Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CapitanoClunge
Hou Yi
Level 89
God Stats
1W - 3L
1,439 SR
Queue Stats
38W - 36L
1,492 Elo+
Solo
Anubis
Anubis
Hunter220
Anubis
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 29L
1,377 Elo+
Party 1
Bellona
Bellona
TTVMidge202025
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
gurisp
Baron Samedi
Level 217
God Stats
15W - 8L
1,628 SR
Queue Stats
479W - 450L
1,530 Elo+
Party 2
Team Averages
Level 121
1,513 SR
1,448 Elo+

VS

Team Averages
Level 122
1,391 SR
1,478 Elo+
Hades
Hades
ChadVonChad
Hades
Level 86
God Stats
1W - 1L
1,218 SR
Queue Stats
120W - 131L
1,492 Elo+
Party 3
Sylvanus
Sylvanus
ItzFluffy No TP
Sylvanus
Level 129
God Stats
2W - 2L
1,419 SR
Queue Stats
136W - 121L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
KARMA TGF
Zhong Kui
Level 130
God Stats
5W - 4L
1,518 SR
Queue Stats
196W - 192L
1,466 Elo+
Solo
Anhur
Anhur
deliriion
Anhur
Level 159
God Stats
1W - 2L
1,250 SR
Queue Stats
29W - 27L
1,514 Elo+
Solo
Cabrakan
Cabrakan
sinfwul
Cabrakan
Level 106
God Stats
7W - 11L
1,548 SR
Queue Stats
124W - 128L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 0
5,077
508
3,858
4,462
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
4,739
474
2,968
4,616
1,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Hunter220
Anubis
9
3 / 4 / 1
5,110
511
5,041
5,543
2,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
5,031
503
1,629
6,278
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
gurisp
Baron Samedi
8
1 / 2 / 2
4,920
492
3,595
6,338
3,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,931
593
2,242
6,500
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
9
0 / 2 / 1
4,875
488
3,466
7,597
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KARMA TGF
Zhong Kui
11
3 / 0 / 0
6,380
638
3,116
5,773
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
deliriion
Anhur
10
0 / 1 / 2
5,467
547
3,934
5,087
1,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
sinfwul
Cabrakan
12
2 / 0 / 1
7,101
710
3,593
4,943
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
8
8
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
0
0
2
1
W
3
1
0
3
L
Anubis
Hunter220
Anubis
3
4
1
0.88
W
Sylvanus
0
2
1
0.25
W
Zhong Kui
KARMA TGF
Zhong Kui
3
0
0
3
L
0
1
0
0
W
Anhur
deliriion
Anhur
0
1
2
1
L
Baron Samedi
gurisp
Baron Samedi
1
2
2
1
W
Cabrakan
sinfwul
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
16,351
27,237
Taken
29,900
12,013
Mitigated
12,319
8,902
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,858
478
0
848
4,462
1,285
0
2,886
1,576
36,215
0
L
2,968
1,462
0
2,382
4,616
1,106
0
1,020
3,596
0
27,902
W
2,242
126
455
4,826
6,500
2,380
0
1,729
4,771
42,846
0
L
Anubis
Hunter220
Anubis
5,041
154
0
760
5,543
2,328
0
2,728
2,815
31,803
0
W
Sylvanus
3,466
1,319
686
2,159
7,597
2,707
21
3,247
4,350
17,555
5,895
W
Zhong Kui
KARMA TGF
Zhong Kui
3,116
270
0
3,150
5,773
3,338
0
4,442
1,331
36,597
2,789
L
1,629
161
0
1,988
6,278
3,455
0
2,530
3,748
0
28,026
W
Anhur
deliriion
Anhur
3,934
2,094
0
2,237
5,087
1,172
588
2,180
2,907
0
34,236
L
Baron Samedi
gurisp
Baron Samedi
3,595
259
539
2,385
6,338
3,839
0
2,830
3,508
16,608
0
W
Cabrakan
sinfwul
Cabrakan
3,593
293
0
2,988
4,943
2,722
0
896
4,047
40,248
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
29,754
255
Minions Killed
352
0
Camps Cleared
0
935,232
Distance Traveled
963,190
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,077
508
71
7
0
186,475
4
L
Hou Yi
4,739
474
51
5
0
189,151
0
W
Hades
5,931
593
78
8
0
220,240
0
L
Anubis
5,110
511
45
5
0
192,672
0
W
Sylvanus
4,875
488
34
3
0
182,469
2
W
Zhong Kui
6,380
638
84
8
0
196,962
5
L
Bellona
5,031
503
60
6
0
183,165
3
W
Anhur
5,467
547
62
6
0
186,065
0
L
Baron Samedi
4,920
492
28
3
0
183,769
4
W
Cabrakan
7,101
710
94
9
0
177,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role