Player Matchup

Tyr
Tyr
RawdaMonster
Tyr
Level 132
God Stats
3W - 0L
1,821 SR
Queue Stats
60W - 59L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Rodrigoacg21
Danzaburou
Level 63
God Stats
4W - 7L
1,353 SR
Queue Stats
110W - 155L
1,430 Elo+
Solo
Khepri
Khepri
TTV_Ceezuhhh_
Khepri
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
50W - 41L
1,491 Elo+
Party 1
Arachne
Arachne
Trickyy Mochi
Arachne
Level 82
God Stats
15W - 14L
1,582 SR
Queue Stats
172W - 158L
1,504 Elo+
Party 1
Olorun
Olorun
jgilbs3221
Olorun
Level 67
God Stats
132W - 125L
1,456 SR
Queue Stats
256W - 264L
1,389 Elo+
Solo
Team Averages
Level 74
1,608 SR
1,456 Elo+

VS

Team Averages
Level 113
1,569 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hybridjack
Neith
Level 121
God Stats
8W - 8L
1,515 SR
Queue Stats
117W - 117L
1,452 Elo+
Party 2
Charon
Charon
Nuts0nFan
Charon
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,423 Elo+
Solo
Artemis
Artemis
Raul_Da_Vinci
Artemis
Level 137
God Stats
7W - 5L
1,604 SR
Queue Stats
255W - 249L
1,475 Elo+
Solo
Nu Wa
Nu Wa
kungfoosoldier
Nu Wa
Level 113
God Stats
13W - 5L
1,727 SR
Queue Stats
33W - 33L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,607
634
5,128
10,069
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rodrigoacg21
Danzaburou
12
3 / 0 / 0
7,356
613
6,119
4,954
1,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 5
6,176
515
2,997
11,444
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
10
2 / 3 / 1
5,963
497
4,886
10,590
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
jgilbs3221
Olorun
12
0 / 1 / 1
6,554
546
4,538
6,363
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 1 / 2
6,492
541
9,428
11,730
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
0 / 3 / 1
5,319
443
5,025
6,992
1,928
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Nuts0nFan
Charon
9
0 / 1 / 2
5,900
492
2,604
5,734
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
11
2 / 4 / 1
6,693
558
6,875
9,203
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 2
6,581
548
5,309
4,363
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
7
8
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
1
2
6
L
Neith
0
3
1
0.17
L
Charon
Nuts0nFan
Charon
0
1
2
1
L
Artemis
2
4
1
0.63
W
4
2
1
2.25
W
Danzaburou
Rodrigoacg21
Danzaburou
3
0
0
3
W
1
2
5
1.75
W
Arachne
2
3
1
0.83
W
Olorun
jgilbs3221
Olorun
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
29,241
43,420
Taken
38,022
17,634
Mitigated
13,994
17,647
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,428
2,364
0
7,335
11,730
4,205
0
2,621
9,109
0
39,403
L
Neith
5,025
1,643
0
2,102
6,992
1,928
0
1,245
5,747
0
37,737
L
Charon
Nuts0nFan
Charon
2,604
599
0
868
5,734
3,594
0
647
5,087
18,368
0
L
Artemis
6,875
3,294
0
3,275
9,203
2,930
0
311
8,892
0
35,774
W
5,128
812
0
4,019
10,069
5,592
249
325
9,744
0
39,083
W
Danzaburou
Rodrigoacg21
Danzaburou
6,119
1,996
0
1,128
4,954
1,777
499
1,374
3,580
0
55,048
W
2,997
186
1,630
3,678
11,444
5,247
0
2,405
9,039
12,443
0
W
Arachne
4,886
3,980
0
3,030
10,590
3,015
0
1,212
9,378
0
33,841
W
Olorun
jgilbs3221
Olorun
4,538
1,980
30
4,132
6,363
2,003
0
2,590
3,773
56,091
4,936
L
5,309
1,875
36
256
4,363
1,337
0
2,582
1,781
51,310
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
30,985
348
Minions Killed
308
0
Camps Cleared
0
1,205,316
Distance Traveled
1,133,357
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,492
541
64
5
0
258,010
4
L
Neith
5,319
443
61
5
0
229,466
1
L
Charon
5,900
492
36
3
0
229,935
0
L
Artemis
6,693
558
63
5
0
180,266
0
W
Tyr
7,607
634
76
6
0
242,234
0
W
Danzaburou
7,356
613
102
9
0
233,428
0
W
Khepri
6,176
515
18
2
0
239,580
3
W
Arachne
5,963
497
45
4
0
281,116
8
W
Olorun
6,554
546
107
9
0
208,958
0
L
Nu Wa
6,581
548
84
7
0
235,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role