Player Matchup

Yu Huang
Yu Huang
Silver III
Carad3v3erg4
Yu Huang
Silver III
Level 122
God Stats
2W - 1L
1,854 SR
Queue Stats
160W - 187L
1,048 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Docdr109
Tsukuyomi
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,400 MMR
Solo
Ishtar
Ishtar
Gold II
Jiorges
Ishtar
Gold II
Level 157
God Stats
2W - 6L
1,545 SR
Queue Stats
80W - 78L
1,602 MMR
Party 1
Surtr
Surtr
Gold IV
iL u7ioN Master
Surtr
Gold IV
Level 146
God Stats
19W - 10L
1,624 SR
Queue Stats
220W - 234L
1,416 MMR
Party 1
Fafnir
Fafnir
Gold IV
pepsie
Fafnir
Gold IV
Level 196
God Stats
40W - 33L
1,566 SR
Queue Stats
333W - 339L
1,397 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,618 SR
1,372 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,519 SR
1,353 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum V
Lost rep4009
Lancelot
Platinum V
Level 146
God Stats
27W - 23L
1,584 SR
Queue Stats
259W - 243L
1,553 MMR
Solo
Apollo
Apollo
Silver V
Mileys_Cat
Apollo
Silver V
Level 124
God Stats
2W - 5L
1,385 SR
Queue Stats
92W - 136L
784 MMR
Solo
Chaac
Chaac
Gold IV
StinkingHalo69
Chaac
Gold IV
Level 127
God Stats
27W - 29L
1,566 SR
Queue Stats
131W - 143L
1,521 MMR
Solo
Tyr
Tyr
Gold II
tsw77
Tyr
Gold II
Level 128
God Stats
13W - 15L
1,557 SR
Queue Stats
65W - 66L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Carad3v3erg4
Yu Huang
9
1 / 6 / 0
6,995
333
721
6,291
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Docdr109
Tsukuyomi
12
0 / 14 / 1
7,632
363
9,979
24,128
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
Jiorges
Ishtar
17
3 / 9 / 0
10,645
507
11,896
22,604
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 0
7,956
379
9,337
23,449
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fafnir
pepsie
Fafnir
13
1 / 5 / 0
9,412
448
6,869
19,925
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuThanatosBacchus

VS

Bans
JormungandrKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
15 / 1 / 7
13,032
621
21,588
9,447
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Lost rep4009
Lancelot
20
19 / 1 / 16
13,533
644
27,287
20,117
11,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Apollo
Mileys_Cat
Apollo
17
1 / 2 / 10
11,005
524
6,483
18,375
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 9
11,154
531
10,737
18,770
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
tsw77
Tyr
16
4 / 0 / 11
11,389
542
11,648
16,338
15,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
6
Kills
44
44
Deaths
6
1
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
1
7
18.5
L
Yu Huang
Carad3v3erg4
Yu Huang
1
6
0
0.17
L
Tsukuyomi
Docdr109
Tsukuyomi
0
14
1
0.04
L
Ishtar
Jiorges
Ishtar
3
9
0
0.33
W
Lancelot
Lost rep4009
Lancelot
19
1
16
27
W
Apollo
Mileys_Cat
Apollo
1
2
10
3
W
5
2
9
4.75
L
1
10
0
0.1
L
Fafnir
pepsie
Fafnir
1
5
0
0.2
W
Tyr
tsw77
Tyr
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
77,743
96,397
Taken
83,047
57,700
Mitigated
54,836
15,262
Healing
38,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,588
1,155
0
1,316
9,447
3,491
807
1,071
8,333
91,732
179
L
Yu Huang
Carad3v3erg4
Yu Huang
721
66
0
135
6,291
988
0
2,558
3,571
26,245
0
L
Tsukuyomi
Docdr109
Tsukuyomi
9,979
2,686
0
5,516
24,128
6,001
0
4,404
19,417
0
58,195
L
Ishtar
Jiorges
Ishtar
11,896
7,048
0
4,546
22,604
6,971
0
3,891
18,464
0
86,849
W
Lancelot
Lost rep4009
Lancelot
27,287
8,965
0
10,727
20,117
11,607
1,246
2,439
17,368
0
113,195
W
Apollo
Mileys_Cat
Apollo
6,483
4,196
0
8,439
18,375
6,500
10,525
1,489
16,724
0
74,731
W
10,737
1,671
0
8,884
18,770
17,488
872
1,739
16,441
0
75,831
L
9,337
2,936
0
1,924
23,449
23,716
0
3,858
18,760
997
31,114
L
Fafnir
pepsie
Fafnir
6,869
1,257
0
3,141
19,925
20,024
0
5,933
13,403
17,271
0
W
Tyr
tsw77
Tyr
11,648
1,551
0
9,522
16,338
15,750
1,521
1,455
14,758
0
52,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
60,113
377
Minions Killed
612
0
Camps Cleared
0
1,594,195
Distance Traveled
2,106,260
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,032
621
146
7
0
389,211
0
L
Yu Huang
6,995
333
52
2
0
155,489
0
L
Tsukuyomi
7,632
363
93
4
0
388,652
0
L
Ishtar
10,645
507
154
7
0
355,667
1
W
Lancelot
13,533
644
148
7
0
530,526
0
W
Apollo
11,005
524
120
6
0
396,373
0
W
Chaac
11,154
531
125
6
0
340,903
3
L
Surtr
7,956
379
52
2
0
303,514
0
L
Fafnir
9,412
448
26
1
0
390,873
6
W
Tyr
11,389
542
73
3
0
449,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role