Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LikeToySoldiers
Ganesha
Level 127
God Stats
1W - 5L
1,538 SR
Queue Stats
31W - 33L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Raysmoov_
Kukulkan
Level 112
God Stats
2W - 2L
1,546 SR
Queue Stats
47W - 45L
1,441 Elo+
Solo
Janus
Janus
aloneatlast1282
Janus
Level 159
God Stats
2W - 5L
1,533 SR
Queue Stats
89W - 83L
1,531 Elo+
Solo
Team Averages
Level 158
1,523 SR
1,485 Elo+

VS

Team Averages
Level 149
1,643 SR
1,578 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
T0nsilTickl3r
Sylvanus
Level 152
God Stats
4W - 0L
1,954 SR
Queue Stats
411W - 97L
1,709 Elo+
Party 1
Eset
Eset
adanlugo
Eset
Level 66
God Stats
2W - 0L
1,496 SR
Queue Stats
48W - 77L
1,406 Elo+
Solo
Nu Wa
Nu Wa
xWiGGaLiCiOuSx
Nu Wa
Level 147
God Stats
30W - 5L
1,765 SR
Queue Stats
299W - 57L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 0 / 1
4,927
985
1,440
1,796
777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
 
Fafnir
7
0 / 0 / 0
4,399
880
3
55
52
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 0 / 0
2,898
580
0
80
27
Kukulkan
Raysmoov_
Kukulkan
11
1 / 1 / 0
5,392
1,078
1,618
3,863
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
5,573
1,115
1,520
2,532
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 0
5,227
1,045
721
2,835
1,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
 
Xbalanque
9
0 / 0 / 2
5,128
1,026
2,151
2,741
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
T0nsilTickl3r
Sylvanus
9
0 / 0 / 0
5,235
1,047
1,469
2,542
1,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
10
1 / 1 / 0
5,503
1,101
1,058
1,927
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 1
5,139
1,028
1,604
1,221
625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
1
0.5
L
Fafnir
 
Fafnir
0
0
0
0
W
Odin
 
Odin
1
1
0
1
W
Xbalanque
 
Xbalanque
0
0
2
1
L
0
0
0
0
L
Kukulkan
Raysmoov_
Kukulkan
1
1
0
1
W
Sylvanus
T0nsilTickl3r
Sylvanus
0
0
0
0
W
Eset
1
1
0
1
L
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,581
Damage
7,003
8,326
Taken
11,266
2,805
Mitigated
5,172
1,378
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,440
160
0
948
1,796
777
0
1,033
745
0
9,267
L
Fafnir
 
Fafnir
3
0
0
0
55
52
0
55
0
3
0
W
Odin
 
Odin
721
37
0
46
2,835
1,721
0
356
2,423
0
5,811
W
Xbalanque
 
Xbalanque
2,151
263
0
0
2,741
681
0
301
2,400
0
13,156
L
0
0
0
0
80
27
0
80
0
0
0
L
Kukulkan
Raysmoov_
Kukulkan
1,618
43
0
430
3,863
1,193
0
1,732
2,052
18,486
0
W
Sylvanus
T0nsilTickl3r
Sylvanus
1,469
193
444
1,348
2,542
1,568
108
1,045
1,463
6,959
0
W
Eset
1,058
86
0
0
1,927
577
215
370
1,557
11,672
0
L
1,520
0
0
0
2,532
756
0
1,119
1,398
12,543
170
W
1,604
698
0
242
1,221
625
655
840
341
9,689
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
26,232
102
Minions Killed
106
0
Camps Cleared
0
350,728
Distance Traveled
536,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,927
985
17
3
0
105,147
0
L
Fafnir
4,399
880
0
0
0
16,284
0
W
Odin
5,227
1,045
9
2
0
87,291
0
W
Xbalanque
5,128
1,026
30
6
0
126,966
0
L
Ganesha
2,898
580
0
0
0
0
0
L
Kukulkan
5,392
1,078
42
8
0
106,311
0
W
Sylvanus
5,235
1,047
13
3
0
103,029
0
W
Eset
5,503
1,101
34
7
0
110,728
0
L
Janus
5,573
1,115
43
9
0
122,986
0
W
Nu Wa
5,139
1,028
20
4
0
108,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role