Player Matchup

Baron Samedi
Baron Samedi
cloudp18
Baron Samedi
Level 156
God Stats
3W - 4L
1,413 SR
Queue Stats
70W - 88L
1,405 Elo+
Party 1
Maman Brigitte
Maman Brigitte
marman2422
Maman Brigitte
Level 159
God Stats
1W - 2L
1,145 SR
Queue Stats
122W - 141L
1,445 Elo+
Party 1
Fenrir
Fenrir
siklufe
Fenrir
Level 140
God Stats
15W - 4L
1,552 SR
Queue Stats
147W - 158L
1,540 Elo+
Solo
Team Averages
Level 152
1,370 SR
1,463 Elo+

VS

Team Averages
Level 124
1,490 SR
1,466 Elo+
Ix Chel
Ix Chel
Axsifs
Ix Chel
Level 106
God Stats
4W - 10L
1,290 SR
Queue Stats
29W - 34L
1,458 Elo+
Solo
Medusa
Medusa
Charliechips
Medusa
Level 127
God Stats
34W - 29L
1,547 SR
Queue Stats
153W - 167L
1,502 Elo+
Solo
Mulan
Mulan
XFurryWallsX
Mulan
Level 138
God Stats
9W - 5L
1,633 SR
Queue Stats
91W - 98L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
cloudp18
Baron Samedi
15
4 / 1 / 4
8,710
871
6,074
4,501
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maman Brigitte
marman2422
Maman Brigitte
12
1 / 2 / 2
7,750
775
772
3,705
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
siklufe
Fenrir
15
3 / 1 / 4
8,779
878
7,847
12,633
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Axsifs
Ix Chel
14
0 / 1 / 3
8,020
802
3,550
5,070
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
3 / 4 / 1
8,869
887
9,146
7,881
2,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,824
682
2,748
8,201
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Axsifs
Ix Chel
0
1
3
1.5
L
Medusa
3
4
1
0.88
L
1
3
1
0.5
W
Baron Samedi
cloudp18
Baron Samedi
4
1
4
6
W
Maman Brigitte
marman2422
Maman Brigitte
1
2
2
1
W
Fenrir
siklufe
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
15,444
20,839
Taken
21,152
10,902
Mitigated
10,722
7,328
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Axsifs
Ix Chel
3,550
271
383
1,260
5,070
1,815
46
1,145
3,662
20,036
674
L
Medusa
9,146
3,946
0
1,203
7,881
2,775
49
2,068
5,383
0
34,891
L
2,748
370
0
2,070
8,201
6,132
0
2,873
4,769
0
11,101
W
Baron Samedi
cloudp18
Baron Samedi
6,074
199
1,168
2,212
4,501
2,250
914
945
3,556
28,295
381
W
Maman Brigitte
marman2422
Maman Brigitte
772
0
0
420
3,705
1,105
720
503
3,202
9,638
277
W
Fenrir
siklufe
Fenrir
7,847
1,331
0
3,528
12,633
7,547
0
2,147
10,460
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
23,713
113
Minions Killed
116
0
Camps Cleared
0
471,051
Distance Traveled
489,973
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,020
802
39
4
0
190,723
3
L
Medusa
8,869
887
60
6
0
175,158
0
L
Mulan
6,824
682
17
2
0
124,092
0
W
Baron Samedi
8,710
871
51
5
0
158,681
0
W
Maman Brigitte
7,750
775
20
2
0
109,497
0
W
Fenrir
8,779
878
42
4
0
202,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role