Player Matchup

Janus
Janus
Frozon12345
Janus
Level 50
God Stats
1W - 8L
1,270 SR
Queue Stats
25W - 57L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
Lockusp
Sun Wukong
Level 8
God Stats
1W - 2L
1,451 SR
Queue Stats
13W - 42L
1,133 Elo+
Party 1
Ix Chel
Ix Chel
Omni0x
Ix Chel
Level 100
God Stats
1W - 6L
1,335 SR
Queue Stats
195W - 208L
1,442 Elo+
Party 1
Team Averages
Level 53
1,352 SR
1,284 Elo+

VS

Team Averages
Level 76
1,513 SR
1,387 Elo+
Baba Yaga
Baba Yaga
DemonTime500
Baba Yaga
Level 116
God Stats
4W - 2L
1,595 SR
Queue Stats
220W - 262L
1,432 Elo+
Solo
Neith
Neith
ZERATIN
Neith
Level 11
God Stats
4W - 5L
1,430 SR
Queue Stats
12W - 17L
1,328 Elo+
Party 2
Chaac
Chaac
xo Alchemist
Chaac
Level 102
God Stats
8W - 8L
1,512 SR
Queue Stats
42W - 52L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,096
810
5,610
9,454
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Lockusp
Sun Wukong
12
0 / 3 / 2
7,216
722
5,946
9,526
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Omni0x
Ix Chel
13
1 / 4 / 0
7,465
747
6,016
7,742
2,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DemonTime500
Baba Yaga
14
4 / 0 / 5
9,079
908
6,628
7,316
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ZERATIN
Neith
14
5 / 1 / 4
8,711
871
7,060
5,933
2,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 1 / 6
7,890
789
8,582
12,604
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DemonTime500
Baba Yaga
4
0
5
6.5
L
1
4
0
0.25
L
Sun Wukong
Lockusp
Sun Wukong
0
3
2
0.33
L
Ix Chel
Omni0x
Ix Chel
1
4
0
0.25
W
Neith
ZERATIN
Neith
5
1
4
7
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
22,270
26,722
Taken
25,853
12,743
Mitigated
16,009
3,029
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DemonTime500
Baba Yaga
6,628
215
0
602
7,316
2,581
0
2,957
4,186
25,623
672
L
5,610
145
209
468
9,454
2,946
252
1,907
6,943
23,404
211
L
Sun Wukong
Lockusp
Sun Wukong
5,946
840
0
779
9,526
7,191
0
1,542
7,448
0
12,607
L
Ix Chel
Omni0x
Ix Chel
6,016
197
572
1,001
7,742
2,606
0
2,156
5,092
23,307
0
W
Neith
ZERATIN
Neith
7,060
2,133
0
1,884
5,933
2,083
21
2,831
2,971
0
20,719
W
8,582
668
0
2,133
12,604
11,345
0
5,822
6,510
0
25,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
25,680
90
Minions Killed
104
0
Camps Cleared
0
574,000
Distance Traveled
520,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,079
908
44
4
0
181,696
0
L
Janus
8,096
810
38
4
0
204,138
0
L
Sun Wukong
7,216
722
11
1
0
208,339
0
L
Ix Chel
7,465
747
41
4
0
161,523
0
W
Neith
8,711
871
32
3
0
151,727
0
W
Chaac
7,890
789
28
3
0
187,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role