Player Matchup

Osiris
Osiris
DX4DM4N
Osiris
Level 121
God Stats
90W - 77L
1,449 SR
Queue Stats
187W - 192L
1,426 Elo+
Solo
Geb
Geb
Fireflyman
Geb
Level 108
God Stats
2W - 0L
1,806 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
Level 128
God Stats
11W - 6L
1,571 SR
Queue Stats
687W - 688L
1,504 Elo+
Solo
Artemis
Artemis
YaozhongCH
Artemis
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
josscan003
Morgan Le Fay
Level 158
God Stats
33W - 26L
1,601 SR
Queue Stats
365W - 323L
1,455 Elo+
Solo
Team Averages
Level 128
1,637 SR
1,508 Elo+

VS

Team Averages
Level 101
1,494 SR
1,499 Elo+
Anubis
Anubis
DashFD
Anubis
Level 104
God Stats
6W - 5L
1,410 SR
Queue Stats
109W - 100L
1,526 Elo+
Party 1
Neith
Neith
Stërry
Neith
Level 118
God Stats
116W - 94L
1,581 SR
Queue Stats
229W - 218L
1,491 Elo+
Party 1
Arachne
Arachne
Tyrant_myth34
Arachne
Level 66
God Stats
3W - 3L
1,633 SR
Queue Stats
88W - 93L
1,512 Elo+
Solo
Vamana
Vamana
V8slasher-_-
Vamana
Level 126
God Stats
0W - 1L
1,568 SR
Queue Stats
110W - 97L
1,479 Elo+
Solo
Guan Yu
Guan Yu
joshu4_espino4
Guan Yu
Level 91
God Stats
2W - 2L
1,277 SR
Queue Stats
284W - 238L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DX4DM4N
Osiris
15
5 / 1 / 5
9,113
536
7,840
11,185
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
8,977
528
7,216
16,150
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
15
0 / 1 / 1
9,032
531
6,078
8,519
6,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artemis
YaozhongCH
Artemis
14
3 / 0 / 7
9,009
530
11,419
12,048
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
josscan003
Morgan Le Fay
16
11 / 2 / 3
10,994
647
20,064
9,824
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DashFD
Anubis
16
2 / 8 / 1
9,574
563
8,617
17,021
6,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Stërry
Neith
15
0 / 4 / 3
8,450
497
10,922
12,099
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
8
0 / 2 / 1
6,277
369
2,206
8,250
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
2 / 1 / 0
9,400
553
7,520
14,537
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 5 / 2
7,919
466
4,089
17,819
13,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
5
5
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
DX4DM4N
Osiris
5
1
5
7.5
L
Anubis
DashFD
Anubis
2
8
1
0.31
W
1
1
9
5.5
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
0
1
1
0.5
L
Neith
Stërry
Neith
0
4
3
0.38
L
Arachne
0
2
1
0.25
L
Vamana
2
1
0
2
W
Artemis
YaozhongCH
Artemis
3
0
7
6.5
L
1
5
2
0.4
W
Morgan Le Fay
josscan003
Morgan Le Fay
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
33,354
57,726
Taken
69,726
26,147
Mitigated
40,203
24,248
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DX4DM4N
Osiris
7,840
4,351
0
4,071
11,185
4,412
370
4,644
6,468
0
72,927
L
Anubis
DashFD
Anubis
8,617
127
0
5,935
17,021
6,240
692
8,338
7,915
78,219
0
W
7,216
1,246
3,465
8,172
16,150
7,779
315
1,096
14,926
26,740
3,369
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
6,078
2,356
0
510
8,519
6,660
423
156
7,849
0
66,820
L
Neith
Stërry
Neith
10,922
1,845
0
2,879
12,099
4,203
0
3,861
8,180
0
78,573
L
Arachne
2,206
1,624
0
1,721
8,250
2,245
0
2,883
5,125
0
19,455
L
Vamana
7,520
1,780
0
2,311
14,537
14,252
0
2,693
11,803
0
71,866
W
Artemis
YaozhongCH
Artemis
11,419
5,786
0
5,949
12,048
4,110
723
376
11,629
0
58,772
L
4,089
896
1,823
5,811
17,819
13,263
0
7,844
9,615
0
20,779
W
Morgan Le Fay
josscan003
Morgan Le Fay
20,064
1,717
0
2,081
9,824
3,186
24
3,040
6,739
84,885
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
41,620
505
Minions Killed
486
0
Camps Cleared
0
1,661,387
Distance Traveled
1,612,190
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,113
536
106
6
0
359,353
4
L
Anubis
9,574
563
138
8
0
307,417
5
W
Geb
8,977
528
32
2
0
353,088
4
W
Ah Muzen Cab
9,032
531
116
7
0
304,596
4
L
Neith
8,450
497
143
8
0
312,112
1
L
Arachne
6,277
369
41
2
0
296,121
0
L
Vamana
9,400
553
138
8
0
332,049
2
W
Artemis
9,009
530
110
6
0
291,794
0
L
Guan Yu
7,919
466
26
2
0
364,491
0
W
Morgan Le Fay
10,994
647
141
8
0
352,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role