Player Matchup

Arachne
Arachne
Hctil
Arachne
Level 29
God Stats
13W - 17L
1,431 SR
Queue Stats
48W - 53L
1,373 Elo+
Party 1
Scylla
Scylla
Luv Lonzo
Scylla
Level 66
God Stats
8W - 8L
1,428 SR
Queue Stats
168W - 211L
1,369 Elo+
Party 1
Thor
Thor
Silitek
Thor
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Ganesha
Ganesha
Starkaster21
Ganesha
Level 121
God Stats
4W - 0L
1,653 SR
Queue Stats
8W - 3L
1,567 Elo+
Solo
Chaac
Chaac
Terra_Former95
Chaac
Level 74
God Stats
19W - 10L
1,596 SR
Queue Stats
31W - 27L
1,421 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,446 Elo+

VS

Team Averages
Level 114
1,418 SR
1,444 Elo+
Neith
Neith
BigFishy6969
Neith
Level 66
God Stats
4W - 5L
1,404 SR
Queue Stats
9W - 6L
1,540 Elo+
Solo
Kukulkan
Kukulkan
GrimSirius
Kukulkan
Level 67
God Stats
1W - 2L
1,201 SR
Queue Stats
83W - 84L
1,449 Elo+
Solo
Hera
Hera
Sirmoejojo
Hera
Level 158
God Stats
121W - 130L
1,482 SR
Queue Stats
566W - 608L
1,439 Elo+
Solo
Achilles
Achilles
SolidGeoduck319
Achilles
Level 135
God Stats
10W - 19L
1,489 SR
Queue Stats
162W - 170L
1,406 Elo+
Solo
Bacchus
Bacchus
XXS1ickRickyxx
Bacchus
Level 144
God Stats
41W - 36L
1,513 SR
Queue Stats
600W - 681L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hctil
Arachne
15
10 / 0 / 7
10,638
1,330
15,443
5,193
2,838
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Luv Lonzo
Scylla
15
5 / 0 / 7
9,655
1,207
9,853
4,646
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Silitek
Thor
14
1 / 2 / 7
8,155
1,019
2,130
4,768
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Starkaster21
Ganesha
15
0 / 2 / 17
9,809
1,226
7,304
8,836
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 13
9,398
1,175
8,615
7,990
4,813
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

344

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,584
1,073
5,678
7,118
2,458
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
GrimSirius
Kukulkan
13
1 / 4 / 1
8,268
1,034
7,110
10,868
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
0 / 0 / 0
7,006
876
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
2 / 3 / 0
8,118
1,015
5,264
12,406
8,736
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
2 / 9 / 2
9,295
1,162
7,261
19,211
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
19
Kills
6
6
Deaths
19
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Kukulkan
GrimSirius
Kukulkan
1
4
1
0.38
W
Arachne
Hctil
Arachne
10
0
7
13.5
W
Scylla
Luv Lonzo
Scylla
5
0
7
8.5
W
Thor
Silitek
Thor
1
2
7
2.25
L
0
0
0
0
L
Achilles
2
3
0
0.67
W
Ganesha
Starkaster21
Ganesha
0
2
17
4.25
W
3
2
13
4.75
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
25,313
31,433
Taken
49,603
20,659
Mitigated
37,606
7,413
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,678
2,790
0
820
7,118
2,458
0
4,137
2,981
0
21,088
L
Kukulkan
GrimSirius
Kukulkan
7,110
476
0
406
10,868
3,640
0
3,976
6,892
24,229
0
W
Arachne
Hctil
Arachne
15,443
13,000
0
2,645
5,193
2,838
0
2,782
2,411
0
25,644
W
Scylla
Luv Lonzo
Scylla
9,853
1,141
0
618
4,646
1,762
0
2,670
1,976
20,649
0
W
Thor
Silitek
Thor
2,130
528
0
124
4,768
2,065
0
1,061
3,707
0
17,957
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
5,264
1,251
0
853
12,406
8,736
0
3,718
8,688
0
17,696
W
Ganesha
Starkaster21
Ganesha
7,304
889
0
1,433
8,836
9,181
0
4,390
4,446
12,471
2,074
W
8,615
2,427
0
2,593
7,990
4,813
0
3,468
4,522
0
24,789
L
7,261
1,537
0
1,030
19,211
22,772
0
4,624
14,587
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
41,271
140
Minions Killed
120
6
Camps Cleared
5
718,945
Distance Traveled
501,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,584
1,073
25
3
2
87,247
0
L
Kukulkan
8,268
1,034
53
7
2
113,592
0
W
Arachne
10,638
1,330
23
3
4
169,718
0
W
Scylla
9,655
1,207
38
5
1
147,442
0
W
Thor
8,155
1,019
35
4
1
124,070
0
L
Hera
7,006
876
0
0
0
0
0
L
Achilles
8,118
1,015
27
3
1
161,105
0
W
Ganesha
9,809
1,226
1
0
0
136,101
0
W
Chaac
9,398
1,175
43
5
0
141,614
1
L
Bacchus
9,295
1,162
15
2
0
139,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role