Player Matchup

Bastet
Bastet
Gold I
Ira_xMeliodas
Bastet
Gold I
Level 139
God Stats
4W - 3L
1,833 SR
Queue Stats
178W - 219L
1,694 MMR
Solo
Nu Wa
Nu Wa
Gold V
ItzMichelTJMX
Nu Wa
Gold V
Level 129
God Stats
0W - 1L
1,784 SR
Queue Stats
4W - 4L
1,536 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
YISUS_ADRAMELEK
Zhong Kui
Gold I
Level 188
God Stats
13W - 12L
1,662 SR
Queue Stats
44W - 46L
1,662 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,760 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,533 SR
1,855 MMR
Baron Samedi
Baron Samedi
Bronze III
Masternekokawai7
Baron Samedi
Bronze III
Level 109
God Stats
1W - 0L
1,362 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Bacchus
Bacchus
Gold II
SacrificalBot
Bacchus
Gold II
Level 192
God Stats
4W - 0L
1,697 SR
Queue Stats
25W - 26L
1,594 MMR
Solo
Charybdis
Charybdis
Diamond I
TheMorochos
Charybdis
Diamond I
Level 149
God Stats
3W - 4L
1,539 SR
Queue Stats
388W - 259L
2,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,425
766
7,070
9,462
3,447
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 2
9,512
865
8,998
12,411
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
YISUS_ADRAMELEK
Zhong Kui
13
2 / 6 / 2
8,521
775
7,648
12,279
8,790
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaCerberusVulcanKumbhakarnaAchilles

VS

Bans
SerqetKuzenboOdinMulanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Masternekokawai7
Baron Samedi
16
5 / 1 / 7
10,602
964
4,014
8,226
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
1 / 2 / 10
9,512
865
8,680
12,467
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
TheMorochos
Charybdis
17
7 / 1 / 6
11,137
1,012
16,935
10,238
3,502
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
4
2
0.75
W
Baron Samedi
Masternekokawai7
Baron Samedi
5
1
7
8.5
W
Bacchus
1
2
10
3
W
Charybdis
TheMorochos
Charybdis
7
1
6
10
L
Zhong Kui
YISUS_ADRAMELEK
Zhong Kui
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
29,629
34,152
Taken
30,931
21,488
Mitigated
18,730
6,566
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
1,298
0
1,817
9,462
3,447
0
4,278
4,827
0
30,986
L
8,998
4,689
0
2,364
12,411
9,251
0
3,796
8,282
23,393
0
W
Baron Samedi
Masternekokawai7
Baron Samedi
4,014
188
718
3,436
8,226
3,259
539
5,445
2,620
26,795
0
W
Bacchus
8,680
990
0
3,080
12,467
11,969
489
4,988
7,131
24,734
2,250
W
Charybdis
TheMorochos
Charybdis
16,935
9,515
0
4,939
10,238
3,502
2,150
5,862
4,243
0
73,231
L
Zhong Kui
YISUS_ADRAMELEK
Zhong Kui
7,648
405
0
2,385
12,279
8,790
0
3,342
8,769
29,599
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
31,251
110
Minions Killed
179
0
Camps Cleared
0
617,955
Distance Traveled
636,457
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,425
766
40
4
0
244,532
0
L
Nu Wa
9,512
865
21
2
0
192,300
4
W
Baron Samedi
10,602
964
39
4
0
218,567
0
W
Bacchus
9,512
865
34
3
0
216,264
2
W
Charybdis
11,137
1,012
106
10
0
201,626
0
L
Zhong Kui
8,521
775
49
4
0
181,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role