_
Vulcan
8,451
57
0
1,329
4,896
1,577
404
3,229
1,473
33,560
491
L
Baba Yaga
Pech9218
Baba Yaga
5,924
175
0
1,104
6,545
2,207
0
1,942
4,222
28,065
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
27,582
102
Minions Killed
138
0
Camps Cleared
0
508,283
Distance Traveled
554,714
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,812
681
20
2
0
188,335
1
W
Anhur
10,301
1,030
64
6
0
195,434
2
L
Baron Samedi
7,568
757
36
4
0
126,330
0
W
Kumbhakarna
8,768
877
14
1
0
168,236
0
W
Vulcan
8,513
851
60
6
0
191,044
0
L
Baba Yaga
7,489
749
46
5
0
193,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role