Player Matchup

Atlas
Atlas
FreniisG0D
Atlas
Level 194
God Stats
47W - 13L
1,854 SR
Queue Stats
457W - 124L
1,842 Elo+
Party 1
Artemis
Artemis
PassivisBurrin
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 80L
1,784 Elo+
Party 1
Zhong Kui
Zhong Kui
RexxarMokNathal
Zhong Kui
Level 146
God Stats
11W - 0L
2,023 SR
Queue Stats
227W - 56L
1,853 Elo+
Party 1
Team Averages
Level 165
1,792 SR
1,826 Elo+

VS

Team Averages
Level 106
1,483 SR
1,395 Elo+
Horus
Horus
KAMI_OVERLORD08
Horus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,388 Elo+
Party 2
Zeus
Zeus
Rango532
Zeus
Level 146
God Stats
7W - 9L
1,394 SR
Queue Stats
376W - 423L
1,416 Elo+
Solo
Hou Yi
Hou Yi
pedrosaqua
Hou Yi
Level 127
God Stats
0W - 1L
1,556 SR
Queue Stats
7W - 14L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
1 / 1 / 14
9,776
815
9,812
11,922
10,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 9
11,373
948
11,810
9,306
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
RexxarMokNathal
Zhong Kui
18
8 / 2 / 6
10,989
916
11,435
11,152
8,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,397
700
2,865
16,665
18,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
1 / 6 / 2
8,200
683
10,540
8,100
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
pedrosaqua
Hou Yi
15
2 / 4 / 2
9,340
778
8,577
11,824
4,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
14
8
L
1
5
3
0.5
W
6
1
9
10.5
L
Zeus
1
6
2
0.33
W
Zhong Kui
RexxarMokNathal
Zhong Kui
8
2
6
5.5
L
Hou Yi
pedrosaqua
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
21,982
32,380
Taken
36,589
23,274
Mitigated
24,732
7,992
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,812
2,395
0
1,530
11,922
10,715
108
4,847
7,075
21,717
1,189
L
2,865
946
727
3,007
16,665
18,100
0
6,551
9,472
0
12,874
W
11,810
7,947
0
3,329
9,306
4,357
1,743
2,830
6,464
0
52,426
L
Zeus
10,540
946
0
404
8,100
2,466
0
5,431
2,311
28,942
0
W
Zhong Kui
RexxarMokNathal
Zhong Kui
11,435
1,577
0
3,133
11,152
8,202
1,169
2,895
8,234
41,295
822
L
Hou Yi
pedrosaqua
Hou Yi
8,577
2,728
0
1,451
11,824
4,166
0
7,057
4,331
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
25,937
172
Minions Killed
133
0
Camps Cleared
0
680,585
Distance Traveled
568,885
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,776
815
35
3
0
237,181
3
L
Horus
8,397
700
23
2
0
214,188
0
W
Artemis
11,373
948
79
7
0
222,000
0
L
Zeus
8,200
683
43
4
0
159,914
0
W
Zhong Kui
10,989
916
58
5
0
221,404
0
L
Hou Yi
9,340
778
67
6
0
194,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role