Player Matchup

Nox
Nox
ChadBroMan
Nox
Level 171
God Stats
4W - 3L
1,512 SR
Queue Stats
270W - 239L
1,569 Elo+
Solo
Guan Yu
Guan Yu
MxOiE
Guan Yu
Level 159
God Stats
87W - 53L
1,661 SR
Queue Stats
388W - 368L
1,571 Elo+
Party 1
Fenrir
Fenrir
TheRubyWeapon
Fenrir
Level 167
God Stats
31W - 33L
1,576 SR
Queue Stats
291W - 278L
1,564 Elo+
Party 1
Bacchus
Bacchus
WinterFresh44
Bacchus
Level 152
God Stats
21W - 13L
1,632 SR
Queue Stats
184W - 170L
1,527 Elo+
Solo
Hachiman
Hachiman
magnettrain
Hachiman
Level 65
God Stats
15W - 18L
1,546 SR
Queue Stats
190W - 197L
1,496 Elo+
Solo
Team Averages
Level 143
1,585 SR
1,546 Elo+

VS

Team Averages
Level 158
1,603 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HarderToBeat
Gilgamesh
Level 158
God Stats
3W - 1L
1,524 SR
Queue Stats
31W - 33L
1,509 Elo+
Solo
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
121W - 80L
1,613 SR
Queue Stats
260W - 244L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
XxGRIMxR33PERxX
Ah Puch
Level 114
God Stats
11W - 7L
1,689 SR
Queue Stats
99W - 81L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
uNLegionary
Heimdallr
Level 182
God Stats
29W - 19L
1,688 SR
Queue Stats
235W - 231L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,588
599
5,264
4,878
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MxOiE
Guan Yu
14
1 / 0 / 3
7,677
698
4,316
8,788
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 2
6,908
628
4,759
7,962
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
1 / 1 / 1
5,678
516
3,866
8,424
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
magnettrain
Hachiman
11
0 / 3 / 1
5,893
536
2,870
6,940
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 2 / 0
5,387
490
2,612
6,147
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
HarderToBeat
Gilgamesh
10
0 / 4 / 0
5,283
480
3,829
12,243
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Wyrdly
Yemoja
10
1 / 1 / 1
6,022
547
2,519
7,399
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,235
567
3,872
2,712
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
uNLegionary
Heimdallr
13
3 / 1 / 1
6,710
610
7,118
6,056
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
2
0
2
3
L
Gilgamesh
HarderToBeat
Gilgamesh
0
4
0
0
W
Guan Yu
MxOiE
Guan Yu
1
0
3
2.5
W
4
0
2
5
W
Bacchus
1
1
1
1.5
L
Yemoja
Wyrdly
Yemoja
1
1
1
1.5
L
0
0
0
0
W
Hachiman
magnettrain
Hachiman
0
3
1
0.17
L
Heimdallr
uNLegionary
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
19,950
36,992
Taken
34,557
20,539
Mitigated
13,760
15,575
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,612
267
0
1,862
6,147
2,223
0
100
6,047
0
31,824
W
5,264
442
0
1,420
4,878
1,631
0
2,382
2,496
47,513
156
L
Gilgamesh
HarderToBeat
Gilgamesh
3,829
1,022
0
978
12,243
4,274
0
2,679
9,564
0
42,782
W
Guan Yu
MxOiE
Guan Yu
4,316
566
370
3,998
8,788
8,101
0
118
8,231
0
62,768
W
4,759
1,010
0
4,514
7,962
2,608
0
1,525
6,326
0
42,707
W
Bacchus
3,866
389
0
3,423
8,424
6,477
0
2,326
6,098
13,981
0
L
Yemoja
Wyrdly
Yemoja
2,519
453
1,908
2,404
7,399
4,042
0
4,119
3,280
24,243
1,226
L
3,872
161
0
584
2,712
853
0
1,415
1,297
51,912
171
W
Hachiman
magnettrain
Hachiman
2,870
1,707
0
1,850
6,940
1,722
0
406
6,534
0
42,436
L
Heimdallr
uNLegionary
Heimdallr
7,118
4,361
0
1,526
6,056
2,368
700
817
5,239
0
53,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
29,637
365
Minions Killed
368
0
Camps Cleared
0
1,310,486
Distance Traveled
1,145,581
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,387
490
62
6
0
242,323
2
W
Nox
6,588
599
95
9
0
233,210
0
L
Gilgamesh
5,283
480
66
6
0
241,177
0
W
Guan Yu
7,677
698
103
9
0
236,347
2
W
Fenrir
6,908
628
74
7
0
270,170
1
W
Bacchus
5,678
516
19
2
0
302,860
2
L
Yemoja
6,022
547
35
3
0
230,717
2
L
Ah Puch
6,235
567
106
10
0
237,660
4
W
Hachiman
5,893
536
74
7
0
267,899
0
L
Heimdallr
6,710
610
99
9
0
193,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role